1 AppleSGLX Release Notes 2 3 o OpenGL Support 4 5 AppleSGLX supports the same version of OpenGL as Leopard (OpenGL 2.1). 6 Many extensions from the OpenGL framework are now builtin. 7 8 This adds support for GLSL, and a variety of other features. 9 10 o Thread Support 11 12 Thread support has been improved since the libGL in XQuartz 2.3.2.1. 13 14 o GLX 1.4 Support 15 16 The GLX 1.3 and 1.4 functions should all work with a few exceptions 17 as outlined in this document. 18 19 o glXMakeContextCurrent (a GLX 1.3 feature) 20 21 glXMakeContextCurrent should work with the readable drawable. The 22 OpenGL functions: glReadPixels, glCopyPixels, and glCopyColorTable, 23 should use the readable drawable if it's different than the rendering 24 drawable. 25 26 o glXGetProcAddress (a GLX 1.4 feature and ARB extension) 27 28 glXGetProcAddress should work and allow getting the address of any 29 extension functions you may need from the X11 libGL, or OpenGL framework 30 libGL. Previous versions of the X11 libGL didn't allow getting the newer 31 OpenGL framework addresses. 32 33 o GLXPixmaps 34 35 New support for GLXPixmaps works well with mixed X11 and OpenGL drawing 36 operations. You can create them using glXCreateGLXPixmap or 37 glXCreatePixmap. 38 39 o GLXPbuffers 40 41 Support for GLXPbuffers has been added. These are drawables that are 42 not possible to render to with X11, which is allowed by the spec. 43 A GLXPbuffer will never generate a clobber event, however 44 glXSelectEvent and glXGetSelectedEvent should operate normally. 45 46 Clobber events are not generated due to low-level architectural 47 differences. The contents of your pbuffers will not be clobbered. 48 49 o Shared Contexts 50 51 Due to basic low-level architectural differences the usage of shared 52 contexts requires a similar visual or GLXFBConfig be used in the 53 creation of a shared context. It's best if you specify the same 54 visual. This is due to a CGL design difference, and not something 55 that is easily worked around. UPDATE: some changes made seem to 56 help resolve this issue in many cases, so you may be able to use a 57 shared context without this restriction. 58 59 60 o Indirect 61 62 The X server supports indirect fairly well, so OpenGL applications 63 can be run remotely and displayed by XQuartz. This means you can run 64 applications from a remote host on an XQuartz X server. 65 66 AppleSGLX does not support indirect rendering. Any indirect context 67 created will appear to glXIsDirect as an indirect context, but it 68 does not actually support indirect rendering to a remote X server. 69 70 AppleSGLX supports GLXPixmaps and GLXPbuffers with direct and indirect 71 contexts, though they are all direct contexts by definition (see above). 72