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"SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_GetMouseState - Retrieve the current state of the mouse
"SYNOPSIS"

#include "SDL.h" Uint8 SDL_GetMouseState(int *x, int *y);

"DESCRIPTION"

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

"EXAMPLE"

SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
 printf("Mouse Button 1(left) is pressed.
");

"SEE ALSO"

SDL_GetRelativeMouseState, SDL_PumpEvents created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59