1 # iOS Target 2 3 set(DEQP_TARGET_NAME "iOS") 4 set(DEQP_SUPPORT_GLES2 ON) 5 set(DEQP_SUPPORT_GLES3 ON) 6 set(DEQP_SUPPORT_EGL OFF) 7 8 # Libraries 9 find_library(GLES2_LIBRARY NAMES OpenGLES PATHS /System/Library/Frameworks) 10 find_library(FOUNDATION_LIBRARY NAMES Foundation PATHS /System/Library/Frameworks) 11 find_library(UIKIT_LIBRARY NAMES UIKit PATHS /System/Library/Frameworks) 12 find_library(COREGRAPHICS_LIBRARY NAMES CoreGraphics PATHS /System/Library/Frameworks) 13 find_library(QUARTZCORE_LIBRARY NAMES QuartzCore PATHS /System/Library/Frameworks) 14 15 set(DEQP_GLES2_LIBRARIES ${GLES2_LIBRARY}) 16 set(DEQP_GLES3_LIBRARIES ${GLES2_LIBRARY}) 17 set(DEQP_PLATFORM_LIBRARIES ${FOUNDATION_LIBRARY} ${UIKIT_LIBRARY} ${COREGRAPHICS_LIBRARY} ${QUARTZCORE_LIBRARY}) 18 19 # Execserver is compiled in 20 include_directories(execserver) 21