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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrGLSL_impl_DEFINED
      9 #define GrGLSL_impl_DEFINED
     10 
     11 template<typename Self>
     12 template<typename T>
     13 inline Self GrGLSLExpr<Self>::VectorCastImpl(const T& expr) {
     14     if (expr.isZeros()) {
     15         return Self(0);
     16     }
     17     if (expr.isOnes()) {
     18         return Self(1);
     19     }
     20     return Self(Self::CastStr(), expr.c_str());
     21 }
     22 
     23 template<typename Self>
     24 template<typename T0, typename T1>
     25 inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) {
     26     if (in0.isZeros() || in1.isZeros()) {
     27         return Self(0);
     28     }
     29     if (in0.isOnes()) {
     30         return Self::VectorCast(in1);
     31     }
     32     if (in1.isOnes()) {
     33         return Self::VectorCast(in0);
     34     }
     35     return Self("(%s * %s)", in0.c_str(), in1.c_str());
     36 }
     37 
     38 template<typename Self>
     39 template<typename T0, typename T1>
     40 inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) {
     41     if (in1.isZeros()) {
     42         return Self::VectorCast(in0);
     43     }
     44     if (in0.isZeros()) {
     45         return Self::VectorCast(in1);
     46     }
     47     if (in0.isOnes() && in1.isOnes()) {
     48         return Self(2);
     49     }
     50     return Self("(%s + %s)", in0.c_str(), in1.c_str());
     51 }
     52 
     53 template<typename Self>
     54 template<typename T0, typename T1>
     55 inline Self GrGLSLExpr<Self>::Sub(T0 in0, T1 in1) {
     56     if (in1.isZeros()) {
     57         return Self::VectorCast(in0);
     58     }
     59     if (in1.isOnes()) {
     60         if (in0.isOnes()) {
     61             return Self(0);
     62         }
     63     }
     64 
     65     return Self("(%s - %s)", in0.c_str(), in1.c_str());
     66 }
     67 
     68 template <typename Self>
     69 template <typename T>
     70 T GrGLSLExpr<Self>::extractComponents(const char format[]) const {
     71     if (this->isZeros()) {
     72         return T(0);
     73     }
     74     if (this->isOnes()) {
     75         return T(1);
     76     }
     77     return T(format, this->c_str());
     78 }
     79 
     80 inline GrGLSLExpr1 GrGLSLExpr1::VectorCast(const GrGLSLExpr1& expr) {
     81     return expr;
     82 }
     83 
     84 inline const char* GrGLSLExpr1::ZerosStr() {
     85     return "0";
     86 }
     87 
     88 inline const char* GrGLSLExpr1::OnesStr() {
     89     return "1.0";
     90 }
     91 
     92 // GrGLSLExpr1::CastStr() is unimplemented because using them is likely an
     93 // error. This is now caught compile-time.
     94 
     95 inline const char* GrGLSLExpr1::CastIntStr() {
     96     return "%d";
     97 }
     98 
     99 inline GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
    100     return GrGLSLExpr1::Mul(in0, in1);
    101 }
    102 
    103 inline GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
    104     return GrGLSLExpr1::Add(in0, in1);
    105 }
    106 
    107 inline GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
    108     return GrGLSLExpr1::Sub(in0, in1);
    109 }
    110 
    111 inline const char* GrGLSLExpr4::ZerosStr() {
    112     return "vec4(0)";
    113 }
    114 
    115 inline const char* GrGLSLExpr4::OnesStr() {
    116     return "vec4(1)";
    117 }
    118 
    119 inline const char* GrGLSLExpr4::CastStr() {
    120     return "vec4(%s)";
    121 }
    122 
    123 inline const char* GrGLSLExpr4::CastIntStr() {
    124     return "vec4(%d)";
    125 }
    126 
    127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) {
    128     return INHERITED::VectorCastImpl(expr);
    129 }
    130 
    131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) {
    132     return expr;
    133 }
    134 
    135 inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const {
    136     return this->extractComponents<GrGLSLExpr4::AExpr>("%s.a");
    137 }
    138 
    139 inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
    140     return GrGLSLExpr4::Mul(in0, in1);
    141 }
    142 
    143 inline GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
    144     return GrGLSLExpr4::Add(in0, in1);
    145 }
    146 
    147 inline GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
    148     return GrGLSLExpr4::Sub(in0, in1);
    149 }
    150 
    151 inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
    152     return GrGLSLExpr4::Mul(in0, in1);
    153 }
    154 
    155 inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
    156     return GrGLSLExpr4::Add(in0, in1);
    157 }
    158 
    159 inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
    160     return GrGLSLExpr4::Sub(in0, in1);
    161 }
    162 
    163 inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
    164     return GrGLSLExpr4::Mul(in0, in1);
    165 }
    166 
    167 inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
    168     return GrGLSLExpr4::Add(in0, in1);
    169 }
    170 
    171 inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
    172     return GrGLSLExpr4::Sub(in0, in1);
    173 }
    174 
    175 #endif
    176