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      1 //===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file defines the ScratchBuffer interface.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_CLANG_SCRATCHBUFFER_H
     15 #define LLVM_CLANG_SCRATCHBUFFER_H
     16 
     17 #include "clang/Basic/SourceLocation.h"
     18 
     19 namespace clang {
     20   class SourceManager;
     21 
     22 /// ScratchBuffer - This class exposes a simple interface for the dynamic
     23 /// construction of tokens.  This is used for builtin macros (e.g. __LINE__) as
     24 /// well as token pasting, etc.
     25 class ScratchBuffer {
     26   SourceManager &SourceMgr;
     27   char *CurBuffer;
     28   SourceLocation BufferStartLoc;
     29   unsigned BytesUsed;
     30 public:
     31   ScratchBuffer(SourceManager &SM);
     32 
     33   /// getToken - Splat the specified text into a temporary MemoryBuffer and
     34   /// return a SourceLocation that refers to the token.  This is just like the
     35   /// previous method, but returns a location that indicates the physloc of the
     36   /// token.
     37   SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr);
     38 
     39 private:
     40   void AllocScratchBuffer(unsigned RequestLen);
     41 };
     42 
     43 } // end namespace clang
     44 
     45 #endif
     46