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"SDL_KeyboardEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_KeyboardEvent - Keyboard event structure
"STRUCTURE DEFINITION"

typedef struct{
 Uint8 type;
 Uint8 state;
 SDL_keysym keysym;
} SDL_KeyboardEvent;

"STRUCTURE DATA"

20 type SDL_KEYDOWN or SDL_KEYUP

20 state SDL_PRESSED or SDL_RELEASED

20 keysym Contains key press information

"DESCRIPTION"

SDL_KeyboardEvent is a member of the SDL_Event union and is used when an event of type SDL_KEYDOWN or SDL_KEYUP is reported.

The type and state actually report the same information, they just use different values to do it! A keyboard event occurs when a key is released (type=SDK_KEYUP or state=SDL_RELEASED) and when a key is pressed (type=SDL_KEYDOWN or state=SDL_PRESSED). The information on what key was pressed or released is in the keysym structure.

Note:

Repeating SDL_KEYDOWN events will occur if key repeat is enabled (see SDL_EnableKeyRepeat).

"SEE ALSO"

SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNICODE created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59