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      1 /*
      2  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
      3  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
      4  * Copyright  2010 Intel Corporation
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     20  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 #include "main/core.h"
     25 
     26 extern void
     27 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
     28 
     29 extern void
     30 linker_error(gl_shader_program *prog, const char *fmt, ...)
     31    PRINTFLIKE(2, 3);
     32 
     33 extern void
     34 linker_warning(gl_shader_program *prog, const char *fmt, ...)
     35    PRINTFLIKE(2, 3);
     36