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      1 
      2 /*
      3  * Mesa 3-D graphics library
      4  * Version:  3.5
      5  *
      6  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the "Software"),
     10  * to deal in the Software without restriction, including without limitation
     11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     12  * and/or sell copies of the Software, and to permit persons to whom the
     13  * Software is furnished to do so, subject to the following conditions:
     14  *
     15  * The above copyright notice and this permission notice shall be included
     16  * in all copies or substantial portions of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     22  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 
     27 #ifndef API_VALIDATE_H
     28 #define API_VALIDATE_H
     29 
     30 
     31 #include "glheader.h"
     32 #include "mfeatures.h"
     33 
     34 struct gl_buffer_object;
     35 struct gl_context;
     36 struct gl_transform_feedback_object;
     37 
     38 
     39 extern GLuint
     40 _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
     41                        const void *indices,
     42                        struct gl_buffer_object *elementBuf);
     43 
     44 
     45 extern GLboolean
     46 _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
     47 
     48 
     49 extern GLboolean
     50 _mesa_validate_DrawArrays(struct gl_context *ctx,
     51 			  GLenum mode, GLint start, GLsizei count);
     52 
     53 extern GLboolean
     54 _mesa_validate_DrawElements(struct gl_context *ctx,
     55 			    GLenum mode, GLsizei count, GLenum type,
     56 			    const GLvoid *indices, GLint basevertex);
     57 
     58 extern GLboolean
     59 _mesa_validate_MultiDrawElements(struct gl_context *ctx,
     60                                  GLenum mode, const GLsizei *count,
     61                                  GLenum type, const GLvoid * const *indices,
     62                                  GLuint primcount, const GLint *basevertex);
     63 
     64 extern GLboolean
     65 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
     66 				 GLuint start, GLuint end,
     67 				 GLsizei count, GLenum type,
     68 				 const GLvoid *indices, GLint basevertex);
     69 
     70 
     71 extern GLboolean
     72 _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
     73                                    GLsizei count, GLsizei primcount);
     74 
     75 extern GLboolean
     76 _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
     77                                      GLenum mode, GLsizei count, GLenum type,
     78                                      const GLvoid *indices, GLsizei primcount,
     79                                      GLint basevertex);
     80 
     81 #if FEATURE_EXT_transform_feedback
     82 
     83 extern GLboolean
     84 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
     85                                      GLenum mode,
     86                                      struct gl_transform_feedback_object *obj,
     87                                      GLuint stream,
     88                                      GLsizei numInstances);
     89 
     90 #endif
     91 
     92 #endif
     93