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      1 ; Test the handling of base + displacement addresses for large frames,
      2 ; in cases where both 12-bit and 20-bit displacements are allowed.
      3 ; The tests here assume z10 register pressure, without the high words
      4 ; being available.
      5 ;
      6 ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \
      7 ; RUN:   FileCheck -check-prefix=CHECK-NOFP %s
      8 ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -disable-fp-elim | \
      9 ; RUN:   FileCheck -check-prefix=CHECK-FP %s
     10 ;
     11 ; This file tests what happens when a displacement is converted from
     12 ; being relative to the start of a frame object to being relative to
     13 ; the frame itself.  In some cases the test is only possible if two
     14 ; objects are allocated.
     15 ;
     16 ; Rather than rely on a particular order for those objects, the tests
     17 ; instead allocate two objects of the same size and apply the test to
     18 ; both of them.  For consistency, all tests follow this model, even if
     19 ; one object would actually be enough.
     20 
     21 ; First check the highest offset that is in range of the 12-bit form.
     22 ;
     23 ; The last in-range doubleword offset is 4088.  Since the frame has two
     24 ; emergency spill slots at 160(%r15), the amount that we need to allocate
     25 ; in order to put another object at offset 4088 is 4088 - 176 = 3912 bytes.
     26 define void @f1() {
     27 ; CHECK-NOFP-LABEL: f1:
     28 ; CHECK-NOFP: mvi 4095(%r15), 42
     29 ; CHECK-NOFP: br %r14
     30 ;
     31 ; CHECK-FP-LABEL: f1:
     32 ; CHECK-FP: mvi 4095(%r11), 42
     33 ; CHECK-FP: br %r14
     34   %region1 = alloca [3912 x i8], align 8
     35   %region2 = alloca [3912 x i8], align 8
     36   %ptr1 = getelementptr inbounds [3912 x i8]* %region1, i64 0, i64 7
     37   %ptr2 = getelementptr inbounds [3912 x i8]* %region2, i64 0, i64 7
     38   store volatile i8 42, i8 *%ptr1
     39   store volatile i8 42, i8 *%ptr2
     40   ret void
     41 }
     42 
     43 ; Test the first offset that is out-of-range of the 12-bit form.
     44 define void @f2() {
     45 ; CHECK-NOFP-LABEL: f2:
     46 ; CHECK-NOFP: mviy 4096(%r15), 42
     47 ; CHECK-NOFP: br %r14
     48 ;
     49 ; CHECK-FP-LABEL: f2:
     50 ; CHECK-FP: mviy 4096(%r11), 42
     51 ; CHECK-FP: br %r14
     52   %region1 = alloca [3912 x i8], align 8
     53   %region2 = alloca [3912 x i8], align 8
     54   %ptr1 = getelementptr inbounds [3912 x i8]* %region1, i64 0, i64 8
     55   %ptr2 = getelementptr inbounds [3912 x i8]* %region2, i64 0, i64 8
     56   store volatile i8 42, i8 *%ptr1
     57   store volatile i8 42, i8 *%ptr2
     58   ret void
     59 }
     60 
     61 ; Test the last offset that is in range of the 20-bit form.
     62 ;
     63 ; The last in-range doubleword offset is 524280, so by the same reasoning
     64 ; as above, we need to allocate objects of 524280 - 176 = 524104 bytes.
     65 define void @f3() {
     66 ; CHECK-NOFP-LABEL: f3:
     67 ; CHECK-NOFP: mviy 524287(%r15), 42
     68 ; CHECK-NOFP: br %r14
     69 ;
     70 ; CHECK-FP-LABEL: f3:
     71 ; CHECK-FP: mviy 524287(%r11), 42
     72 ; CHECK-FP: br %r14
     73   %region1 = alloca [524104 x i8], align 8
     74   %region2 = alloca [524104 x i8], align 8
     75   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 7
     76   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 7
     77   store volatile i8 42, i8 *%ptr1
     78   store volatile i8 42, i8 *%ptr2
     79   ret void
     80 }
     81 
     82 ; Test the first out-of-range offset.  We can't use an index register here,
     83 ; and the offset is also out of LAY's range, so expect a constant load
     84 ; followed by an addition.
     85 define void @f4() {
     86 ; CHECK-NOFP-LABEL: f4:
     87 ; CHECK-NOFP: llilh %r1, 8
     88 ; CHECK-NOFP: agr %r1, %r15
     89 ; CHECK-NOFP: mvi 0(%r1), 42
     90 ; CHECK-NOFP: br %r14
     91 ;
     92 ; CHECK-FP-LABEL: f4:
     93 ; CHECK-FP: llilh %r1, 8
     94 ; CHECK-FP: agr %r1, %r11
     95 ; CHECK-FP: mvi 0(%r1), 42
     96 ; CHECK-FP: br %r14
     97   %region1 = alloca [524104 x i8], align 8
     98   %region2 = alloca [524104 x i8], align 8
     99   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
    100   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
    101   store volatile i8 42, i8 *%ptr1
    102   store volatile i8 42, i8 *%ptr2
    103   ret void
    104 }
    105 
    106 ; Add 4095 to the previous offset, to test the other end of the MVI range.
    107 ; The instruction will actually be STCY before frame lowering.
    108 define void @f5() {
    109 ; CHECK-NOFP-LABEL: f5:
    110 ; CHECK-NOFP: llilh %r1, 8
    111 ; CHECK-NOFP: agr %r1, %r15
    112 ; CHECK-NOFP: mvi 4095(%r1), 42
    113 ; CHECK-NOFP: br %r14
    114 ;
    115 ; CHECK-FP-LABEL: f5:
    116 ; CHECK-FP: llilh %r1, 8
    117 ; CHECK-FP: agr %r1, %r11
    118 ; CHECK-FP: mvi 4095(%r1), 42
    119 ; CHECK-FP: br %r14
    120   %region1 = alloca [524104 x i8], align 8
    121   %region2 = alloca [524104 x i8], align 8
    122   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 4103
    123   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 4103
    124   store volatile i8 42, i8 *%ptr1
    125   store volatile i8 42, i8 *%ptr2
    126   ret void
    127 }
    128 
    129 ; Test the next offset after that, which uses MVIY instead of MVI.
    130 define void @f6() {
    131 ; CHECK-NOFP-LABEL: f6:
    132 ; CHECK-NOFP: llilh %r1, 8
    133 ; CHECK-NOFP: agr %r1, %r15
    134 ; CHECK-NOFP: mviy 4096(%r1), 42
    135 ; CHECK-NOFP: br %r14
    136 ;
    137 ; CHECK-FP-LABEL: f6:
    138 ; CHECK-FP: llilh %r1, 8
    139 ; CHECK-FP: agr %r1, %r11
    140 ; CHECK-FP: mviy 4096(%r1), 42
    141 ; CHECK-FP: br %r14
    142   %region1 = alloca [524104 x i8], align 8
    143   %region2 = alloca [524104 x i8], align 8
    144   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 4104
    145   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 4104
    146   store volatile i8 42, i8 *%ptr1
    147   store volatile i8 42, i8 *%ptr2
    148   ret void
    149 }
    150 
    151 ; Now try an offset of 524287 from the start of the object, with the
    152 ; object being at offset 1048576 (1 << 20).  The backend prefers to create
    153 ; anchors 0x10000 bytes apart, so that the high part can be loaded using
    154 ; LLILH while still using MVI in more cases than 0x40000 anchors would.
    155 define void @f7() {
    156 ; CHECK-NOFP-LABEL: f7:
    157 ; CHECK-NOFP: llilh %r1, 23
    158 ; CHECK-NOFP: agr %r1, %r15
    159 ; CHECK-NOFP: mviy 65535(%r1), 42
    160 ; CHECK-NOFP: br %r14
    161 ;
    162 ; CHECK-FP-LABEL: f7:
    163 ; CHECK-FP: llilh %r1, 23
    164 ; CHECK-FP: agr %r1, %r11
    165 ; CHECK-FP: mviy 65535(%r1), 42
    166 ; CHECK-FP: br %r14
    167   %region1 = alloca [1048400 x i8], align 8
    168   %region2 = alloca [1048400 x i8], align 8
    169   %ptr1 = getelementptr inbounds [1048400 x i8]* %region1, i64 0, i64 524287
    170   %ptr2 = getelementptr inbounds [1048400 x i8]* %region2, i64 0, i64 524287
    171   store volatile i8 42, i8 *%ptr1
    172   store volatile i8 42, i8 *%ptr2
    173   ret void
    174 }
    175 
    176 ; Keep the object-relative offset the same but bump the size of the
    177 ; objects by one doubleword.
    178 define void @f8() {
    179 ; CHECK-NOFP-LABEL: f8:
    180 ; CHECK-NOFP: llilh %r1, 24
    181 ; CHECK-NOFP: agr %r1, %r15
    182 ; CHECK-NOFP: mvi 7(%r1), 42
    183 ; CHECK-NOFP: br %r14
    184 ;
    185 ; CHECK-FP-LABEL: f8:
    186 ; CHECK-FP: llilh %r1, 24
    187 ; CHECK-FP: agr %r1, %r11
    188 ; CHECK-FP: mvi 7(%r1), 42
    189 ; CHECK-FP: br %r14
    190   %region1 = alloca [1048408 x i8], align 8
    191   %region2 = alloca [1048408 x i8], align 8
    192   %ptr1 = getelementptr inbounds [1048408 x i8]* %region1, i64 0, i64 524287
    193   %ptr2 = getelementptr inbounds [1048408 x i8]* %region2, i64 0, i64 524287
    194   store volatile i8 42, i8 *%ptr1
    195   store volatile i8 42, i8 *%ptr2
    196   ret void
    197 }
    198 
    199 ; Check a case where the original displacement is out of range.  The backend
    200 ; should force separate address logic from the outset.  We don't yet do any
    201 ; kind of anchor optimization, so there should be no offset on the MVI itself.
    202 ;
    203 ; Before frame lowering this is an LA followed by the AGFI seen below.
    204 ; The LA then gets lowered into the LLILH/LA form.  The exact sequence
    205 ; isn't that important though.
    206 define void @f9() {
    207 ; CHECK-NOFP-LABEL: f9:
    208 ; CHECK-NOFP: llilh [[R1:%r[1-5]]], 16
    209 ; CHECK-NOFP: la [[R2:%r[1-5]]], 8([[R1]],%r15)
    210 ; CHECK-NOFP: agfi [[R2]], 524288
    211 ; CHECK-NOFP: mvi 0([[R2]]), 42
    212 ; CHECK-NOFP: br %r14
    213 ;
    214 ; CHECK-FP-LABEL: f9:
    215 ; CHECK-FP: llilh [[R1:%r[1-5]]], 16
    216 ; CHECK-FP: la [[R2:%r[1-5]]], 8([[R1]],%r11)
    217 ; CHECK-FP: agfi [[R2]], 524288
    218 ; CHECK-FP: mvi 0([[R2]]), 42
    219 ; CHECK-FP: br %r14
    220   %region1 = alloca [1048408 x i8], align 8
    221   %region2 = alloca [1048408 x i8], align 8
    222   %ptr1 = getelementptr inbounds [1048408 x i8]* %region1, i64 0, i64 524288
    223   %ptr2 = getelementptr inbounds [1048408 x i8]* %region2, i64 0, i64 524288
    224   store volatile i8 42, i8 *%ptr1
    225   store volatile i8 42, i8 *%ptr2
    226   ret void
    227 }
    228 
    229 ; Repeat f4 in a case that needs the emergency spill slots (because all
    230 ; call-clobbered registers are live and no call-saved ones have been
    231 ; allocated).
    232 define void @f10(i32 *%vptr) {
    233 ; CHECK-NOFP-LABEL: f10:
    234 ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
    235 ; CHECK-NOFP: llilh [[REGISTER]], 8
    236 ; CHECK-NOFP: agr [[REGISTER]], %r15
    237 ; CHECK-NOFP: mvi 0([[REGISTER]]), 42
    238 ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
    239 ; CHECK-NOFP: br %r14
    240 ;
    241 ; CHECK-FP-LABEL: f10:
    242 ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
    243 ; CHECK-FP: llilh [[REGISTER]], 8
    244 ; CHECK-FP: agr [[REGISTER]], %r11
    245 ; CHECK-FP: mvi 0([[REGISTER]]), 42
    246 ; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
    247 ; CHECK-FP: br %r14
    248   %i0 = load volatile i32 *%vptr
    249   %i1 = load volatile i32 *%vptr
    250   %i3 = load volatile i32 *%vptr
    251   %i4 = load volatile i32 *%vptr
    252   %i5 = load volatile i32 *%vptr
    253   %region1 = alloca [524104 x i8], align 8
    254   %region2 = alloca [524104 x i8], align 8
    255   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
    256   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
    257   store volatile i8 42, i8 *%ptr1
    258   store volatile i8 42, i8 *%ptr2
    259   store volatile i32 %i0, i32 *%vptr
    260   store volatile i32 %i1, i32 *%vptr
    261   store volatile i32 %i3, i32 *%vptr
    262   store volatile i32 %i4, i32 *%vptr
    263   store volatile i32 %i5, i32 *%vptr
    264   ret void
    265 }
    266 
    267 ; And again with maximum register pressure.  The only spill slots that the
    268 ; NOFP case needs are the emergency ones, so the offsets are the same as for f4.
    269 ; The FP case needs to spill an extra register and is too dependent on
    270 ; register allocation heuristics for a stable test.
    271 define void @f11(i32 *%vptr) {
    272 ; CHECK-NOFP-LABEL: f11:
    273 ; CHECK-NOFP: stmg %r6, %r15,
    274 ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
    275 ; CHECK-NOFP: llilh [[REGISTER]], 8
    276 ; CHECK-NOFP: agr [[REGISTER]], %r15
    277 ; CHECK-NOFP: mvi 0([[REGISTER]]), 42
    278 ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
    279 ; CHECK-NOFP: lmg %r6, %r15,
    280 ; CHECK-NOFP: br %r14
    281   %i0 = load volatile i32 *%vptr
    282   %i1 = load volatile i32 *%vptr
    283   %i3 = load volatile i32 *%vptr
    284   %i4 = load volatile i32 *%vptr
    285   %i5 = load volatile i32 *%vptr
    286   %i6 = load volatile i32 *%vptr
    287   %i7 = load volatile i32 *%vptr
    288   %i8 = load volatile i32 *%vptr
    289   %i9 = load volatile i32 *%vptr
    290   %i10 = load volatile i32 *%vptr
    291   %i11 = load volatile i32 *%vptr
    292   %i12 = load volatile i32 *%vptr
    293   %i13 = load volatile i32 *%vptr
    294   %i14 = load volatile i32 *%vptr
    295   %region1 = alloca [524104 x i8], align 8
    296   %region2 = alloca [524104 x i8], align 8
    297   %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
    298   %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
    299   store volatile i8 42, i8 *%ptr1
    300   store volatile i8 42, i8 *%ptr2
    301   store volatile i32 %i0, i32 *%vptr
    302   store volatile i32 %i1, i32 *%vptr
    303   store volatile i32 %i3, i32 *%vptr
    304   store volatile i32 %i4, i32 *%vptr
    305   store volatile i32 %i5, i32 *%vptr
    306   store volatile i32 %i6, i32 *%vptr
    307   store volatile i32 %i7, i32 *%vptr
    308   store volatile i32 %i8, i32 *%vptr
    309   store volatile i32 %i9, i32 *%vptr
    310   store volatile i32 %i10, i32 *%vptr
    311   store volatile i32 %i11, i32 *%vptr
    312   store volatile i32 %i12, i32 *%vptr
    313   store volatile i32 %i13, i32 *%vptr
    314   store volatile i32 %i14, i32 *%vptr
    315   ret void
    316 }
    317