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      1 /**********************************************************
      2  * Copyright 1998-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 /*
     27  * svga_reg.h --
     28  *
     29  *    Virtual hardware definitions for the VMware SVGA II device.
     30  */
     31 
     32 #ifndef _SVGA_REG_H_
     33 #define _SVGA_REG_H_
     34 
     35 /*
     36  * PCI device IDs.
     37  */
     38 #define PCI_VENDOR_ID_VMWARE            0x15AD
     39 #define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
     40 
     41 /*
     42  * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
     43  * cursor bypass mode. This is still supported, but no new guest
     44  * drivers should use it.
     45  */
     46 #define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
     47 #define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
     48 #define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
     49 #define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
     50 
     51 /*
     52  * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
     53  * The changeMap in the monitor is proportional to this number. Therefore, we'd
     54  * like to keep it as small as possible to reduce monitor overhead (using
     55  * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
     56  * 4k!).
     57  *
     58  * NB: For compatibility reasons, this value must be greater than 0xff0000.
     59  *     See bug 335072.
     60  */
     61 #define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
     62 
     63 #define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
     64 #define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
     65 #define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
     66 
     67 #define SVGA_MAGIC         0x900000UL
     68 #define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
     69 
     70 /* Version 2 let the address of the frame buffer be unsigned on Win32 */
     71 #define SVGA_VERSION_2     2
     72 #define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
     73 
     74 /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
     75    PALETTE_BASE has moved */
     76 #define SVGA_VERSION_1     1
     77 #define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
     78 
     79 /* Version 0 is the initial version */
     80 #define SVGA_VERSION_0     0
     81 #define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
     82 
     83 /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
     84 #define SVGA_ID_INVALID    0xFFFFFFFF
     85 
     86 /* Port offsets, relative to BAR0 */
     87 #define SVGA_INDEX_PORT         0x0
     88 #define SVGA_VALUE_PORT         0x1
     89 #define SVGA_BIOS_PORT          0x2
     90 #define SVGA_IRQSTATUS_PORT     0x8
     91 
     92 /*
     93  * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
     94  *
     95  * Interrupts are only supported when the
     96  * SVGA_CAP_IRQMASK capability is present.
     97  */
     98 #define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
     99 #define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
    100 #define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
    101 
    102 /*
    103  * Registers
    104  */
    105 
    106 enum {
    107    SVGA_REG_ID = 0,
    108    SVGA_REG_ENABLE = 1,
    109    SVGA_REG_WIDTH = 2,
    110    SVGA_REG_HEIGHT = 3,
    111    SVGA_REG_MAX_WIDTH = 4,
    112    SVGA_REG_MAX_HEIGHT = 5,
    113    SVGA_REG_DEPTH = 6,
    114    SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
    115    SVGA_REG_PSEUDOCOLOR = 8,
    116    SVGA_REG_RED_MASK = 9,
    117    SVGA_REG_GREEN_MASK = 10,
    118    SVGA_REG_BLUE_MASK = 11,
    119    SVGA_REG_BYTES_PER_LINE = 12,
    120    SVGA_REG_FB_START = 13,            /* (Deprecated) */
    121    SVGA_REG_FB_OFFSET = 14,
    122    SVGA_REG_VRAM_SIZE = 15,
    123    SVGA_REG_FB_SIZE = 16,
    124 
    125    /* ID 0 implementation only had the above registers, then the palette */
    126 
    127    SVGA_REG_CAPABILITIES = 17,
    128    SVGA_REG_MEM_START = 18,           /* (Deprecated) */
    129    SVGA_REG_MEM_SIZE = 19,
    130    SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
    131    SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
    132    SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
    133    SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
    134    SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
    135    SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
    136    SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
    137    SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
    138    SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
    139    SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
    140    SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
    141    SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
    142    SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
    143    SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
    144 
    145    /* Legacy multi-monitor support */
    146    SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
    147    SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
    148    SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
    149    SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
    150    SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
    151    SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
    152    SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
    153 
    154    /* See "Guest memory regions" below. */
    155    SVGA_REG_GMR_ID = 41,
    156    SVGA_REG_GMR_DESCRIPTOR = 42,
    157    SVGA_REG_GMR_MAX_IDS = 43,
    158    SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
    159 
    160    SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
    161    SVGA_REG_TOP = 46,               /* Must be 1 more than the last register */
    162 
    163    SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
    164    /* Next 768 (== 256*3) registers exist for colormap */
    165 
    166    SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
    167                                     /* Base of scratch registers */
    168    /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
    169       First 4 are reserved for VESA BIOS Extension; any remaining are for
    170       the use of the current SVGA driver. */
    171 };
    172 
    173 
    174 /*
    175  * Guest memory regions (GMRs):
    176  *
    177  * This is a new memory mapping feature available in SVGA devices
    178  * which have the SVGA_CAP_GMR bit set. Previously, there were two
    179  * fixed memory regions available with which to share data between the
    180  * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
    181  * are our name for an extensible way of providing arbitrary DMA
    182  * buffers for use between the driver and the SVGA device. They are a
    183  * new alternative to framebuffer memory, usable for both 2D and 3D
    184  * graphics operations.
    185  *
    186  * Since GMR mapping must be done synchronously with guest CPU
    187  * execution, we use a new pair of SVGA registers:
    188  *
    189  *   SVGA_REG_GMR_ID --
    190  *
    191  *     Read/write.
    192  *     This register holds the 32-bit ID (a small positive integer)
    193  *     of a GMR to create, delete, or redefine. Writing this register
    194  *     has no side-effects.
    195  *
    196  *   SVGA_REG_GMR_DESCRIPTOR --
    197  *
    198  *     Write-only.
    199  *     Writing this register will create, delete, or redefine the GMR
    200  *     specified by the above ID register. If this register is zero,
    201  *     the GMR is deleted. Any pointers into this GMR (including those
    202  *     currently being processed by FIFO commands) will be
    203  *     synchronously invalidated.
    204  *
    205  *     If this register is nonzero, it must be the physical page
    206  *     number (PPN) of a data structure which describes the physical
    207  *     layout of the memory region this GMR should describe. The
    208  *     descriptor structure will be read synchronously by the SVGA
    209  *     device when this register is written. The descriptor need not
    210  *     remain allocated for the lifetime of the GMR.
    211  *
    212  *     The guest driver should write SVGA_REG_GMR_ID first, then
    213  *     SVGA_REG_GMR_DESCRIPTOR.
    214  *
    215  *   SVGA_REG_GMR_MAX_IDS --
    216  *
    217  *     Read-only.
    218  *     The SVGA device may choose to support a maximum number of
    219  *     user-defined GMR IDs. This register holds the number of supported
    220  *     IDs. (The maximum supported ID plus 1)
    221  *
    222  *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
    223  *
    224  *     Read-only.
    225  *     The SVGA device may choose to put a limit on the total number
    226  *     of SVGAGuestMemDescriptor structures it will read when defining
    227  *     a single GMR.
    228  *
    229  * The descriptor structure is an array of SVGAGuestMemDescriptor
    230  * structures. Each structure may do one of three things:
    231  *
    232  *   - Terminate the GMR descriptor list.
    233  *     (ppn==0, numPages==0)
    234  *
    235  *   - Add a PPN or range of PPNs to the GMR's virtual address space.
    236  *     (ppn != 0, numPages != 0)
    237  *
    238  *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
    239  *     support multi-page GMR descriptor tables without forcing the
    240  *     driver to allocate physically contiguous memory.
    241  *     (ppn != 0, numPages == 0)
    242  *
    243  * Note that each physical page of SVGAGuestMemDescriptor structures
    244  * can describe at least 2MB of guest memory. If the driver needs to
    245  * use more than one page of descriptor structures, it must use one of
    246  * its SVGAGuestMemDescriptors to point to an additional page.  The
    247  * device will never automatically cross a page boundary.
    248  *
    249  * Once the driver has described a GMR, it is immediately available
    250  * for use via any FIFO command that uses an SVGAGuestPtr structure.
    251  * These pointers include a GMR identifier plus an offset into that
    252  * GMR.
    253  *
    254  * The driver must check the SVGA_CAP_GMR bit before using the GMR
    255  * registers.
    256  */
    257 
    258 /*
    259  * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
    260  * memory as well.  In the future, these IDs could even be used to
    261  * allow legacy memory regions to be redefined by the guest as GMRs.
    262  *
    263  * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
    264  * is being phased out. Please try to use user-defined GMRs whenever
    265  * possible.
    266  */
    267 #define SVGA_GMR_NULL         ((uint32) -1)
    268 #define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
    269 
    270 typedef
    271 struct SVGAGuestMemDescriptor {
    272    uint32 ppn;
    273    uint32 numPages;
    274 } SVGAGuestMemDescriptor;
    275 
    276 typedef
    277 struct SVGAGuestPtr {
    278    uint32 gmrId;
    279    uint32 offset;
    280 } SVGAGuestPtr;
    281 
    282 
    283 /*
    284  * SVGAGMRImageFormat --
    285  *
    286  *    This is a packed representation of the source 2D image format
    287  *    for a GMR-to-screen blit. Currently it is defined as an encoding
    288  *    of the screen's color depth and bits-per-pixel, however, 16 bits
    289  *    are reserved for future use to identify other encodings (such as
    290  *    RGBA or higher-precision images).
    291  *
    292  *    Currently supported formats:
    293  *
    294  *       bpp depth  Format Name
    295  *       --- -----  -----------
    296  *        32    24  32-bit BGRX
    297  *        24    24  24-bit BGR
    298  *        16    16  RGB 5-6-5
    299  *        16    15  RGB 5-5-5
    300  *
    301  */
    302 
    303 typedef
    304 struct SVGAGMRImageFormat {
    305    union {
    306       struct {
    307          uint32 bitsPerPixel : 8;
    308          uint32 colorDepth   : 8;
    309          uint32 reserved     : 16;  // Must be zero
    310       };
    311 
    312       uint32 value;
    313    };
    314 } SVGAGMRImageFormat;
    315 
    316 /*
    317  * SVGAColorBGRX --
    318  *
    319  *    A 24-bit color format (BGRX), which does not depend on the
    320  *    format of the legacy guest framebuffer (GFB) or the current
    321  *    GMRFB state.
    322  */
    323 
    324 typedef
    325 struct SVGAColorBGRX {
    326    union {
    327       struct {
    328          uint32 b : 8;
    329          uint32 g : 8;
    330          uint32 r : 8;
    331          uint32 x : 8;  // Unused
    332       };
    333 
    334       uint32 value;
    335    };
    336 } SVGAColorBGRX;
    337 
    338 
    339 /*
    340  * SVGASignedRect --
    341  * SVGASignedPoint --
    342  *
    343  *    Signed rectangle and point primitives. These are used by the new
    344  *    2D primitives for drawing to Screen Objects, which can occupy a
    345  *    signed virtual coordinate space.
    346  *
    347  *    SVGASignedRect specifies a half-open interval: the (left, top)
    348  *    pixel is part of the rectangle, but the (right, bottom) pixel is
    349  *    not.
    350  */
    351 
    352 typedef
    353 struct SVGASignedRect {
    354    int32  left;
    355    int32  top;
    356    int32  right;
    357    int32  bottom;
    358 } SVGASignedRect;
    359 
    360 typedef
    361 struct SVGASignedPoint {
    362    int32  x;
    363    int32  y;
    364 } SVGASignedPoint;
    365 
    366 
    367 /*
    368  *  Capabilities
    369  *
    370  *  Note the holes in the bitfield. Missing bits have been deprecated,
    371  *  and must not be reused. Those capabilities will never be reported
    372  *  by new versions of the SVGA device.
    373  */
    374 
    375 #define SVGA_CAP_NONE               0x00000000
    376 #define SVGA_CAP_RECT_COPY          0x00000002
    377 #define SVGA_CAP_CURSOR             0x00000020
    378 #define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
    379 #define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
    380 #define SVGA_CAP_8BIT_EMULATION     0x00000100
    381 #define SVGA_CAP_ALPHA_CURSOR       0x00000200
    382 #define SVGA_CAP_3D                 0x00004000
    383 #define SVGA_CAP_EXTENDED_FIFO      0x00008000
    384 #define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
    385 #define SVGA_CAP_PITCHLOCK          0x00020000
    386 #define SVGA_CAP_IRQMASK            0x00040000
    387 #define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
    388 #define SVGA_CAP_GMR                0x00100000
    389 #define SVGA_CAP_TRACES             0x00200000
    390 
    391 
    392 /*
    393  * FIFO register indices.
    394  *
    395  * The FIFO is a chunk of device memory mapped into guest physmem.  It
    396  * is always treated as 32-bit words.
    397  *
    398  * The guest driver gets to decide how to partition it between
    399  * - FIFO registers (there are always at least 4, specifying where the
    400  *   following data area is and how much data it contains; there may be
    401  *   more registers following these, depending on the FIFO protocol
    402  *   version in use)
    403  * - FIFO data, written by the guest and slurped out by the VMX.
    404  * These indices are 32-bit word offsets into the FIFO.
    405  */
    406 
    407 enum {
    408    /*
    409     * Block 1 (basic registers): The originally defined FIFO registers.
    410     * These exist and are valid for all versions of the FIFO protocol.
    411     */
    412 
    413    SVGA_FIFO_MIN = 0,
    414    SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
    415    SVGA_FIFO_NEXT_CMD,
    416    SVGA_FIFO_STOP,
    417 
    418    /*
    419     * Block 2 (extended registers): Mandatory registers for the extended
    420     * FIFO.  These exist if the SVGA caps register includes
    421     * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
    422     * associated capability bit is enabled.
    423     *
    424     * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
    425     * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
    426     * This means that the guest has to test individually (in most cases
    427     * using FIFO caps) for the presence of registers after this; the VMX
    428     * can define "extended FIFO" to mean whatever it wants, and currently
    429     * won't enable it unless there's room for that set and much more.
    430     */
    431 
    432    SVGA_FIFO_CAPABILITIES = 4,
    433    SVGA_FIFO_FLAGS,
    434    // Valid with SVGA_FIFO_CAP_FENCE:
    435    SVGA_FIFO_FENCE,
    436 
    437    /*
    438     * Block 3a (optional extended registers): Additional registers for the
    439     * extended FIFO, whose presence isn't actually implied by
    440     * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
    441     * leave room for them.
    442     *
    443     * These in block 3a, the VMX currently considers mandatory for the
    444     * extended FIFO.
    445     */
    446 
    447    // Valid if exists (i.e. if extended FIFO enabled):
    448    SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
    449    // Valid with SVGA_FIFO_CAP_PITCHLOCK:
    450    SVGA_FIFO_PITCHLOCK,
    451 
    452    // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
    453    SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
    454    SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
    455    SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
    456    SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
    457    SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
    458 
    459    // Valid with SVGA_FIFO_CAP_RESERVE:
    460    SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
    461 
    462    /*
    463     * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
    464     *
    465     * By default this is SVGA_ID_INVALID, to indicate that the cursor
    466     * coordinates are specified relative to the virtual root. If this
    467     * is set to a specific screen ID, cursor position is reinterpreted
    468     * as a signed offset relative to that screen's origin. This is the
    469     * only way to place the cursor on a non-rooted screen.
    470     */
    471    SVGA_FIFO_CURSOR_SCREEN_ID,
    472 
    473    /*
    474     * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
    475     * registers, but this must be done carefully and with judicious use of
    476     * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
    477     * enough to tell you whether the register exists: we've shipped drivers
    478     * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
    479     * the earlier ones.  The actual order of introduction was:
    480     * - PITCHLOCK
    481     * - 3D_CAPS
    482     * - CURSOR_* (cursor bypass 3)
    483     * - RESERVED
    484     * So, code that wants to know whether it can use any of the
    485     * aforementioned registers, or anything else added after PITCHLOCK and
    486     * before 3D_CAPS, needs to reason about something other than
    487     * SVGA_FIFO_MIN.
    488     */
    489 
    490    /*
    491     * 3D caps block space; valid with 3D hardware version >=
    492     * SVGA3D_HWVERSION_WS6_B1.
    493     */
    494    SVGA_FIFO_3D_CAPS      = 32,
    495    SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
    496 
    497    /*
    498     * End of VMX's current definition of "extended-FIFO registers".
    499     * Registers before here are always enabled/disabled as a block; either
    500     * the extended FIFO is enabled and includes all preceding registers, or
    501     * it's disabled entirely.
    502     *
    503     * Block 3b (truly optional extended registers): Additional registers for
    504     * the extended FIFO, which the VMX already knows how to enable and
    505     * disable with correct granularity.
    506     *
    507     * Registers after here exist if and only if the guest SVGA driver
    508     * sets SVGA_FIFO_MIN high enough to leave room for them.
    509     */
    510 
    511    // Valid if register exists:
    512    SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
    513    SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
    514    SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
    515 
    516    /*
    517     * Always keep this last.  This defines the maximum number of
    518     * registers we know about.  At power-on, this value is placed in
    519     * the SVGA_REG_MEM_REGS register, and we expect the guest driver
    520     * to allocate this much space in FIFO memory for registers.
    521     */
    522     SVGA_FIFO_NUM_REGS
    523 };
    524 
    525 
    526 /*
    527  * Definition of registers included in extended FIFO support.
    528  *
    529  * The guest SVGA driver gets to allocate the FIFO between registers
    530  * and data.  It must always allocate at least 4 registers, but old
    531  * drivers stopped there.
    532  *
    533  * The VMX will enable extended FIFO support if and only if the guest
    534  * left enough room for all registers defined as part of the mandatory
    535  * set for the extended FIFO.
    536  *
    537  * Note that the guest drivers typically allocate the FIFO only at
    538  * initialization time, not at mode switches, so it's likely that the
    539  * number of FIFO registers won't change without a reboot.
    540  *
    541  * All registers less than this value are guaranteed to be present if
    542  * svgaUser->fifo.extended is set. Any later registers must be tested
    543  * individually for compatibility at each use (in the VMX).
    544  *
    545  * This value is used only by the VMX, so it can change without
    546  * affecting driver compatibility; keep it that way?
    547  */
    548 #define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
    549 
    550 
    551 /*
    552  * FIFO Synchronization Registers
    553  *
    554  *  This explains the relationship between the various FIFO
    555  *  sync-related registers in IOSpace and in FIFO space.
    556  *
    557  *  SVGA_REG_SYNC --
    558  *
    559  *       The SYNC register can be used in two different ways by the guest:
    560  *
    561  *         1. If the guest wishes to fully sync (drain) the FIFO,
    562  *            it will write once to SYNC then poll on the BUSY
    563  *            register. The FIFO is sync'ed once BUSY is zero.
    564  *
    565  *         2. If the guest wants to asynchronously wake up the host,
    566  *            it will write once to SYNC without polling on BUSY.
    567  *            Ideally it will do this after some new commands have
    568  *            been placed in the FIFO, and after reading a zero
    569  *            from SVGA_FIFO_BUSY.
    570  *
    571  *       (1) is the original behaviour that SYNC was designed to
    572  *       support.  Originally, a write to SYNC would implicitly
    573  *       trigger a read from BUSY. This causes us to synchronously
    574  *       process the FIFO.
    575  *
    576  *       This behaviour has since been changed so that writing SYNC
    577  *       will *not* implicitly cause a read from BUSY. Instead, it
    578  *       makes a channel call which asynchronously wakes up the MKS
    579  *       thread.
    580  *
    581  *       New guests can use this new behaviour to implement (2)
    582  *       efficiently. This lets guests get the host's attention
    583  *       without waiting for the MKS to poll, which gives us much
    584  *       better CPU utilization on SMP hosts and on UP hosts while
    585  *       we're blocked on the host GPU.
    586  *
    587  *       Old guests shouldn't notice the behaviour change. SYNC was
    588  *       never guaranteed to process the entire FIFO, since it was
    589  *       bounded to a particular number of CPU cycles. Old guests will
    590  *       still loop on the BUSY register until the FIFO is empty.
    591  *
    592  *       Writing to SYNC currently has the following side-effects:
    593  *
    594  *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
    595  *         - Asynchronously wakes up the MKS thread for FIFO processing
    596  *         - The value written to SYNC is recorded as a "reason", for
    597  *           stats purposes.
    598  *
    599  *       If SVGA_FIFO_BUSY is available, drivers are advised to only
    600  *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
    601  *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
    602  *       eventually set SVGA_FIFO_BUSY on its own, but this approach
    603  *       lets the driver avoid sending multiple asynchronous wakeup
    604  *       messages to the MKS thread.
    605  *
    606  *  SVGA_REG_BUSY --
    607  *
    608  *       This register is set to TRUE when SVGA_REG_SYNC is written,
    609  *       and it reads as FALSE when the FIFO has been completely
    610  *       drained.
    611  *
    612  *       Every read from this register causes us to synchronously
    613  *       process FIFO commands. There is no guarantee as to how many
    614  *       commands each read will process.
    615  *
    616  *       CPU time spent processing FIFO commands will be billed to
    617  *       the guest.
    618  *
    619  *       New drivers should avoid using this register unless they
    620  *       need to guarantee that the FIFO is completely drained. It
    621  *       is overkill for performing a sync-to-fence. Older drivers
    622  *       will use this register for any type of synchronization.
    623  *
    624  *  SVGA_FIFO_BUSY --
    625  *
    626  *       This register is a fast way for the guest driver to check
    627  *       whether the FIFO is already being processed. It reads and
    628  *       writes at normal RAM speeds, with no monitor intervention.
    629  *
    630  *       If this register reads as TRUE, the host is guaranteeing that
    631  *       any new commands written into the FIFO will be noticed before
    632  *       the MKS goes back to sleep.
    633  *
    634  *       If this register reads as FALSE, no such guarantee can be
    635  *       made.
    636  *
    637  *       The guest should use this register to quickly determine
    638  *       whether or not it needs to wake up the host. If the guest
    639  *       just wrote a command or group of commands that it would like
    640  *       the host to begin processing, it should:
    641  *
    642  *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
    643  *            action is necessary.
    644  *
    645  *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
    646  *            code that we've already sent a SYNC to the host and we
    647  *            don't need to send a duplicate.
    648  *
    649  *         3. Write a reason to SVGA_REG_SYNC. This will send an
    650  *            asynchronous wakeup to the MKS thread.
    651  */
    652 
    653 
    654 /*
    655  * FIFO Capabilities
    656  *
    657  *      Fence -- Fence register and command are supported
    658  *      Accel Front -- Front buffer only commands are supported
    659  *      Pitch Lock -- Pitch lock register is supported
    660  *      Video -- SVGA Video overlay units are supported
    661  *      Escape -- Escape command is supported
    662  *
    663  * XXX: Add longer descriptions for each capability, including a list
    664  *      of the new features that each capability provides.
    665  *
    666  * SVGA_FIFO_CAP_SCREEN_OBJECT --
    667  *
    668  *    Provides dynamic multi-screen rendering, for improved Unity and
    669  *    multi-monitor modes. With Screen Object, the guest can
    670  *    dynamically create and destroy 'screens', which can represent
    671  *    Unity windows or virtual monitors. Screen Object also provides
    672  *    strong guarantees that DMA operations happen only when
    673  *    guest-initiated. Screen Object deprecates the BAR1 guest
    674  *    framebuffer (GFB) and all commands that work only with the GFB.
    675  *
    676  *    New registers:
    677  *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
    678  *
    679  *    New 2D commands:
    680  *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
    681  *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
    682  *
    683  *    New 3D commands:
    684  *       BLIT_SURFACE_TO_SCREEN
    685  *
    686  *    New guarantees:
    687  *
    688  *       - The host will not read or write guest memory, including the GFB,
    689  *         except when explicitly initiated by a DMA command.
    690  *
    691  *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
    692  *         is guaranteed to complete before any subsequent FENCEs.
    693  *
    694  *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
    695  *         PRESENT_READBACK) as well as new Screen blit commands will
    696  *         all behave consistently as blits, and memory will be read
    697  *         or written in FIFO order.
    698  *
    699  *         For example, if you PRESENT from one SVGA3D surface to multiple
    700  *         places on the screen, the data copied will always be from the
    701  *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
    702  *         This was not necessarily true on devices without Screen Object.
    703  *
    704  *         This means that on devices that support Screen Object, the
    705  *         PRESENT_READBACK command should not be necessary unless you
    706  *         actually want to read back the results of 3D rendering into
    707  *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
    708  *         command provides a strict superset of functionality.)
    709  *
    710  *       - When a screen is resized, either using Screen Object commands or
    711  *         legacy multimon registers, its contents are preserved.
    712  */
    713 
    714 #define SVGA_FIFO_CAP_NONE                  0
    715 #define SVGA_FIFO_CAP_FENCE             (1<<0)
    716 #define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
    717 #define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
    718 #define SVGA_FIFO_CAP_VIDEO             (1<<3)
    719 #define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
    720 #define SVGA_FIFO_CAP_ESCAPE            (1<<5)
    721 #define SVGA_FIFO_CAP_RESERVE           (1<<6)
    722 #define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
    723 
    724 
    725 /*
    726  * FIFO Flags
    727  *
    728  *      Accel Front -- Driver should use front buffer only commands
    729  */
    730 
    731 #define SVGA_FIFO_FLAG_NONE                 0
    732 #define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
    733 #define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
    734 
    735 /*
    736  * FIFO reservation sentinel value
    737  */
    738 
    739 #define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
    740 
    741 
    742 /*
    743  * Video overlay support
    744  */
    745 
    746 #define SVGA_NUM_OVERLAY_UNITS 32
    747 
    748 
    749 /*
    750  * Video capabilities that the guest is currently using
    751  */
    752 
    753 #define SVGA_VIDEO_FLAG_COLORKEY        0x0001
    754 
    755 
    756 /*
    757  * Offsets for the video overlay registers
    758  */
    759 
    760 enum {
    761    SVGA_VIDEO_ENABLED = 0,
    762    SVGA_VIDEO_FLAGS,
    763    SVGA_VIDEO_DATA_OFFSET,
    764    SVGA_VIDEO_FORMAT,
    765    SVGA_VIDEO_COLORKEY,
    766    SVGA_VIDEO_SIZE,          // Deprecated
    767    SVGA_VIDEO_WIDTH,
    768    SVGA_VIDEO_HEIGHT,
    769    SVGA_VIDEO_SRC_X,
    770    SVGA_VIDEO_SRC_Y,
    771    SVGA_VIDEO_SRC_WIDTH,
    772    SVGA_VIDEO_SRC_HEIGHT,
    773    SVGA_VIDEO_DST_X,         // Signed int32
    774    SVGA_VIDEO_DST_Y,         // Signed int32
    775    SVGA_VIDEO_DST_WIDTH,
    776    SVGA_VIDEO_DST_HEIGHT,
    777    SVGA_VIDEO_PITCH_1,
    778    SVGA_VIDEO_PITCH_2,
    779    SVGA_VIDEO_PITCH_3,
    780    SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
    781    SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
    782    SVGA_VIDEO_NUM_REGS
    783 };
    784 
    785 
    786 /*
    787  * SVGA Overlay Units
    788  *
    789  *      width and height relate to the entire source video frame.
    790  *      srcX, srcY, srcWidth and srcHeight represent subset of the source
    791  *      video frame to be displayed.
    792  */
    793 
    794 typedef struct SVGAOverlayUnit {
    795    uint32 enabled;
    796    uint32 flags;
    797    uint32 dataOffset;
    798    uint32 format;
    799    uint32 colorKey;
    800    uint32 size;
    801    uint32 width;
    802    uint32 height;
    803    uint32 srcX;
    804    uint32 srcY;
    805    uint32 srcWidth;
    806    uint32 srcHeight;
    807    int32  dstX;
    808    int32  dstY;
    809    uint32 dstWidth;
    810    uint32 dstHeight;
    811    uint32 pitches[3];
    812    uint32 dataGMRId;
    813    uint32 dstScreenId;
    814 } SVGAOverlayUnit;
    815 
    816 
    817 /*
    818  * SVGAScreenObject --
    819  *
    820  *    This is a new way to represent a guest's multi-monitor screen or
    821  *    Unity window. Screen objects are only supported if the
    822  *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
    823  *
    824  *    If Screen Objects are supported, they can be used to fully
    825  *    replace the functionality provided by the framebuffer registers
    826  *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
    827  *
    828  *    The screen object is a struct with guaranteed binary
    829  *    compatibility. New flags can be added, and the struct may grow,
    830  *    but existing fields must retain their meaning.
    831  *
    832  */
    833 
    834 #define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
    835 #define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
    836 #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
    837 
    838 typedef
    839 struct SVGAScreenObject {
    840    uint32 structSize;   // sizeof(SVGAScreenObject)
    841    uint32 id;
    842    uint32 flags;
    843    struct {
    844       uint32 width;
    845       uint32 height;
    846    } size;
    847    struct {
    848       int32 x;
    849       int32 y;
    850    } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
    851 } SVGAScreenObject;
    852 
    853 
    854 /*
    855  *  Commands in the command FIFO:
    856  *
    857  *  Command IDs defined below are used for the traditional 2D FIFO
    858  *  communication (not all commands are available for all versions of the
    859  *  SVGA FIFO protocol).
    860  *
    861  *  Note the holes in the command ID numbers: These commands have been
    862  *  deprecated, and the old IDs must not be reused.
    863  *
    864  *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
    865  *  protocol.
    866  *
    867  *  Each command's parameters are described by the comments and
    868  *  structs below.
    869  */
    870 
    871 typedef enum {
    872    SVGA_CMD_INVALID_CMD           = 0,
    873    SVGA_CMD_UPDATE                = 1,
    874    SVGA_CMD_RECT_COPY             = 3,
    875    SVGA_CMD_DEFINE_CURSOR         = 19,
    876    SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
    877    SVGA_CMD_UPDATE_VERBOSE        = 25,
    878    SVGA_CMD_FRONT_ROP_FILL        = 29,
    879    SVGA_CMD_FENCE                 = 30,
    880    SVGA_CMD_ESCAPE                = 33,
    881    SVGA_CMD_DEFINE_SCREEN         = 34,
    882    SVGA_CMD_DESTROY_SCREEN        = 35,
    883    SVGA_CMD_DEFINE_GMRFB          = 36,
    884    SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
    885    SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
    886    SVGA_CMD_ANNOTATION_FILL       = 39,
    887    SVGA_CMD_ANNOTATION_COPY       = 40,
    888    SVGA_CMD_MAX
    889 } SVGAFifoCmdId;
    890 
    891 #define SVGA_CMD_MAX_ARGS           64
    892 
    893 
    894 /*
    895  * SVGA_CMD_UPDATE --
    896  *
    897  *    This is a DMA transfer which copies from the Guest Framebuffer
    898  *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
    899  *    intersect with the provided virtual rectangle.
    900  *
    901  *    This command does not support using arbitrary guest memory as a
    902  *    data source- it only works with the pre-defined GFB memory.
    903  *    This command also does not support signed virtual coordinates.
    904  *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
    905  *    negative root x/y coordinates, the negative portion of those
    906  *    screens will not be reachable by this command.
    907  *
    908  *    This command is not necessary when using framebuffer
    909  *    traces. Traces are automatically enabled if the SVGA FIFO is
    910  *    disabled, and you may explicitly enable/disable traces using
    911  *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
    912  *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
    913  *
    914  *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
    915  *    pseudocolor screen updates. The newer Screen Object commands
    916  *    only support true color formats.
    917  *
    918  * Availability:
    919  *    Always available.
    920  */
    921 
    922 typedef
    923 struct {
    924    uint32 x;
    925    uint32 y;
    926    uint32 width;
    927    uint32 height;
    928 } SVGAFifoCmdUpdate;
    929 
    930 
    931 /*
    932  * SVGA_CMD_RECT_COPY --
    933  *
    934  *    Perform a rectangular DMA transfer from one area of the GFB to
    935  *    another, and copy the result to any screens which intersect it.
    936  *
    937  * Availability:
    938  *    SVGA_CAP_RECT_COPY
    939  */
    940 
    941 typedef
    942 struct {
    943    uint32 srcX;
    944    uint32 srcY;
    945    uint32 destX;
    946    uint32 destY;
    947    uint32 width;
    948    uint32 height;
    949 } SVGAFifoCmdRectCopy;
    950 
    951 
    952 /*
    953  * SVGA_CMD_DEFINE_CURSOR --
    954  *
    955  *    Provide a new cursor image, as an AND/XOR mask.
    956  *
    957  *    The recommended way to position the cursor overlay is by using
    958  *    the SVGA_FIFO_CURSOR_* registers, supported by the
    959  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
    960  *
    961  * Availability:
    962  *    SVGA_CAP_CURSOR
    963  */
    964 
    965 typedef
    966 struct {
    967    uint32 id;             // Reserved, must be zero.
    968    uint32 hotspotX;
    969    uint32 hotspotY;
    970    uint32 width;
    971    uint32 height;
    972    uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
    973    uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
    974    /*
    975     * Followed by scanline data for AND mask, then XOR mask.
    976     * Each scanline is padded to a 32-bit boundary.
    977    */
    978 } SVGAFifoCmdDefineCursor;
    979 
    980 
    981 /*
    982  * SVGA_CMD_DEFINE_ALPHA_CURSOR --
    983  *
    984  *    Provide a new cursor image, in 32-bit BGRA format.
    985  *
    986  *    The recommended way to position the cursor overlay is by using
    987  *    the SVGA_FIFO_CURSOR_* registers, supported by the
    988  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
    989  *
    990  * Availability:
    991  *    SVGA_CAP_ALPHA_CURSOR
    992  */
    993 
    994 typedef
    995 struct {
    996    uint32 id;             // Reserved, must be zero.
    997    uint32 hotspotX;
    998    uint32 hotspotY;
    999    uint32 width;
   1000    uint32 height;
   1001    /* Followed by scanline data */
   1002 } SVGAFifoCmdDefineAlphaCursor;
   1003 
   1004 
   1005 /*
   1006  * SVGA_CMD_UPDATE_VERBOSE --
   1007  *
   1008  *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
   1009  *    'reason' value, an opaque cookie which is used by internal
   1010  *    debugging tools. Third party drivers should not use this
   1011  *    command.
   1012  *
   1013  * Availability:
   1014  *    SVGA_CAP_EXTENDED_FIFO
   1015  */
   1016 
   1017 typedef
   1018 struct {
   1019    uint32 x;
   1020    uint32 y;
   1021    uint32 width;
   1022    uint32 height;
   1023    uint32 reason;
   1024 } SVGAFifoCmdUpdateVerbose;
   1025 
   1026 
   1027 /*
   1028  * SVGA_CMD_FRONT_ROP_FILL --
   1029  *
   1030  *    This is a hint which tells the SVGA device that the driver has
   1031  *    just filled a rectangular region of the GFB with a solid
   1032  *    color. Instead of reading these pixels from the GFB, the device
   1033  *    can assume that they all equal 'color'. This is primarily used
   1034  *    for remote desktop protocols.
   1035  *
   1036  * Availability:
   1037  *    SVGA_FIFO_CAP_ACCELFRONT
   1038  */
   1039 
   1040 #define  SVGA_ROP_COPY                    0x03
   1041 
   1042 typedef
   1043 struct {
   1044    uint32 color;     // In the same format as the GFB
   1045    uint32 x;
   1046    uint32 y;
   1047    uint32 width;
   1048    uint32 height;
   1049    uint32 rop;       // Must be SVGA_ROP_COPY
   1050 } SVGAFifoCmdFrontRopFill;
   1051 
   1052 
   1053 /*
   1054  * SVGA_CMD_FENCE --
   1055  *
   1056  *    Insert a synchronization fence.  When the SVGA device reaches
   1057  *    this command, it will copy the 'fence' value into the
   1058  *    SVGA_FIFO_FENCE register. It will also compare the fence against
   1059  *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
   1060  *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
   1061  *    raise this interrupt.
   1062  *
   1063  * Availability:
   1064  *    SVGA_FIFO_FENCE for this command,
   1065  *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
   1066  */
   1067 
   1068 typedef
   1069 struct {
   1070    uint32 fence;
   1071 } SVGAFifoCmdFence;
   1072 
   1073 
   1074 /*
   1075  * SVGA_CMD_ESCAPE --
   1076  *
   1077  *    Send an extended or vendor-specific variable length command.
   1078  *    This is used for video overlay, third party plugins, and
   1079  *    internal debugging tools. See svga_escape.h
   1080  *
   1081  * Availability:
   1082  *    SVGA_FIFO_CAP_ESCAPE
   1083  */
   1084 
   1085 typedef
   1086 struct {
   1087    uint32 nsid;
   1088    uint32 size;
   1089    /* followed by 'size' bytes of data */
   1090 } SVGAFifoCmdEscape;
   1091 
   1092 
   1093 /*
   1094  * SVGA_CMD_DEFINE_SCREEN --
   1095  *
   1096  *    Define or redefine an SVGAScreenObject. See the description of
   1097  *    SVGAScreenObject above.  The video driver is responsible for
   1098  *    generating new screen IDs. They should be small positive
   1099  *    integers. The virtual device will have an implementation
   1100  *    specific upper limit on the number of screen IDs
   1101  *    supported. Drivers are responsible for recycling IDs. The first
   1102  *    valid ID is zero.
   1103  *
   1104  *    - Interaction with other registers:
   1105  *
   1106  *    For backwards compatibility, when the GFB mode registers (WIDTH,
   1107  *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
   1108  *    deletes all screens other than screen #0, and redefines screen
   1109  *    #0 according to the specified mode. Drivers that use
   1110  *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
   1111  *
   1112  *    If you use screen objects, do not use the legacy multi-mon
   1113  *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
   1114  *
   1115  * Availability:
   1116  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1117  */
   1118 
   1119 typedef
   1120 struct {
   1121    SVGAScreenObject screen;   // Variable-length according to version
   1122 } SVGAFifoCmdDefineScreen;
   1123 
   1124 
   1125 /*
   1126  * SVGA_CMD_DESTROY_SCREEN --
   1127  *
   1128  *    Destroy an SVGAScreenObject. Its ID is immediately available for
   1129  *    re-use.
   1130  *
   1131  * Availability:
   1132  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1133  */
   1134 
   1135 typedef
   1136 struct {
   1137    uint32 screenId;
   1138 } SVGAFifoCmdDestroyScreen;
   1139 
   1140 
   1141 /*
   1142  * SVGA_CMD_DEFINE_GMRFB --
   1143  *
   1144  *    This command sets a piece of SVGA device state called the
   1145  *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
   1146  *    piece of light-weight state which identifies the location and
   1147  *    format of an image in guest memory or in BAR1. The GMRFB has
   1148  *    an arbitrary size, and it doesn't need to match the geometry
   1149  *    of the GFB or any screen object.
   1150  *
   1151  *    The GMRFB can be redefined as often as you like. You could
   1152  *    always use the same GMRFB, you could redefine it before
   1153  *    rendering from a different guest screen, or you could even
   1154  *    redefine it before every blit.
   1155  *
   1156  *    There are multiple ways to use this command. The simplest way is
   1157  *    to use it to move the framebuffer either to elsewhere in the GFB
   1158  *    (BAR1) memory region, or to a user-defined GMR. This lets a
   1159  *    driver use a framebuffer allocated entirely out of normal system
   1160  *    memory, which we encourage.
   1161  *
   1162  *    Another way to use this command is to set up a ring buffer of
   1163  *    updates in GFB memory. If a driver wants to ensure that no
   1164  *    frames are skipped by the SVGA device, it is important that the
   1165  *    driver not modify the source data for a blit until the device is
   1166  *    done processing the command. One efficient way to accomplish
   1167  *    this is to use a ring of small DMA buffers. Each buffer is used
   1168  *    for one blit, then we move on to the next buffer in the
   1169  *    ring. The FENCE mechanism is used to protect each buffer from
   1170  *    re-use until the device is finished with that buffer's
   1171  *    corresponding blit.
   1172  *
   1173  *    This command does not affect the meaning of SVGA_CMD_UPDATE.
   1174  *    UPDATEs always occur from the legacy GFB memory area. This
   1175  *    command has no support for pseudocolor GMRFBs. Currently only
   1176  *    true-color 15, 16, and 24-bit depths are supported. Future
   1177  *    devices may expose capabilities for additional framebuffer
   1178  *    formats.
   1179  *
   1180  *    The default GMRFB value is undefined. Drivers must always send
   1181  *    this command at least once before performing any blit from the
   1182  *    GMRFB.
   1183  *
   1184  * Availability:
   1185  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1186  */
   1187 
   1188 typedef
   1189 struct {
   1190    SVGAGuestPtr        ptr;
   1191    uint32              bytesPerLine;
   1192    SVGAGMRImageFormat  format;
   1193 } SVGAFifoCmdDefineGMRFB;
   1194 
   1195 
   1196 /*
   1197  * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
   1198  *
   1199  *    This is a guest-to-host blit. It performs a DMA operation to
   1200  *    copy a rectangular region of pixels from the current GMRFB to
   1201  *    one or more Screen Objects.
   1202  *
   1203  *    The destination coordinate may be specified relative to a
   1204  *    screen's origin (if a screen ID is specified) or relative to the
   1205  *    virtual coordinate system's origin (if the screen ID is
   1206  *    SVGA_ID_INVALID). The actual destination may span zero or more
   1207  *    screens, in the case of a virtual destination rect or a rect
   1208  *    which extends off the edge of the specified screen.
   1209  *
   1210  *    This command writes to the screen's "base layer": the underlying
   1211  *    framebuffer which exists below any cursor or video overlays. No
   1212  *    action is necessary to explicitly hide or update any overlays
   1213  *    which exist on top of the updated region.
   1214  *
   1215  *    The SVGA device is guaranteed to finish reading from the GMRFB
   1216  *    by the time any subsequent FENCE commands are reached.
   1217  *
   1218  *    This command consumes an annotation. See the
   1219  *    SVGA_CMD_ANNOTATION_* commands for details.
   1220  *
   1221  * Availability:
   1222  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1223  */
   1224 
   1225 typedef
   1226 struct {
   1227    SVGASignedPoint  srcOrigin;
   1228    SVGASignedRect   destRect;
   1229    uint32           destScreenId;
   1230 } SVGAFifoCmdBlitGMRFBToScreen;
   1231 
   1232 
   1233 /*
   1234  * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
   1235  *
   1236  *    This is a host-to-guest blit. It performs a DMA operation to
   1237  *    copy a rectangular region of pixels from a single Screen Object
   1238  *    back to the current GMRFB.
   1239  *
   1240  *    Usage note: This command should be used rarely. It will
   1241  *    typically be inefficient, but it is necessary for some types of
   1242  *    synchronization between 3D (GPU) and 2D (CPU) rendering into
   1243  *    overlapping areas of a screen.
   1244  *
   1245  *    The source coordinate is specified relative to a screen's
   1246  *    origin. The provided screen ID must be valid. If any parameters
   1247  *    are invalid, the resulting pixel values are undefined.
   1248  *
   1249  *    This command reads the screen's "base layer". Overlays like
   1250  *    video and cursor are not included, but any data which was sent
   1251  *    using a blit-to-screen primitive will be available, no matter
   1252  *    whether the data's original source was the GMRFB or the 3D
   1253  *    acceleration hardware.
   1254  *
   1255  *    Note that our guest-to-host blits and host-to-guest blits aren't
   1256  *    symmetric in their current implementation. While the parameters
   1257  *    are identical, host-to-guest blits are a lot less featureful.
   1258  *    They do not support clipping: If the source parameters don't
   1259  *    fully fit within a screen, the blit fails. They must originate
   1260  *    from exactly one screen. Virtual coordinates are not directly
   1261  *    supported.
   1262  *
   1263  *    Host-to-guest blits do support the same set of GMRFB formats
   1264  *    offered by guest-to-host blits.
   1265  *
   1266  *    The SVGA device is guaranteed to finish writing to the GMRFB by
   1267  *    the time any subsequent FENCE commands are reached.
   1268  *
   1269  * Availability:
   1270  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1271  */
   1272 
   1273 typedef
   1274 struct {
   1275    SVGASignedPoint  destOrigin;
   1276    SVGASignedRect   srcRect;
   1277    uint32           srcScreenId;
   1278 } SVGAFifoCmdBlitScreenToGMRFB;
   1279 
   1280 
   1281 /*
   1282  * SVGA_CMD_ANNOTATION_FILL --
   1283  *
   1284  *    This is a blit annotation. This command stores a small piece of
   1285  *    device state which is consumed by the next blit-to-screen
   1286  *    command. The state is only cleared by commands which are
   1287  *    specifically documented as consuming an annotation. Other
   1288  *    commands (such as ESCAPEs for debugging) may intervene between
   1289  *    the annotation and its associated blit.
   1290  *
   1291  *    This annotation is a promise about the contents of the next
   1292  *    blit: The video driver is guaranteeing that all pixels in that
   1293  *    blit will have the same value, specified here as a color in
   1294  *    SVGAColorBGRX format.
   1295  *
   1296  *    The SVGA device can still render the blit correctly even if it
   1297  *    ignores this annotation, but the annotation may allow it to
   1298  *    perform the blit more efficiently, for example by ignoring the
   1299  *    source data and performing a fill in hardware.
   1300  *
   1301  *    This annotation is most important for performance when the
   1302  *    user's display is being remoted over a network connection.
   1303  *
   1304  * Availability:
   1305  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1306  */
   1307 
   1308 typedef
   1309 struct {
   1310    SVGAColorBGRX  color;
   1311 } SVGAFifoCmdAnnotationFill;
   1312 
   1313 
   1314 /*
   1315  * SVGA_CMD_ANNOTATION_COPY --
   1316  *
   1317  *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
   1318  *    information about annotations.
   1319  *
   1320  *    This annotation is a promise about the contents of the next
   1321  *    blit: The video driver is guaranteeing that all pixels in that
   1322  *    blit will have the same value as those which already exist at an
   1323  *    identically-sized region on the same or a different screen.
   1324  *
   1325  *    Note that the source pixels for the COPY in this annotation are
   1326  *    sampled before applying the anqnotation's associated blit. They
   1327  *    are allowed to overlap with the blit's destination pixels.
   1328  *
   1329  *    The copy source rectangle is specified the same way as the blit
   1330  *    destination: it can be a rectangle which spans zero or more
   1331  *    screens, specified relative to either a screen or to the virtual
   1332  *    coordinate system's origin. If the source rectangle includes
   1333  *    pixels which are not from exactly one screen, the results are
   1334  *    undefined.
   1335  *
   1336  * Availability:
   1337  *    SVGA_FIFO_CAP_SCREEN_OBJECT
   1338  */
   1339 
   1340 typedef
   1341 struct {
   1342    SVGASignedPoint  srcOrigin;
   1343    uint32           srcScreenId;
   1344 } SVGAFifoCmdAnnotationCopy;
   1345 
   1346 #endif
   1347