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"SDL_QuitEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_QuitEvent - Quit requested event
"STRUCTURE DEFINITION"

typedef struct{
 Uint8 type
} SDL_QuitEvent;

"STRUCTURE DATA"

20 type SDL_QUIT

"DESCRIPTION"

SDL_QuitEvent is a member of the SDL_Event union and is used whan an event of type SDL_QUIT is reported.

As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.

Note:

The macro SDL_QuitRequested will return non-zero if a quit event is pending

"SEE ALSO"

SDL_Event, SDL_SetEventFilter created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59