1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4 // 5 // 6 // fxc /Fhd3d10tri.hlsl.vs.h /Evs /Tvs_4_0 d3d10tri.hlsl 7 // 8 // 9 // 10 // Input signature: 11 // 12 // Name Index Mask Register SysValue Format Used 13 // -------------------- ----- ------ -------- -------- ------ ------ 14 // POSITION 0 xyzw 0 NONE float xyzw 15 // COLOR 0 xyzw 1 NONE float xyzw 16 // 17 // 18 // Output signature: 19 // 20 // Name Index Mask Register SysValue Format Used 21 // -------------------- ----- ------ -------- -------- ------ ------ 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 24 // 25 vs_4_0 26 dcl_input v0.xyzw 27 dcl_input v1.xyzw 28 dcl_output_siv o0.xyzw, position 29 dcl_output o1.xyzw 30 mov o0.xyzw, v0.xyzw 31 mov o1.xyzw, v1.xyzw 32 ret 33 // Approximately 3 instruction slots used 34 #endif 35 36 const BYTE g_vs[] = 37 { 38 68, 88, 66, 67, 190, 171, 39 186, 20, 44, 105, 95, 129, 40 137, 204, 223, 72, 251, 159, 41 126, 176, 1, 0, 0, 0, 42 28, 2, 0, 0, 5, 0, 43 0, 0, 52, 0, 0, 0, 44 140, 0, 0, 0, 220, 0, 45 0, 0, 48, 1, 0, 0, 46 160, 1, 0, 0, 82, 68, 47 69, 70, 80, 0, 0, 0, 48 0, 0, 0, 0, 0, 0, 49 0, 0, 0, 0, 0, 0, 50 28, 0, 0, 0, 0, 4, 51 254, 255, 0, 1, 0, 0, 52 28, 0, 0, 0, 77, 105, 53 99, 114, 111, 115, 111, 102, 54 116, 32, 40, 82, 41, 32, 55 72, 76, 83, 76, 32, 83, 56 104, 97, 100, 101, 114, 32, 57 67, 111, 109, 112, 105, 108, 58 101, 114, 32, 57, 46, 50, 59 57, 46, 57, 53, 50, 46, 60 51, 49, 49, 49, 0, 171, 61 171, 171, 73, 83, 71, 78, 62 72, 0, 0, 0, 2, 0, 63 0, 0, 8, 0, 0, 0, 64 56, 0, 0, 0, 0, 0, 65 0, 0, 0, 0, 0, 0, 66 3, 0, 0, 0, 0, 0, 67 0, 0, 15, 15, 0, 0, 68 65, 0, 0, 0, 0, 0, 69 0, 0, 0, 0, 0, 0, 70 3, 0, 0, 0, 1, 0, 71 0, 0, 15, 15, 0, 0, 72 80, 79, 83, 73, 84, 73, 73 79, 78, 0, 67, 79, 76, 74 79, 82, 0, 171, 79, 83, 75 71, 78, 76, 0, 0, 0, 76 2, 0, 0, 0, 8, 0, 77 0, 0, 56, 0, 0, 0, 78 0, 0, 0, 0, 1, 0, 79 0, 0, 3, 0, 0, 0, 80 0, 0, 0, 0, 15, 0, 81 0, 0, 68, 0, 0, 0, 82 0, 0, 0, 0, 0, 0, 83 0, 0, 3, 0, 0, 0, 84 1, 0, 0, 0, 15, 0, 85 0, 0, 83, 86, 95, 80, 86 79, 83, 73, 84, 73, 79, 87 78, 0, 67, 79, 76, 79, 88 82, 0, 171, 171, 83, 72, 89 68, 82, 104, 0, 0, 0, 90 64, 0, 1, 0, 26, 0, 91 0, 0, 95, 0, 0, 3, 92 242, 16, 16, 0, 0, 0, 93 0, 0, 95, 0, 0, 3, 94 242, 16, 16, 0, 1, 0, 95 0, 0, 103, 0, 0, 4, 96 242, 32, 16, 0, 0, 0, 97 0, 0, 1, 0, 0, 0, 98 101, 0, 0, 3, 242, 32, 99 16, 0, 1, 0, 0, 0, 100 54, 0, 0, 5, 242, 32, 101 16, 0, 0, 0, 0, 0, 102 70, 30, 16, 0, 0, 0, 103 0, 0, 54, 0, 0, 5, 104 242, 32, 16, 0, 1, 0, 105 0, 0, 70, 30, 16, 0, 106 1, 0, 0, 0, 62, 0, 107 0, 1, 83, 84, 65, 84, 108 116, 0, 0, 0, 3, 0, 109 0, 0, 0, 0, 0, 0, 110 0, 0, 0, 0, 4, 0, 111 0, 0, 0, 0, 0, 0, 112 0, 0, 0, 0, 0, 0, 113 0, 0, 1, 0, 0, 0, 114 0, 0, 0, 0, 0, 0, 115 0, 0, 0, 0, 0, 0, 116 0, 0, 0, 0, 0, 0, 117 0, 0, 0, 0, 0, 0, 118 0, 0, 0, 0, 0, 0, 119 0, 0, 0, 0, 0, 0, 120 0, 0, 0, 0, 0, 0, 121 0, 0, 2, 0, 0, 0, 122 0, 0, 0, 0, 0, 0, 123 0, 0, 0, 0, 0, 0, 124 0, 0, 0, 0, 0, 0, 125 0, 0, 0, 0, 0, 0, 126 0, 0, 0, 0, 0, 0, 127 0, 0, 0, 0, 0, 0 128 }; 129