Home | History | Annotate | Download | only in i18n
      1 /*
      2  **********************************************************************
      3  *   Copyright (C) 1999-2011, International Business Machines
      4  *   Corporation and others.  All Rights Reserved.
      5  **********************************************************************
      6  *   Date        Name        Description
      7  *   11/17/99    aliu        Creation.
      8  **********************************************************************
      9  */
     10 
     11 #include "unicode/utypes.h"
     12 
     13 #if !UCONFIG_NO_TRANSLITERATION
     14 
     15 #include "unicode/unistr.h"
     16 #include "unicode/uniset.h"
     17 #include "unicode/utf16.h"
     18 #include "rbt_set.h"
     19 #include "rbt_rule.h"
     20 #include "cmemory.h"
     21 #include "putilimp.h"
     22 
     23 U_CDECL_BEGIN
     24 static void U_CALLCONV _deleteRule(void *rule) {
     25     delete (icu::TransliterationRule *)rule;
     26 }
     27 U_CDECL_END
     28 
     29 //----------------------------------------------------------------------
     30 // BEGIN Debugging support
     31 //----------------------------------------------------------------------
     32 
     33 // #define DEBUG_RBT
     34 
     35 #ifdef DEBUG_RBT
     36 #include <stdio.h>
     37 #include "charstr.h"
     38 
     39 /**
     40  * @param appendTo result is appended to this param.
     41  * @param input the string being transliterated
     42  * @param pos the index struct
     43  */
     44 static UnicodeString& _formatInput(UnicodeString &appendTo,
     45                                    const UnicodeString& input,
     46                                    const UTransPosition& pos) {
     47     // Output a string of the form aaa{bbb|ccc|ddd}eee, where
     48     // the {} indicate the context start and limit, and the ||
     49     // indicate the start and limit.
     50     if (0 <= pos.contextStart &&
     51         pos.contextStart <= pos.start &&
     52         pos.start <= pos.limit &&
     53         pos.limit <= pos.contextLimit &&
     54         pos.contextLimit <= input.length()) {
     55 
     56         UnicodeString a, b, c, d, e;
     57         input.extractBetween(0, pos.contextStart, a);
     58         input.extractBetween(pos.contextStart, pos.start, b);
     59         input.extractBetween(pos.start, pos.limit, c);
     60         input.extractBetween(pos.limit, pos.contextLimit, d);
     61         input.extractBetween(pos.contextLimit, input.length(), e);
     62         appendTo.append(a).append((UChar)123/*{*/).append(b).
     63             append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d).
     64             append((UChar)125/*}*/).append(e);
     65     } else {
     66         appendTo.append("INVALID UTransPosition");
     67         //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" +
     68         //                pos.contextStart + ", s=" + pos.start + ", l=" +
     69         //                pos.limit + ", cl=" + pos.contextLimit + "} on " +
     70         //                input);
     71     }
     72     return appendTo;
     73 }
     74 
     75 // Append a hex string to the target
     76 UnicodeString& _appendHex(uint32_t number,
     77                           int32_t digits,
     78                           UnicodeString& target) {
     79     static const UChar digitString[] = {
     80         0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
     81         0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0
     82     };
     83     while (digits--) {
     84         target += digitString[(number >> (digits*4)) & 0xF];
     85     }
     86     return target;
     87 }
     88 
     89 // Replace nonprintable characters with unicode escapes
     90 UnicodeString& _escape(const UnicodeString &source,
     91                        UnicodeString &target) {
     92     for (int32_t i = 0; i < source.length(); ) {
     93         UChar32 ch = source.char32At(i);
     94         i += U16_LENGTH(ch);
     95         if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) {
     96             if (ch <= 0xFFFF) {
     97                 target += "\\u";
     98                 _appendHex(ch, 4, target);
     99             } else {
    100                 target += "\\U";
    101                 _appendHex(ch, 8, target);
    102             }
    103         } else {
    104             target += ch;
    105         }
    106     }
    107     return target;
    108 }
    109 
    110 inline void _debugOut(const char* msg, TransliterationRule* rule,
    111                       const Replaceable& theText, UTransPosition& pos) {
    112     UnicodeString buf(msg, "");
    113     if (rule) {
    114         UnicodeString r;
    115         rule->toRule(r, TRUE);
    116         buf.append((UChar)32).append(r);
    117     }
    118     buf.append(UnicodeString(" => ", ""));
    119     UnicodeString* text = (UnicodeString*)&theText;
    120     _formatInput(buf, *text, pos);
    121     UnicodeString esc;
    122     _escape(buf, esc);
    123     CharString cbuf(esc);
    124     printf("%s\n", (const char*) cbuf);
    125 }
    126 
    127 #else
    128 #define _debugOut(msg, rule, theText, pos)
    129 #endif
    130 
    131 //----------------------------------------------------------------------
    132 // END Debugging support
    133 //----------------------------------------------------------------------
    134 
    135 // Fill the precontext and postcontext with the patterns of the rules
    136 // that are masking one another.
    137 static void maskingError(const icu::TransliterationRule& rule1,
    138                          const icu::TransliterationRule& rule2,
    139                          UParseError& parseError) {
    140     icu::UnicodeString r;
    141     int32_t len;
    142 
    143     parseError.line = parseError.offset = -1;
    144 
    145     // for pre-context
    146     rule1.toRule(r, FALSE);
    147     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
    148     r.extract(0, len, parseError.preContext);
    149     parseError.preContext[len] = 0;
    150 
    151     //for post-context
    152     r.truncate(0);
    153     rule2.toRule(r, FALSE);
    154     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
    155     r.extract(0, len, parseError.postContext);
    156     parseError.postContext[len] = 0;
    157 }
    158 
    159 U_NAMESPACE_BEGIN
    160 
    161 /**
    162  * Construct a new empty rule set.
    163  */
    164 TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() {
    165     ruleVector = new UVector(&_deleteRule, NULL, status);
    166     if (U_FAILURE(status)) {
    167         return;
    168     }
    169     if (ruleVector == NULL) {
    170         status = U_MEMORY_ALLOCATION_ERROR;
    171     }
    172     rules = NULL;
    173     maxContextLength = 0;
    174 }
    175 
    176 /**
    177  * Copy constructor.
    178  */
    179 TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) :
    180     UMemory(other),
    181     ruleVector(0),
    182     rules(0),
    183     maxContextLength(other.maxContextLength) {
    184 
    185     int32_t i, len;
    186     uprv_memcpy(index, other.index, sizeof(index));
    187     UErrorCode status = U_ZERO_ERROR;
    188     ruleVector = new UVector(&_deleteRule, NULL, status);
    189     if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) {
    190         len = other.ruleVector->size();
    191         for (i=0; i<len && U_SUCCESS(status); ++i) {
    192             TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i));
    193             // Null pointer test
    194             if (tempTranslitRule == NULL) {
    195                 status = U_MEMORY_ALLOCATION_ERROR;
    196                 break;
    197             }
    198             ruleVector->addElement(tempTranslitRule, status);
    199             if (U_FAILURE(status)) {
    200                 break;
    201             }
    202         }
    203     }
    204     if (other.rules != 0 && U_SUCCESS(status)) {
    205         UParseError p;
    206         freeze(p, status);
    207     }
    208 }
    209 
    210 /**
    211  * Destructor.
    212  */
    213 TransliterationRuleSet::~TransliterationRuleSet() {
    214     delete ruleVector; // This deletes the contained rules
    215     uprv_free(rules);
    216 }
    217 
    218 void TransliterationRuleSet::setData(const TransliterationRuleData* d) {
    219     /**
    220      * We assume that the ruleset has already been frozen.
    221      */
    222     int32_t len = index[256]; // see freeze()
    223     for (int32_t i=0; i<len; ++i) {
    224         rules[i]->setData(d);
    225     }
    226 }
    227 
    228 /**
    229  * Return the maximum context length.
    230  * @return the length of the longest preceding context.
    231  */
    232 int32_t TransliterationRuleSet::getMaximumContextLength(void) const {
    233     return maxContextLength;
    234 }
    235 
    236 /**
    237  * Add a rule to this set.  Rules are added in order, and order is
    238  * significant.  The last call to this method must be followed by
    239  * a call to <code>freeze()</code> before the rule set is used.
    240  *
    241  * <p>If freeze() has already been called, calling addRule()
    242  * unfreezes the rules, and freeze() must be called again.
    243  *
    244  * @param adoptedRule the rule to add
    245  */
    246 void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule,
    247                                      UErrorCode& status) {
    248     if (U_FAILURE(status)) {
    249         delete adoptedRule;
    250         return;
    251     }
    252     ruleVector->addElement(adoptedRule, status);
    253 
    254     int32_t len;
    255     if ((len = adoptedRule->getContextLength()) > maxContextLength) {
    256         maxContextLength = len;
    257     }
    258 
    259     uprv_free(rules);
    260     rules = 0;
    261 }
    262 
    263 /**
    264  * Check this for masked rules and index it to optimize performance.
    265  * The sequence of operations is: (1) add rules to a set using
    266  * <code>addRule()</code>; (2) freeze the set using
    267  * <code>freeze()</code>; (3) use the rule set.  If
    268  * <code>addRule()</code> is called after calling this method, it
    269  * invalidates this object, and this method must be called again.
    270  * That is, <code>freeze()</code> may be called multiple times,
    271  * although for optimal performance it shouldn't be.
    272  */
    273 void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) {
    274     /* Construct the rule array and index table.  We reorder the
    275      * rules by sorting them into 256 bins.  Each bin contains all
    276      * rules matching the index value for that bin.  A rule
    277      * matches an index value if string whose first key character
    278      * has a low byte equal to the index value can match the rule.
    279      *
    280      * Each bin contains zero or more rules, in the same order
    281      * they were found originally.  However, the total rules in
    282      * the bins may exceed the number in the original vector,
    283      * since rules that have a variable as their first key
    284      * character will generally fall into more than one bin.
    285      *
    286      * That is, each bin contains all rules that either have that
    287      * first index value as their first key character, or have
    288      * a set containing the index value as their first character.
    289      */
    290     int32_t n = ruleVector->size();
    291     int32_t j;
    292     int16_t x;
    293     UVector v(2*n, status); // heuristic; adjust as needed
    294 
    295     if (U_FAILURE(status)) {
    296         return;
    297     }
    298 
    299     /* Precompute the index values.  This saves a LOT of time.
    300      * Be careful not to call malloc(0).
    301      */
    302     int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) );
    303     /* test for NULL */
    304     if (indexValue == 0) {
    305         status = U_MEMORY_ALLOCATION_ERROR;
    306         return;
    307     }
    308     for (j=0; j<n; ++j) {
    309         TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
    310         indexValue[j] = r->getIndexValue();
    311     }
    312     for (x=0; x<256; ++x) {
    313         index[x] = v.size();
    314         for (j=0; j<n; ++j) {
    315             if (indexValue[j] >= 0) {
    316                 if (indexValue[j] == x) {
    317                     v.addElement(ruleVector->elementAt(j), status);
    318                 }
    319             } else {
    320                 // If the indexValue is < 0, then the first key character is
    321                 // a set, and we must use the more time-consuming
    322                 // matchesIndexValue check.  In practice this happens
    323                 // rarely, so we seldom tread this code path.
    324                 TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
    325                 if (r->matchesIndexValue((uint8_t)x)) {
    326                     v.addElement(r, status);
    327                 }
    328             }
    329         }
    330     }
    331     uprv_free(indexValue);
    332     index[256] = v.size();
    333 
    334     /* Freeze things into an array.
    335      */
    336     uprv_free(rules); // Contains alias pointers
    337 
    338     /* You can't do malloc(0)! */
    339     if (v.size() == 0) {
    340         rules = NULL;
    341         return;
    342     }
    343     rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *));
    344     /* test for NULL */
    345     if (rules == 0) {
    346         status = U_MEMORY_ALLOCATION_ERROR;
    347         return;
    348     }
    349     for (j=0; j<v.size(); ++j) {
    350         rules[j] = (TransliterationRule*) v.elementAt(j);
    351     }
    352 
    353     // TODO Add error reporting that indicates the rules that
    354     //      are being masked.
    355     //UnicodeString errors;
    356 
    357     /* Check for masking.  This is MUCH faster than our old check,
    358      * which was each rule against each following rule, since we
    359      * only have to check for masking within each bin now.  It's
    360      * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule
    361      * count, and n2 is the per-bin rule count.  But n2<<n1, so
    362      * it's a big win.
    363      */
    364     for (x=0; x<256; ++x) {
    365         for (j=index[x]; j<index[x+1]-1; ++j) {
    366             TransliterationRule* r1 = rules[j];
    367             for (int32_t k=j+1; k<index[x+1]; ++k) {
    368                 TransliterationRule* r2 = rules[k];
    369                 if (r1->masks(*r2)) {
    370 //|                 if (errors == null) {
    371 //|                     errors = new StringBuffer();
    372 //|                 } else {
    373 //|                     errors.append("\n");
    374 //|                 }
    375 //|                 errors.append("Rule " + r1 + " masks " + r2);
    376                     status = U_RULE_MASK_ERROR;
    377                     maskingError(*r1, *r2, parseError);
    378                     return;
    379                 }
    380             }
    381         }
    382     }
    383 
    384     //if (errors != null) {
    385     //    throw new IllegalArgumentException(errors.toString());
    386     //}
    387 }
    388 
    389 /**
    390  * Transliterate the given text with the given UTransPosition
    391  * indices.  Return TRUE if the transliteration should continue
    392  * or FALSE if it should halt (because of a U_PARTIAL_MATCH match).
    393  * Note that FALSE is only ever returned if isIncremental is TRUE.
    394  * @param text the text to be transliterated
    395  * @param pos the position indices, which will be updated
    396  * @param incremental if TRUE, assume new text may be inserted
    397  * at index.limit, and return FALSE if thre is a partial match.
    398  * @return TRUE unless a U_PARTIAL_MATCH has been obtained,
    399  * indicating that transliteration should stop until more text
    400  * arrives.
    401  */
    402 UBool TransliterationRuleSet::transliterate(Replaceable& text,
    403                                             UTransPosition& pos,
    404                                             UBool incremental) {
    405     int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF);
    406     for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) {
    407         UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental);
    408         switch (m) {
    409         case U_MATCH:
    410             _debugOut("match", rules[i], text, pos);
    411             return TRUE;
    412         case U_PARTIAL_MATCH:
    413             _debugOut("partial match", rules[i], text, pos);
    414             return FALSE;
    415         default: /* Ram: added default to make GCC happy */
    416             break;
    417         }
    418     }
    419     // No match or partial match from any rule
    420     pos.start += U16_LENGTH(text.char32At(pos.start));
    421     _debugOut("no match", NULL, text, pos);
    422     return TRUE;
    423 }
    424 
    425 /**
    426  * Create rule strings that represents this rule set.
    427  */
    428 UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource,
    429                                                UBool escapeUnprintable) const {
    430     int32_t i;
    431     int32_t count = ruleVector->size();
    432     ruleSource.truncate(0);
    433     for (i=0; i<count; ++i) {
    434         if (i != 0) {
    435             ruleSource.append((UChar) 0x000A /*\n*/);
    436         }
    437         TransliterationRule *r =
    438             (TransliterationRule*) ruleVector->elementAt(i);
    439         r->toRule(ruleSource, escapeUnprintable);
    440     }
    441     return ruleSource;
    442 }
    443 
    444 /**
    445  * Return the set of all characters that may be modified
    446  * (getTarget=false) or emitted (getTarget=true) by this set.
    447  */
    448 UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result,
    449                                UBool getTarget) const
    450 {
    451     result.clear();
    452     int32_t count = ruleVector->size();
    453     for (int32_t i=0; i<count; ++i) {
    454         TransliterationRule* r =
    455             (TransliterationRule*) ruleVector->elementAt(i);
    456         if (getTarget) {
    457             r->addTargetSetTo(result);
    458         } else {
    459             r->addSourceSetTo(result);
    460         }
    461     }
    462     return result;
    463 }
    464 
    465 U_NAMESPACE_END
    466 
    467 #endif /* #if !UCONFIG_NO_TRANSLITERATION */
    468