Home | History | Annotate | Download | only in man3
"SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
"NAME"
SDL_WM_GrabInput - Grabs mouse and keyboard input.
"SYNOPSIS"

#include "SDL.h" SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);

"DESCRIPTION"

Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any.

When mode is SDL_GRAB_QUERY the grab mode is not changed, but the current grab mode is returned.

typedef enum {
 SDL_GRAB_QUERY,
 SDL_GRAB_OFF,
 SDL_GRAB_ON
} SDL_GrabMode;

"RETURN VALUE"

The current/new SDL_GrabMode. created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01