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"SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_JoystickEventState - Enable/disable joystick event polling
"SYNOPSIS"

#include "SDL.h" int SDL_JoystickEventState(int state);

"DESCRIPTION"

This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.

Note:

Joystick event handling is prefered

"RETURN VALUE"

If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.

"SEE ALSO"

SDL Joystick Functions, SDL_JoystickUpdate, SDL_JoyAxisEvent, SDL_JoyBallEvent, SDL_JoyButtonEvent, SDL_JoyHatEvent created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59