#include "SDL.h"
int SDL_Init(Uint32 flags);
Initializes SDL. This should be called before all other SDL functions. The flags parameter specifies what part(s) of SDL to initialize.
20 SDL_INIT_TIMER Initializes the timer subsystem.
20 SDL_INIT_AUDIO Initializes the audio subsystem.
20 SDL_INIT_VIDEO Initializes the video subsystem.
20 SDL_INIT_CDROM Initializes the cdrom subsystem.
20 SDL_INIT_JOYSTICK Initializes the joystick subsystem.
20 SDL_INIT_EVERYTHING Initialize all of the above.
20 SDL_INIT_NOPARACHUTE Prevents SDL from catching fatal signals.
20 SDL_INIT_EVENTTHREAD
Returns -1 on an error or 0 on success.
SDL_Quit, SDL_InitSubSystem
created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00