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      1 /*
      2  * QEMU Object Model
      3  *
      4  * Copyright IBM, Corp. 2011
      5  *
      6  * Authors:
      7  *  Anthony Liguori   <aliguori (at) us.ibm.com>
      8  *
      9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
     10  * See the COPYING file in the top-level directory.
     11  *
     12  */
     13 
     14 #ifndef QEMU_OBJECT_H
     15 #define QEMU_OBJECT_H
     16 
     17 #include <glib.h>
     18 #include <stdint.h>
     19 #include <stdbool.h>
     20 #include "qemu/queue.h"
     21 #include "qapi/error.h"
     22 
     23 struct Visitor;
     24 
     25 struct TypeImpl;
     26 typedef struct TypeImpl *Type;
     27 
     28 typedef struct ObjectClass ObjectClass;
     29 typedef struct Object Object;
     30 
     31 typedef struct TypeInfo TypeInfo;
     32 
     33 typedef struct InterfaceClass InterfaceClass;
     34 typedef struct InterfaceInfo InterfaceInfo;
     35 
     36 #define TYPE_OBJECT "object"
     37 
     38 /**
     39  * SECTION:object.h
     40  * @title:Base Object Type System
     41  * @short_description: interfaces for creating new types and objects
     42  *
     43  * The QEMU Object Model provides a framework for registering user creatable
     44  * types and instantiating objects from those types.  QOM provides the following
     45  * features:
     46  *
     47  *  - System for dynamically registering types
     48  *  - Support for single-inheritance of types
     49  *  - Multiple inheritance of stateless interfaces
     50  *
     51  * <example>
     52  *   <title>Creating a minimal type</title>
     53  *   <programlisting>
     54  * #include "qdev.h"
     55  *
     56  * #define TYPE_MY_DEVICE "my-device"
     57  *
     58  * // No new virtual functions: we can reuse the typedef for the
     59  * // superclass.
     60  * typedef DeviceClass MyDeviceClass;
     61  * typedef struct MyDevice
     62  * {
     63  *     DeviceState parent;
     64  *
     65  *     int reg0, reg1, reg2;
     66  * } MyDevice;
     67  *
     68  * static const TypeInfo my_device_info = {
     69  *     .name = TYPE_MY_DEVICE,
     70  *     .parent = TYPE_DEVICE,
     71  *     .instance_size = sizeof(MyDevice),
     72  * };
     73  *
     74  * static void my_device_register_types(void)
     75  * {
     76  *     type_register_static(&my_device_info);
     77  * }
     78  *
     79  * type_init(my_device_register_types)
     80  *   </programlisting>
     81  * </example>
     82  *
     83  * In the above example, we create a simple type that is described by #TypeInfo.
     84  * #TypeInfo describes information about the type including what it inherits
     85  * from, the instance and class size, and constructor/destructor hooks.
     86  *
     87  * Every type has an #ObjectClass associated with it.  #ObjectClass derivatives
     88  * are instantiated dynamically but there is only ever one instance for any
     89  * given type.  The #ObjectClass typically holds a table of function pointers
     90  * for the virtual methods implemented by this type.
     91  *
     92  * Using object_new(), a new #Object derivative will be instantiated.  You can
     93  * cast an #Object to a subclass (or base-class) type using
     94  * object_dynamic_cast().  You typically want to define macro wrappers around
     95  * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
     96  * specific type:
     97  *
     98  * <example>
     99  *   <title>Typecasting macros</title>
    100  *   <programlisting>
    101  *    #define MY_DEVICE_GET_CLASS(obj) \
    102  *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
    103  *    #define MY_DEVICE_CLASS(klass) \
    104  *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
    105  *    #define MY_DEVICE(obj) \
    106  *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
    107  *   </programlisting>
    108  * </example>
    109  *
    110  * # Class Initialization #
    111  *
    112  * Before an object is initialized, the class for the object must be
    113  * initialized.  There is only one class object for all instance objects
    114  * that is created lazily.
    115  *
    116  * Classes are initialized by first initializing any parent classes (if
    117  * necessary).  After the parent class object has initialized, it will be
    118  * copied into the current class object and any additional storage in the
    119  * class object is zero filled.
    120  *
    121  * The effect of this is that classes automatically inherit any virtual
    122  * function pointers that the parent class has already initialized.  All
    123  * other fields will be zero filled.
    124  *
    125  * Once all of the parent classes have been initialized, #TypeInfo::class_init
    126  * is called to let the class being instantiated provide default initialize for
    127  * its virtual functions.  Here is how the above example might be modified
    128  * to introduce an overridden virtual function:
    129  *
    130  * <example>
    131  *   <title>Overriding a virtual function</title>
    132  *   <programlisting>
    133  * #include "qdev.h"
    134  *
    135  * void my_device_class_init(ObjectClass *klass, void *class_data)
    136  * {
    137  *     DeviceClass *dc = DEVICE_CLASS(klass);
    138  *     dc->reset = my_device_reset;
    139  * }
    140  *
    141  * static const TypeInfo my_device_info = {
    142  *     .name = TYPE_MY_DEVICE,
    143  *     .parent = TYPE_DEVICE,
    144  *     .instance_size = sizeof(MyDevice),
    145  *     .class_init = my_device_class_init,
    146  * };
    147  *   </programlisting>
    148  * </example>
    149  *
    150  * Introducing new virtual methods requires a class to define its own
    151  * struct and to add a .class_size member to the #TypeInfo.  Each method
    152  * will also have a wrapper function to call it easily:
    153  *
    154  * <example>
    155  *   <title>Defining an abstract class</title>
    156  *   <programlisting>
    157  * #include "qdev.h"
    158  *
    159  * typedef struct MyDeviceClass
    160  * {
    161  *     DeviceClass parent;
    162  *
    163  *     void (*frobnicate) (MyDevice *obj);
    164  * } MyDeviceClass;
    165  *
    166  * static const TypeInfo my_device_info = {
    167  *     .name = TYPE_MY_DEVICE,
    168  *     .parent = TYPE_DEVICE,
    169  *     .instance_size = sizeof(MyDevice),
    170  *     .abstract = true, // or set a default in my_device_class_init
    171  *     .class_size = sizeof(MyDeviceClass),
    172  * };
    173  *
    174  * void my_device_frobnicate(MyDevice *obj)
    175  * {
    176  *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
    177  *
    178  *     klass->frobnicate(obj);
    179  * }
    180  *   </programlisting>
    181  * </example>
    182  *
    183  * # Interfaces #
    184  *
    185  * Interfaces allow a limited form of multiple inheritance.  Instances are
    186  * similar to normal types except for the fact that are only defined by
    187  * their classes and never carry any state.  You can dynamically cast an object
    188  * to one of its #Interface types and vice versa.
    189  *
    190  * # Methods #
    191  *
    192  * A <emphasis>method</emphasis> is a function within the namespace scope of
    193  * a class. It usually operates on the object instance by passing it as a
    194  * strongly-typed first argument.
    195  * If it does not operate on an object instance, it is dubbed
    196  * <emphasis>class method</emphasis>.
    197  *
    198  * Methods cannot be overloaded. That is, the #ObjectClass and method name
    199  * uniquely identity the function to be called; the signature does not vary
    200  * except for trailing varargs.
    201  *
    202  * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
    203  * #TypeInfo.class_init of a subclass leads to any user of the class obtained
    204  * via OBJECT_GET_CLASS() accessing the overridden function.
    205  * The original function is not automatically invoked. It is the responsibility
    206  * of the overriding class to determine whether and when to invoke the method
    207  * being overridden.
    208  *
    209  * To invoke the method being overridden, the preferred solution is to store
    210  * the original value in the overriding class before overriding the method.
    211  * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
    212  * respectively; this frees the overriding class from hardcoding its parent
    213  * class, which someone might choose to change at some point.
    214  *
    215  * <example>
    216  *   <title>Overriding a virtual method</title>
    217  *   <programlisting>
    218  * typedef struct MyState MyState;
    219  *
    220  * typedef void (*MyDoSomething)(MyState *obj);
    221  *
    222  * typedef struct MyClass {
    223  *     ObjectClass parent_class;
    224  *
    225  *     MyDoSomething do_something;
    226  * } MyClass;
    227  *
    228  * static void my_do_something(MyState *obj)
    229  * {
    230  *     // do something
    231  * }
    232  *
    233  * static void my_class_init(ObjectClass *oc, void *data)
    234  * {
    235  *     MyClass *mc = MY_CLASS(oc);
    236  *
    237  *     mc->do_something = my_do_something;
    238  * }
    239  *
    240  * static const TypeInfo my_type_info = {
    241  *     .name = TYPE_MY,
    242  *     .parent = TYPE_OBJECT,
    243  *     .instance_size = sizeof(MyState),
    244  *     .class_size = sizeof(MyClass),
    245  *     .class_init = my_class_init,
    246  * };
    247  *
    248  * typedef struct DerivedClass {
    249  *     MyClass parent_class;
    250  *
    251  *     MyDoSomething parent_do_something;
    252  * } DerivedClass;
    253  *
    254  * static void derived_do_something(MyState *obj)
    255  * {
    256  *     DerivedClass *dc = DERIVED_GET_CLASS(obj);
    257  *
    258  *     // do something here
    259  *     dc->parent_do_something(obj);
    260  *     // do something else here
    261  * }
    262  *
    263  * static void derived_class_init(ObjectClass *oc, void *data)
    264  * {
    265  *     MyClass *mc = MY_CLASS(oc);
    266  *     DerivedClass *dc = DERIVED_CLASS(oc);
    267  *
    268  *     dc->parent_do_something = mc->do_something;
    269  *     mc->do_something = derived_do_something;
    270  * }
    271  *
    272  * static const TypeInfo derived_type_info = {
    273  *     .name = TYPE_DERIVED,
    274  *     .parent = TYPE_MY,
    275  *     .class_size = sizeof(DerivedClass),
    276  *     .class_init = my_class_init,
    277  * };
    278  *   </programlisting>
    279  * </example>
    280  *
    281  * Alternatively, object_class_by_name() can be used to obtain the class and
    282  * its non-overridden methods for a specific type. This would correspond to
    283  * |[ MyClass::method(...) ]| in C++.
    284  *
    285  * The first example of such a QOM method was #CPUClass.reset,
    286  * another example is #DeviceClass.realize.
    287  */
    288 
    289 
    290 /**
    291  * ObjectPropertyAccessor:
    292  * @obj: the object that owns the property
    293  * @v: the visitor that contains the property data
    294  * @opaque: the object property opaque
    295  * @name: the name of the property
    296  * @errp: a pointer to an Error that is filled if getting/setting fails.
    297  *
    298  * Called when trying to get/set a property.
    299  */
    300 typedef void (ObjectPropertyAccessor)(Object *obj,
    301                                       struct Visitor *v,
    302                                       void *opaque,
    303                                       const char *name,
    304                                       Error **errp);
    305 
    306 /**
    307  * ObjectPropertyRelease:
    308  * @obj: the object that owns the property
    309  * @name: the name of the property
    310  * @opaque: the opaque registered with the property
    311  *
    312  * Called when a property is removed from a object.
    313  */
    314 typedef void (ObjectPropertyRelease)(Object *obj,
    315                                      const char *name,
    316                                      void *opaque);
    317 
    318 typedef struct ObjectProperty
    319 {
    320     gchar *name;
    321     gchar *type;
    322     ObjectPropertyAccessor *get;
    323     ObjectPropertyAccessor *set;
    324     ObjectPropertyRelease *release;
    325     void *opaque;
    326 
    327     QTAILQ_ENTRY(ObjectProperty) node;
    328 } ObjectProperty;
    329 
    330 /**
    331  * ObjectUnparent:
    332  * @obj: the object that is being removed from the composition tree
    333  *
    334  * Called when an object is being removed from the QOM composition tree.
    335  * The function should remove any backlinks from children objects to @obj.
    336  */
    337 typedef void (ObjectUnparent)(Object *obj);
    338 
    339 /**
    340  * ObjectFree:
    341  * @obj: the object being freed
    342  *
    343  * Called when an object's last reference is removed.
    344  */
    345 typedef void (ObjectFree)(void *obj);
    346 
    347 #define OBJECT_CLASS_CAST_CACHE 4
    348 
    349 /**
    350  * ObjectClass:
    351  *
    352  * The base for all classes.  The only thing that #ObjectClass contains is an
    353  * integer type handle.
    354  */
    355 struct ObjectClass
    356 {
    357     /*< private >*/
    358     Type type;
    359     GSList *interfaces;
    360 
    361     const char *cast_cache[OBJECT_CLASS_CAST_CACHE];
    362 
    363     ObjectUnparent *unparent;
    364 };
    365 
    366 /**
    367  * Object:
    368  *
    369  * The base for all objects.  The first member of this object is a pointer to
    370  * a #ObjectClass.  Since C guarantees that the first member of a structure
    371  * always begins at byte 0 of that structure, as long as any sub-object places
    372  * its parent as the first member, we can cast directly to a #Object.
    373  *
    374  * As a result, #Object contains a reference to the objects type as its
    375  * first member.  This allows identification of the real type of the object at
    376  * run time.
    377  *
    378  * #Object also contains a list of #Interfaces that this object
    379  * implements.
    380  */
    381 struct Object
    382 {
    383     /*< private >*/
    384     ObjectClass *class;
    385     ObjectFree *free;
    386     QTAILQ_HEAD(, ObjectProperty) properties;
    387     uint32_t ref;
    388     Object *parent;
    389 };
    390 
    391 /**
    392  * TypeInfo:
    393  * @name: The name of the type.
    394  * @parent: The name of the parent type.
    395  * @instance_size: The size of the object (derivative of #Object).  If
    396  *   @instance_size is 0, then the size of the object will be the size of the
    397  *   parent object.
    398  * @instance_init: This function is called to initialize an object.  The parent
    399  *   class will have already been initialized so the type is only responsible
    400  *   for initializing its own members.
    401  * @instance_post_init: This function is called to finish initialization of
    402  *   an object, after all @instance_init functions were called.
    403  * @instance_finalize: This function is called during object destruction.  This
    404  *   is called before the parent @instance_finalize function has been called.
    405  *   An object should only free the members that are unique to its type in this
    406  *   function.
    407  * @abstract: If this field is true, then the class is considered abstract and
    408  *   cannot be directly instantiated.
    409  * @class_size: The size of the class object (derivative of #ObjectClass)
    410  *   for this object.  If @class_size is 0, then the size of the class will be
    411  *   assumed to be the size of the parent class.  This allows a type to avoid
    412  *   implementing an explicit class type if they are not adding additional
    413  *   virtual functions.
    414  * @class_init: This function is called after all parent class initialization
    415  *   has occurred to allow a class to set its default virtual method pointers.
    416  *   This is also the function to use to override virtual methods from a parent
    417  *   class.
    418  * @class_base_init: This function is called for all base classes after all
    419  *   parent class initialization has occurred, but before the class itself
    420  *   is initialized.  This is the function to use to undo the effects of
    421  *   memcpy from the parent class to the descendents.
    422  * @class_finalize: This function is called during class destruction and is
    423  *   meant to release and dynamic parameters allocated by @class_init.
    424  * @class_data: Data to pass to the @class_init, @class_base_init and
    425  *   @class_finalize functions.  This can be useful when building dynamic
    426  *   classes.
    427  * @interfaces: The list of interfaces associated with this type.  This
    428  *   should point to a static array that's terminated with a zero filled
    429  *   element.
    430  */
    431 struct TypeInfo
    432 {
    433     const char *name;
    434     const char *parent;
    435 
    436     size_t instance_size;
    437     void (*instance_init)(Object *obj);
    438     void (*instance_post_init)(Object *obj);
    439     void (*instance_finalize)(Object *obj);
    440 
    441     bool abstract;
    442     size_t class_size;
    443 
    444     void (*class_init)(ObjectClass *klass, void *data);
    445     void (*class_base_init)(ObjectClass *klass, void *data);
    446     void (*class_finalize)(ObjectClass *klass, void *data);
    447     void *class_data;
    448 
    449     InterfaceInfo *interfaces;
    450 };
    451 
    452 /**
    453  * OBJECT:
    454  * @obj: A derivative of #Object
    455  *
    456  * Converts an object to a #Object.  Since all objects are #Objects,
    457  * this function will always succeed.
    458  */
    459 #define OBJECT(obj) \
    460     ((Object *)(obj))
    461 
    462 /**
    463  * OBJECT_CLASS:
    464  * @class: A derivative of #ObjectClass.
    465  *
    466  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
    467  * this function will always succeed.
    468  */
    469 #define OBJECT_CLASS(class) \
    470     ((ObjectClass *)(class))
    471 
    472 /**
    473  * OBJECT_CHECK:
    474  * @type: The C type to use for the return value.
    475  * @obj: A derivative of @type to cast.
    476  * @name: The QOM typename of @type
    477  *
    478  * A type safe version of @object_dynamic_cast_assert.  Typically each class
    479  * will define a macro based on this type to perform type safe dynamic_casts to
    480  * this object type.
    481  *
    482  * If an invalid object is passed to this function, a run time assert will be
    483  * generated.
    484  */
    485 #define OBJECT_CHECK(type, obj, name) \
    486     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
    487                                         __FILE__, __LINE__, __func__))
    488 
    489 /**
    490  * OBJECT_CLASS_CHECK:
    491  * @class: The C type to use for the return value.
    492  * @obj: A derivative of @type to cast.
    493  * @name: the QOM typename of @class.
    494  *
    495  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
    496  * typically wrapped by each type to perform type safe casts of a class to a
    497  * specific class type.
    498  */
    499 #define OBJECT_CLASS_CHECK(class, obj, name) \
    500     ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
    501                                                __FILE__, __LINE__, __func__))
    502 
    503 /**
    504  * OBJECT_GET_CLASS:
    505  * @class: The C type to use for the return value.
    506  * @obj: The object to obtain the class for.
    507  * @name: The QOM typename of @obj.
    508  *
    509  * This function will return a specific class for a given object.  Its generally
    510  * used by each type to provide a type safe macro to get a specific class type
    511  * from an object.
    512  */
    513 #define OBJECT_GET_CLASS(class, obj, name) \
    514     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
    515 
    516 /**
    517  * InterfaceInfo:
    518  * @type: The name of the interface.
    519  *
    520  * The information associated with an interface.
    521  */
    522 struct InterfaceInfo {
    523     const char *type;
    524 };
    525 
    526 /**
    527  * InterfaceClass:
    528  * @parent_class: the base class
    529  *
    530  * The class for all interfaces.  Subclasses of this class should only add
    531  * virtual methods.
    532  */
    533 struct InterfaceClass
    534 {
    535     ObjectClass parent_class;
    536     /*< private >*/
    537     ObjectClass *concrete_class;
    538 };
    539 
    540 #define TYPE_INTERFACE "interface"
    541 
    542 /**
    543  * INTERFACE_CLASS:
    544  * @klass: class to cast from
    545  * Returns: An #InterfaceClass or raise an error if cast is invalid
    546  */
    547 #define INTERFACE_CLASS(klass) \
    548     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
    549 
    550 /**
    551  * INTERFACE_CHECK:
    552  * @interface: the type to return
    553  * @obj: the object to convert to an interface
    554  * @name: the interface type name
    555  *
    556  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
    557  */
    558 #define INTERFACE_CHECK(interface, obj, name) \
    559     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
    560                                              __FILE__, __LINE__, __func__))
    561 
    562 /**
    563  * object_new:
    564  * @typename: The name of the type of the object to instantiate.
    565  *
    566  * This function will initialize a new object using heap allocated memory.
    567  * The returned object has a reference count of 1, and will be freed when
    568  * the last reference is dropped.
    569  *
    570  * Returns: The newly allocated and instantiated object.
    571  */
    572 Object *object_new(const char *typename);
    573 
    574 /**
    575  * object_new_with_type:
    576  * @type: The type of the object to instantiate.
    577  *
    578  * This function will initialize a new object using heap allocated memory.
    579  * The returned object has a reference count of 1, and will be freed when
    580  * the last reference is dropped.
    581  *
    582  * Returns: The newly allocated and instantiated object.
    583  */
    584 Object *object_new_with_type(Type type);
    585 
    586 /**
    587  * object_initialize_with_type:
    588  * @data: A pointer to the memory to be used for the object.
    589  * @size: The maximum size available at @data for the object.
    590  * @type: The type of the object to instantiate.
    591  *
    592  * This function will initialize an object.  The memory for the object should
    593  * have already been allocated.  The returned object has a reference count of 1,
    594  * and will be finalized when the last reference is dropped.
    595  */
    596 void object_initialize_with_type(void *data, size_t size, Type type);
    597 
    598 /**
    599  * object_initialize:
    600  * @obj: A pointer to the memory to be used for the object.
    601  * @size: The maximum size available at @obj for the object.
    602  * @typename: The name of the type of the object to instantiate.
    603  *
    604  * This function will initialize an object.  The memory for the object should
    605  * have already been allocated.  The returned object has a reference count of 1,
    606  * and will be finalized when the last reference is dropped.
    607  */
    608 void object_initialize(void *obj, size_t size, const char *typename);
    609 
    610 /**
    611  * object_dynamic_cast:
    612  * @obj: The object to cast.
    613  * @typename: The @typename to cast to.
    614  *
    615  * This function will determine if @obj is-a @typename.  @obj can refer to an
    616  * object or an interface associated with an object.
    617  *
    618  * Returns: This function returns @obj on success or #NULL on failure.
    619  */
    620 Object *object_dynamic_cast(Object *obj, const char *typename);
    621 
    622 /**
    623  * object_dynamic_cast_assert:
    624  *
    625  * See object_dynamic_cast() for a description of the parameters of this
    626  * function.  The only difference in behavior is that this function asserts
    627  * instead of returning #NULL on failure if QOM cast debugging is enabled.
    628  * This function is not meant to be called directly, but only through
    629  * the wrapper macro OBJECT_CHECK.
    630  */
    631 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
    632                                    const char *file, int line, const char *func);
    633 
    634 /**
    635  * object_get_class:
    636  * @obj: A derivative of #Object
    637  *
    638  * Returns: The #ObjectClass of the type associated with @obj.
    639  */
    640 ObjectClass *object_get_class(Object *obj);
    641 
    642 /**
    643  * object_get_typename:
    644  * @obj: A derivative of #Object.
    645  *
    646  * Returns: The QOM typename of @obj.
    647  */
    648 const char *object_get_typename(Object *obj);
    649 
    650 /**
    651  * type_register_static:
    652  * @info: The #TypeInfo of the new type.
    653  *
    654  * @info and all of the strings it points to should exist for the life time
    655  * that the type is registered.
    656  *
    657  * Returns: 0 on failure, the new #Type on success.
    658  */
    659 Type type_register_static(const TypeInfo *info);
    660 
    661 /**
    662  * type_register:
    663  * @info: The #TypeInfo of the new type
    664  *
    665  * Unlike type_register_static(), this call does not require @info or its
    666  * string members to continue to exist after the call returns.
    667  *
    668  * Returns: 0 on failure, the new #Type on success.
    669  */
    670 Type type_register(const TypeInfo *info);
    671 
    672 /**
    673  * object_class_dynamic_cast_assert:
    674  * @klass: The #ObjectClass to attempt to cast.
    675  * @typename: The QOM typename of the class to cast to.
    676  *
    677  * See object_class_dynamic_cast() for a description of the parameters
    678  * of this function.  The only difference in behavior is that this function
    679  * asserts instead of returning #NULL on failure if QOM cast debugging is
    680  * enabled.  This function is not meant to be called directly, but only through
    681  * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
    682  */
    683 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
    684                                               const char *typename,
    685                                               const char *file, int line,
    686                                               const char *func);
    687 
    688 /**
    689  * object_class_dynamic_cast:
    690  * @klass: The #ObjectClass to attempt to cast.
    691  * @typename: The QOM typename of the class to cast to.
    692  *
    693  * Returns: If @typename is a class, this function returns @klass if
    694  * @typename is a subtype of @klass, else returns #NULL.
    695  *
    696  * If @typename is an interface, this function returns the interface
    697  * definition for @klass if @klass implements it unambiguously; #NULL
    698  * is returned if @klass does not implement the interface or if multiple
    699  * classes or interfaces on the hierarchy leading to @klass implement
    700  * it.  (FIXME: perhaps this can be detected at type definition time?)
    701  */
    702 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
    703                                        const char *typename);
    704 
    705 /**
    706  * object_class_get_parent:
    707  * @klass: The class to obtain the parent for.
    708  *
    709  * Returns: The parent for @klass or %NULL if none.
    710  */
    711 ObjectClass *object_class_get_parent(ObjectClass *klass);
    712 
    713 /**
    714  * object_class_get_name:
    715  * @klass: The class to obtain the QOM typename for.
    716  *
    717  * Returns: The QOM typename for @klass.
    718  */
    719 const char *object_class_get_name(ObjectClass *klass);
    720 
    721 /**
    722  * object_class_is_abstract:
    723  * @klass: The class to obtain the abstractness for.
    724  *
    725  * Returns: %true if @klass is abstract, %false otherwise.
    726  */
    727 bool object_class_is_abstract(ObjectClass *klass);
    728 
    729 /**
    730  * object_class_by_name:
    731  * @typename: The QOM typename to obtain the class for.
    732  *
    733  * Returns: The class for @typename or %NULL if not found.
    734  */
    735 ObjectClass *object_class_by_name(const char *typename);
    736 
    737 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
    738                           const char *implements_type, bool include_abstract,
    739                           void *opaque);
    740 
    741 /**
    742  * object_class_get_list:
    743  * @implements_type: The type to filter for, including its derivatives.
    744  * @include_abstract: Whether to include abstract classes.
    745  *
    746  * Returns: A singly-linked list of the classes in reverse hashtable order.
    747  */
    748 GSList *object_class_get_list(const char *implements_type,
    749                               bool include_abstract);
    750 
    751 /**
    752  * object_ref:
    753  * @obj: the object
    754  *
    755  * Increase the reference count of a object.  A object cannot be freed as long
    756  * as its reference count is greater than zero.
    757  */
    758 void object_ref(Object *obj);
    759 
    760 /**
    761  * qdef_unref:
    762  * @obj: the object
    763  *
    764  * Decrease the reference count of a object.  A object cannot be freed as long
    765  * as its reference count is greater than zero.
    766  */
    767 void object_unref(Object *obj);
    768 
    769 /**
    770  * object_property_add:
    771  * @obj: the object to add a property to
    772  * @name: the name of the property.  This can contain any character except for
    773  *  a forward slash.  In general, you should use hyphens '-' instead of
    774  *  underscores '_' when naming properties.
    775  * @type: the type name of the property.  This namespace is pretty loosely
    776  *   defined.  Sub namespaces are constructed by using a prefix and then
    777  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
    778  *   'link' namespace would be 'link<virtio-net-pci>'.
    779  * @get: The getter to be called to read a property.  If this is NULL, then
    780  *   the property cannot be read.
    781  * @set: the setter to be called to write a property.  If this is NULL,
    782  *   then the property cannot be written.
    783  * @release: called when the property is removed from the object.  This is
    784  *   meant to allow a property to free its opaque upon object
    785  *   destruction.  This may be NULL.
    786  * @opaque: an opaque pointer to pass to the callbacks for the property
    787  * @errp: returns an error if this function fails
    788  */
    789 void object_property_add(Object *obj, const char *name, const char *type,
    790                          ObjectPropertyAccessor *get,
    791                          ObjectPropertyAccessor *set,
    792                          ObjectPropertyRelease *release,
    793                          void *opaque, Error **errp);
    794 
    795 void object_property_del(Object *obj, const char *name, Error **errp);
    796 
    797 /**
    798  * object_property_find:
    799  * @obj: the object
    800  * @name: the name of the property
    801  * @errp: returns an error if this function fails
    802  *
    803  * Look up a property for an object and return its #ObjectProperty if found.
    804  */
    805 ObjectProperty *object_property_find(Object *obj, const char *name,
    806                                      Error **errp);
    807 
    808 void object_unparent(Object *obj);
    809 
    810 /**
    811  * object_property_get:
    812  * @obj: the object
    813  * @v: the visitor that will receive the property value.  This should be an
    814  *   Output visitor and the data will be written with @name as the name.
    815  * @name: the name of the property
    816  * @errp: returns an error if this function fails
    817  *
    818  * Reads a property from a object.
    819  */
    820 void object_property_get(Object *obj, struct Visitor *v, const char *name,
    821                          Error **errp);
    822 
    823 /**
    824  * object_property_set_str:
    825  * @value: the value to be written to the property
    826  * @name: the name of the property
    827  * @errp: returns an error if this function fails
    828  *
    829  * Writes a string value to a property.
    830  */
    831 void object_property_set_str(Object *obj, const char *value,
    832                              const char *name, Error **errp);
    833 
    834 /**
    835  * object_property_get_str:
    836  * @obj: the object
    837  * @name: the name of the property
    838  * @errp: returns an error if this function fails
    839  *
    840  * Returns: the value of the property, converted to a C string, or NULL if
    841  * an error occurs (including when the property value is not a string).
    842  * The caller should free the string.
    843  */
    844 char *object_property_get_str(Object *obj, const char *name,
    845                               Error **errp);
    846 
    847 /**
    848  * object_property_set_link:
    849  * @value: the value to be written to the property
    850  * @name: the name of the property
    851  * @errp: returns an error if this function fails
    852  *
    853  * Writes an object's canonical path to a property.
    854  */
    855 void object_property_set_link(Object *obj, Object *value,
    856                               const char *name, Error **errp);
    857 
    858 /**
    859  * object_property_get_link:
    860  * @obj: the object
    861  * @name: the name of the property
    862  * @errp: returns an error if this function fails
    863  *
    864  * Returns: the value of the property, resolved from a path to an Object,
    865  * or NULL if an error occurs (including when the property value is not a
    866  * string or not a valid object path).
    867  */
    868 Object *object_property_get_link(Object *obj, const char *name,
    869                                  Error **errp);
    870 
    871 /**
    872  * object_property_set_bool:
    873  * @value: the value to be written to the property
    874  * @name: the name of the property
    875  * @errp: returns an error if this function fails
    876  *
    877  * Writes a bool value to a property.
    878  */
    879 void object_property_set_bool(Object *obj, bool value,
    880                               const char *name, Error **errp);
    881 
    882 /**
    883  * object_property_get_bool:
    884  * @obj: the object
    885  * @name: the name of the property
    886  * @errp: returns an error if this function fails
    887  *
    888  * Returns: the value of the property, converted to a boolean, or NULL if
    889  * an error occurs (including when the property value is not a bool).
    890  */
    891 bool object_property_get_bool(Object *obj, const char *name,
    892                               Error **errp);
    893 
    894 /**
    895  * object_property_set_int:
    896  * @value: the value to be written to the property
    897  * @name: the name of the property
    898  * @errp: returns an error if this function fails
    899  *
    900  * Writes an integer value to a property.
    901  */
    902 void object_property_set_int(Object *obj, int64_t value,
    903                              const char *name, Error **errp);
    904 
    905 /**
    906  * object_property_get_int:
    907  * @obj: the object
    908  * @name: the name of the property
    909  * @errp: returns an error if this function fails
    910  *
    911  * Returns: the value of the property, converted to an integer, or NULL if
    912  * an error occurs (including when the property value is not an integer).
    913  */
    914 int64_t object_property_get_int(Object *obj, const char *name,
    915                                 Error **errp);
    916 
    917 /**
    918  * object_property_set:
    919  * @obj: the object
    920  * @v: the visitor that will be used to write the property value.  This should
    921  *   be an Input visitor and the data will be first read with @name as the
    922  *   name and then written as the property value.
    923  * @name: the name of the property
    924  * @errp: returns an error if this function fails
    925  *
    926  * Writes a property to a object.
    927  */
    928 void object_property_set(Object *obj, struct Visitor *v, const char *name,
    929                          Error **errp);
    930 
    931 /**
    932  * object_property_parse:
    933  * @obj: the object
    934  * @string: the string that will be used to parse the property value.
    935  * @name: the name of the property
    936  * @errp: returns an error if this function fails
    937  *
    938  * Parses a string and writes the result into a property of an object.
    939  */
    940 void object_property_parse(Object *obj, const char *string,
    941                            const char *name, Error **errp);
    942 
    943 /**
    944  * object_property_print:
    945  * @obj: the object
    946  * @name: the name of the property
    947  * @errp: returns an error if this function fails
    948  *
    949  * Returns a string representation of the value of the property.  The
    950  * caller shall free the string.
    951  */
    952 char *object_property_print(Object *obj, const char *name,
    953                             Error **errp);
    954 
    955 /**
    956  * object_property_get_type:
    957  * @obj: the object
    958  * @name: the name of the property
    959  * @errp: returns an error if this function fails
    960  *
    961  * Returns:  The type name of the property.
    962  */
    963 const char *object_property_get_type(Object *obj, const char *name,
    964                                      Error **errp);
    965 
    966 /**
    967  * object_get_root:
    968  *
    969  * Returns: the root object of the composition tree
    970  */
    971 Object *object_get_root(void);
    972 
    973 /**
    974  * object_get_canonical_path:
    975  *
    976  * Returns: The canonical path for a object.  This is the path within the
    977  * composition tree starting from the root.
    978  */
    979 gchar *object_get_canonical_path(Object *obj);
    980 
    981 /**
    982  * object_resolve_path:
    983  * @path: the path to resolve
    984  * @ambiguous: returns true if the path resolution failed because of an
    985  *   ambiguous match
    986  *
    987  * There are two types of supported paths--absolute paths and partial paths.
    988  *
    989  * Absolute paths are derived from the root object and can follow child<> or
    990  * link<> properties.  Since they can follow link<> properties, they can be
    991  * arbitrarily long.  Absolute paths look like absolute filenames and are
    992  * prefixed with a leading slash.
    993  *
    994  * Partial paths look like relative filenames.  They do not begin with a
    995  * prefix.  The matching rules for partial paths are subtle but designed to make
    996  * specifying objects easy.  At each level of the composition tree, the partial
    997  * path is matched as an absolute path.  The first match is not returned.  At
    998  * least two matches are searched for.  A successful result is only returned if
    999  * only one match is found.  If more than one match is found, a flag is
   1000  * returned to indicate that the match was ambiguous.
   1001  *
   1002  * Returns: The matched object or NULL on path lookup failure.
   1003  */
   1004 Object *object_resolve_path(const char *path, bool *ambiguous);
   1005 
   1006 /**
   1007  * object_resolve_path_type:
   1008  * @path: the path to resolve
   1009  * @typename: the type to look for.
   1010  * @ambiguous: returns true if the path resolution failed because of an
   1011  *   ambiguous match
   1012  *
   1013  * This is similar to object_resolve_path.  However, when looking for a
   1014  * partial path only matches that implement the given type are considered.
   1015  * This restricts the search and avoids spuriously flagging matches as
   1016  * ambiguous.
   1017  *
   1018  * For both partial and absolute paths, the return value goes through
   1019  * a dynamic cast to @typename.  This is important if either the link,
   1020  * or the typename itself are of interface types.
   1021  *
   1022  * Returns: The matched object or NULL on path lookup failure.
   1023  */
   1024 Object *object_resolve_path_type(const char *path, const char *typename,
   1025                                  bool *ambiguous);
   1026 
   1027 /**
   1028  * object_resolve_path_component:
   1029  * @parent: the object in which to resolve the path
   1030  * @part: the component to resolve.
   1031  *
   1032  * This is similar to object_resolve_path with an absolute path, but it
   1033  * only resolves one element (@part) and takes the others from @parent.
   1034  *
   1035  * Returns: The resolved object or NULL on path lookup failure.
   1036  */
   1037 Object *object_resolve_path_component(Object *parent, const gchar *part);
   1038 
   1039 /**
   1040  * object_property_add_child:
   1041  * @obj: the object to add a property to
   1042  * @name: the name of the property
   1043  * @child: the child object
   1044  * @errp: if an error occurs, a pointer to an area to store the area
   1045  *
   1046  * Child properties form the composition tree.  All objects need to be a child
   1047  * of another object.  Objects can only be a child of one object.
   1048  *
   1049  * There is no way for a child to determine what its parent is.  It is not
   1050  * a bidirectional relationship.  This is by design.
   1051  *
   1052  * The value of a child property as a C string will be the child object's
   1053  * canonical path. It can be retrieved using object_property_get_str().
   1054  * The child object itself can be retrieved using object_property_get_link().
   1055  */
   1056 void object_property_add_child(Object *obj, const char *name,
   1057                                Object *child, Error **errp);
   1058 
   1059 /**
   1060  * object_property_add_link:
   1061  * @obj: the object to add a property to
   1062  * @name: the name of the property
   1063  * @type: the qobj type of the link
   1064  * @child: a pointer to where the link object reference is stored
   1065  * @errp: if an error occurs, a pointer to an area to store the area
   1066  *
   1067  * Links establish relationships between objects.  Links are unidirectional
   1068  * although two links can be combined to form a bidirectional relationship
   1069  * between objects.
   1070  *
   1071  * Links form the graph in the object model.
   1072  *
   1073  * Ownership of the pointer that @child points to is transferred to the
   1074  * link property.  The reference count for <code>*@child</code> is
   1075  * managed by the property from after the function returns till the
   1076  * property is deleted with object_property_del().
   1077  */
   1078 void object_property_add_link(Object *obj, const char *name,
   1079                               const char *type, Object **child,
   1080                               Error **errp);
   1081 
   1082 /**
   1083  * object_property_add_str:
   1084  * @obj: the object to add a property to
   1085  * @name: the name of the property
   1086  * @get: the getter or NULL if the property is write-only.  This function must
   1087  *   return a string to be freed by g_free().
   1088  * @set: the setter or NULL if the property is read-only
   1089  * @errp: if an error occurs, a pointer to an area to store the error
   1090  *
   1091  * Add a string property using getters/setters.  This function will add a
   1092  * property of type 'string'.
   1093  */
   1094 void object_property_add_str(Object *obj, const char *name,
   1095                              char *(*get)(Object *, Error **),
   1096                              void (*set)(Object *, const char *, Error **),
   1097                              Error **errp);
   1098 
   1099 /**
   1100  * object_property_add_bool:
   1101  * @obj: the object to add a property to
   1102  * @name: the name of the property
   1103  * @get: the getter or NULL if the property is write-only.
   1104  * @set: the setter or NULL if the property is read-only
   1105  * @errp: if an error occurs, a pointer to an area to store the error
   1106  *
   1107  * Add a bool property using getters/setters.  This function will add a
   1108  * property of type 'bool'.
   1109  */
   1110 void object_property_add_bool(Object *obj, const char *name,
   1111                               bool (*get)(Object *, Error **),
   1112                               void (*set)(Object *, bool, Error **),
   1113                               Error **errp);
   1114 
   1115 /**
   1116  * object_property_add_uint8_ptr:
   1117  * @obj: the object to add a property to
   1118  * @name: the name of the property
   1119  * @v: pointer to value
   1120  * @errp: if an error occurs, a pointer to an area to store the error
   1121  *
   1122  * Add an integer property in memory.  This function will add a
   1123  * property of type 'uint8'.
   1124  */
   1125 void object_property_add_uint8_ptr(Object *obj, const char *name,
   1126                                    const uint8_t *v, Error **errp);
   1127 
   1128 /**
   1129  * object_property_add_uint16_ptr:
   1130  * @obj: the object to add a property to
   1131  * @name: the name of the property
   1132  * @v: pointer to value
   1133  * @errp: if an error occurs, a pointer to an area to store the error
   1134  *
   1135  * Add an integer property in memory.  This function will add a
   1136  * property of type 'uint16'.
   1137  */
   1138 void object_property_add_uint16_ptr(Object *obj, const char *name,
   1139                                     const uint16_t *v, Error **errp);
   1140 
   1141 /**
   1142  * object_property_add_uint32_ptr:
   1143  * @obj: the object to add a property to
   1144  * @name: the name of the property
   1145  * @v: pointer to value
   1146  * @errp: if an error occurs, a pointer to an area to store the error
   1147  *
   1148  * Add an integer property in memory.  This function will add a
   1149  * property of type 'uint32'.
   1150  */
   1151 void object_property_add_uint32_ptr(Object *obj, const char *name,
   1152                                     const uint32_t *v, Error **errp);
   1153 
   1154 /**
   1155  * object_property_add_uint64_ptr:
   1156  * @obj: the object to add a property to
   1157  * @name: the name of the property
   1158  * @v: pointer to value
   1159  * @errp: if an error occurs, a pointer to an area to store the error
   1160  *
   1161  * Add an integer property in memory.  This function will add a
   1162  * property of type 'uint64'.
   1163  */
   1164 void object_property_add_uint64_ptr(Object *obj, const char *name,
   1165                                     const uint64_t *v, Error **Errp);
   1166 
   1167 /**
   1168  * object_child_foreach:
   1169  * @obj: the object whose children will be navigated
   1170  * @fn: the iterator function to be called
   1171  * @opaque: an opaque value that will be passed to the iterator
   1172  *
   1173  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
   1174  * non-zero.
   1175  *
   1176  * Returns: The last value returned by @fn, or 0 if there is no child.
   1177  */
   1178 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
   1179                          void *opaque);
   1180 
   1181 /**
   1182  * container_get:
   1183  * @root: root of the #path, e.g., object_get_root()
   1184  * @path: path to the container
   1185  *
   1186  * Return a container object whose path is @path.  Create more containers
   1187  * along the path if necessary.
   1188  *
   1189  * Returns: the container object.
   1190  */
   1191 Object *container_get(Object *root, const char *path);
   1192 
   1193 
   1194 #endif
   1195