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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrGpuGL.h"
      9 
     10 #include "GrEffect.h"
     11 #include "GrGLEffect.h"
     12 #include "SkRTConf.h"
     13 #include "GrGLNameAllocator.h"
     14 #include "SkTSearch.h"
     15 
     16 #ifdef PROGRAM_CACHE_STATS
     17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false,
     18                 "Display program cache usage.");
     19 #endif
     20 
     21 typedef GrGLUniformManager::UniformHandle UniformHandle;
     22 
     23 struct GrGpuGL::ProgramCache::Entry {
     24     SK_DECLARE_INST_COUNT_ROOT(Entry);
     25     Entry() : fProgram(NULL), fLRUStamp(0) {}
     26 
     27     SkAutoTUnref<GrGLProgram>   fProgram;
     28     unsigned int                fLRUStamp;
     29 };
     30 
     31 struct GrGpuGL::ProgramCache::ProgDescLess {
     32     bool operator() (const GrGLProgramDesc& desc, const Entry* entry) {
     33         SkASSERT(NULL != entry->fProgram.get());
     34         return GrGLProgramDesc::Less(desc, entry->fProgram->getDesc());
     35     }
     36 
     37     bool operator() (const Entry* entry, const GrGLProgramDesc& desc) {
     38         SkASSERT(NULL != entry->fProgram.get());
     39         return GrGLProgramDesc::Less(entry->fProgram->getDesc(), desc);
     40     }
     41 };
     42 
     43 GrGpuGL::ProgramCache::ProgramCache(GrGpuGL* gpu)
     44     : fCount(0)
     45     , fCurrLRUStamp(0)
     46     , fGpu(gpu)
     47 #ifdef PROGRAM_CACHE_STATS
     48     , fTotalRequests(0)
     49     , fCacheMisses(0)
     50     , fHashMisses(0)
     51 #endif
     52 {
     53     for (int i = 0; i < 1 << kHashBits; ++i) {
     54         fHashTable[i] = NULL;
     55     }
     56 }
     57 
     58 GrGpuGL::ProgramCache::~ProgramCache() {
     59     for (int i = 0; i < fCount; ++i){
     60         SkDELETE(fEntries[i]);
     61     }
     62     // dump stats
     63 #ifdef PROGRAM_CACHE_STATS
     64     if (c_DisplayCache) {
     65         SkDebugf("--- Program Cache ---\n");
     66         SkDebugf("Total requests: %d\n", fTotalRequests);
     67         SkDebugf("Cache misses: %d\n", fCacheMisses);
     68         SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ?
     69                                             100.f * fCacheMisses / fTotalRequests :
     70                                             0.f);
     71         int cacheHits = fTotalRequests - fCacheMisses;
     72         SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f);
     73         SkDebugf("---------------------\n");
     74     }
     75 #endif
     76 }
     77 
     78 void GrGpuGL::ProgramCache::abandon() {
     79     for (int i = 0; i < fCount; ++i) {
     80         SkASSERT(NULL != fEntries[i]->fProgram.get());
     81         fEntries[i]->fProgram->abandon();
     82         fEntries[i]->fProgram.reset(NULL);
     83     }
     84     fCount = 0;
     85 }
     86 
     87 int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const {
     88     ProgDescLess less;
     89     return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less);
     90 }
     91 
     92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc,
     93                                                const GrEffectStage* colorStages[],
     94                                                const GrEffectStage* coverageStages[]) {
     95 #ifdef PROGRAM_CACHE_STATS
     96     ++fTotalRequests;
     97 #endif
     98 
     99     Entry* entry = NULL;
    100 
    101     uint32_t hashIdx = desc.getChecksum();
    102     hashIdx ^= hashIdx >> 16;
    103     if (kHashBits <= 8) {
    104         hashIdx ^= hashIdx >> 8;
    105     }
    106     hashIdx &=((1 << kHashBits) - 1);
    107     Entry* hashedEntry = fHashTable[hashIdx];
    108     if (NULL != hashedEntry && hashedEntry->fProgram->getDesc() == desc) {
    109         SkASSERT(NULL != hashedEntry->fProgram);
    110         entry = hashedEntry;
    111     }
    112 
    113     int entryIdx;
    114     if (NULL == entry) {
    115         entryIdx = this->search(desc);
    116         if (entryIdx >= 0) {
    117             entry = fEntries[entryIdx];
    118 #ifdef PROGRAM_CACHE_STATS
    119             ++fHashMisses;
    120 #endif
    121         }
    122     }
    123 
    124     if (NULL == entry) {
    125         // We have a cache miss
    126 #ifdef PROGRAM_CACHE_STATS
    127         ++fCacheMisses;
    128 #endif
    129         GrGLProgram* program = GrGLProgram::Create(fGpu, desc, colorStages, coverageStages);
    130         if (NULL == program) {
    131             return NULL;
    132         }
    133         int purgeIdx = 0;
    134         if (fCount < kMaxEntries) {
    135             entry = SkNEW(Entry);
    136             purgeIdx = fCount++;
    137             fEntries[purgeIdx] = entry;
    138         } else {
    139             SkASSERT(fCount == kMaxEntries);
    140             purgeIdx = 0;
    141             for (int i = 1; i < kMaxEntries; ++i) {
    142                 if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) {
    143                     purgeIdx = i;
    144                 }
    145             }
    146             entry = fEntries[purgeIdx];
    147             int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1);
    148             if (fHashTable[purgedHashIdx] == entry) {
    149                 fHashTable[purgedHashIdx] = NULL;
    150             }
    151         }
    152         SkASSERT(fEntries[purgeIdx] == entry);
    153         entry->fProgram.reset(program);
    154         // We need to shift fEntries around so that the entry currently at purgeIdx is placed
    155         // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor).
    156         entryIdx = ~entryIdx;
    157         if (entryIdx < purgeIdx) {
    158             //  Let E and P be the entries at index entryIdx and purgeIdx, respectively.
    159             //  If the entries array looks like this:
    160             //       aaaaEbbbbbPccccc
    161             //  we rearrange it to look like this:
    162             //       aaaaPEbbbbbccccc
    163             size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*);
    164             memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize);
    165             fEntries[entryIdx] = entry;
    166         } else if (purgeIdx < entryIdx) {
    167             //  If the entries array looks like this:
    168             //       aaaaPbbbbbEccccc
    169             //  we rearrange it to look like this:
    170             //       aaaabbbbbPEccccc
    171             size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*);
    172             memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize);
    173             fEntries[entryIdx - 1] = entry;
    174         }
    175 #ifdef SK_DEBUG
    176         SkASSERT(NULL != fEntries[0]->fProgram.get());
    177         for (int i = 0; i < fCount - 1; ++i) {
    178             SkASSERT(NULL != fEntries[i + 1]->fProgram.get());
    179             const GrGLProgramDesc& a = fEntries[i]->fProgram->getDesc();
    180             const GrGLProgramDesc& b = fEntries[i + 1]->fProgram->getDesc();
    181             SkASSERT(GrGLProgramDesc::Less(a, b));
    182             SkASSERT(!GrGLProgramDesc::Less(b, a));
    183         }
    184 #endif
    185     }
    186 
    187     fHashTable[hashIdx] = entry;
    188     entry->fLRUStamp = fCurrLRUStamp;
    189 
    190     if (SK_MaxU32 == fCurrLRUStamp) {
    191         // wrap around! just trash our LRU, one time hit.
    192         for (int i = 0; i < fCount; ++i) {
    193             fEntries[i]->fLRUStamp = 0;
    194         }
    195     }
    196     ++fCurrLRUStamp;
    197     return entry->fProgram;
    198 }
    199 
    200 ////////////////////////////////////////////////////////////////////////////////
    201 
    202 void GrGpuGL::abandonResources(){
    203     INHERITED::abandonResources();
    204     fProgramCache->abandon();
    205     fHWProgramID = 0;
    206     fPathNameAllocator.reset(NULL);
    207 }
    208 
    209 ////////////////////////////////////////////////////////////////////////////////
    210 
    211 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
    212 
    213 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstCopy) {
    214     const GrDrawState& drawState = this->getDrawState();
    215 
    216     // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true.
    217     SkASSERT(NULL != drawState.getRenderTarget());
    218 
    219     if (kStencilPath_DrawType == type) {
    220         const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
    221         SkISize size;
    222         size.set(rt->width(), rt->height());
    223         this->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin());
    224     } else {
    225         this->flushMiscFixedFunctionState();
    226 
    227         GrBlendCoeff srcCoeff;
    228         GrBlendCoeff dstCoeff;
    229         GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &srcCoeff, &dstCoeff);
    230         if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) {
    231             return false;
    232         }
    233 
    234         SkSTArray<8, const GrEffectStage*, true> colorStages;
    235         SkSTArray<8, const GrEffectStage*, true> coverageStages;
    236         GrGLProgramDesc desc;
    237         GrGLProgramDesc::Build(this->getDrawState(),
    238                                type,
    239                                blendOpts,
    240                                srcCoeff,
    241                                dstCoeff,
    242                                this,
    243                                dstCopy,
    244                                &colorStages,
    245                                &coverageStages,
    246                                &desc);
    247 
    248         fCurrentProgram.reset(fProgramCache->getProgram(desc,
    249                                                         colorStages.begin(),
    250                                                         coverageStages.begin()));
    251         if (NULL == fCurrentProgram.get()) {
    252             SkDEBUGFAIL("Failed to create program!");
    253             return false;
    254         }
    255 
    256         SkASSERT((kDrawPath_DrawType != type && kDrawPaths_DrawType != type)
    257                  || !fCurrentProgram->hasVertexShader());
    258 
    259         fCurrentProgram.get()->ref();
    260 
    261         GrGLuint programID = fCurrentProgram->programID();
    262         if (fHWProgramID != programID) {
    263             GL_CALL(UseProgram(programID));
    264             fHWProgramID = programID;
    265         }
    266 
    267         fCurrentProgram->overrideBlend(&srcCoeff, &dstCoeff);
    268         this->flushBlend(kDrawLines_DrawType == type, srcCoeff, dstCoeff);
    269 
    270         fCurrentProgram->setData(blendOpts,
    271                                  colorStages.begin(),
    272                                  coverageStages.begin(),
    273                                  dstCopy,
    274                                  &fSharedGLProgramState);
    275     }
    276     this->flushStencil(type);
    277     this->flushScissor();
    278     this->flushAAState(type);
    279 
    280     SkIRect* devRect = NULL;
    281     SkIRect devClipBounds;
    282     if (drawState.isClipState()) {
    283         this->getClip()->getConservativeBounds(drawState.getRenderTarget(), &devClipBounds);
    284         devRect = &devClipBounds;
    285     }
    286     // This must come after textures are flushed because a texture may need
    287     // to be msaa-resolved (which will modify bound FBO state).
    288     this->flushRenderTarget(devRect);
    289 
    290     return true;
    291 }
    292 
    293 void GrGpuGL::setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes) {
    294 
    295     GrGLsizei stride = static_cast<GrGLsizei>(this->getDrawState().getVertexSize());
    296 
    297     size_t vertexOffsetInBytes = stride * info.startVertex();
    298 
    299     const GeometryPoolState& geoPoolState = this->getGeomPoolState();
    300 
    301     GrGLVertexBuffer* vbuf;
    302     switch (this->getGeomSrc().fVertexSrc) {
    303         case kBuffer_GeometrySrcType:
    304             vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
    305             break;
    306         case kArray_GeometrySrcType:
    307         case kReserved_GeometrySrcType:
    308             this->finalizeReservedVertices();
    309             vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeomSrc().fVertexSize;
    310             vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
    311             break;
    312         default:
    313             vbuf = NULL; // suppress warning
    314             SkFAIL("Unknown geometry src type!");
    315     }
    316 
    317     SkASSERT(NULL != vbuf);
    318     SkASSERT(!vbuf->isMapped());
    319     vertexOffsetInBytes += vbuf->baseOffset();
    320 
    321     GrGLIndexBuffer* ibuf = NULL;
    322     if (info.isIndexed()) {
    323         SkASSERT(NULL != indexOffsetInBytes);
    324 
    325         switch (this->getGeomSrc().fIndexSrc) {
    326         case kBuffer_GeometrySrcType:
    327             *indexOffsetInBytes = 0;
    328             ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
    329             break;
    330         case kArray_GeometrySrcType:
    331         case kReserved_GeometrySrcType:
    332             this->finalizeReservedIndices();
    333             *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLushort);
    334             ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
    335             break;
    336         default:
    337             ibuf = NULL; // suppress warning
    338             SkFAIL("Unknown geometry src type!");
    339         }
    340 
    341         SkASSERT(NULL != ibuf);
    342         SkASSERT(!ibuf->isMapped());
    343         *indexOffsetInBytes += ibuf->baseOffset();
    344     }
    345     GrGLAttribArrayState* attribState =
    346         fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf);
    347 
    348     if (fCurrentProgram->hasVertexShader()) {
    349         int vertexAttribCount = this->getDrawState().getVertexAttribCount();
    350         uint32_t usedAttribArraysMask = 0;
    351         const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttribs();
    352 
    353         for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount;
    354              ++vertexAttribIndex, ++vertexAttrib) {
    355 
    356             usedAttribArraysMask |= (1 << vertexAttribIndex);
    357             GrVertexAttribType attribType = vertexAttrib->fType;
    358             attribState->set(this,
    359                              vertexAttribIndex,
    360                              vbuf,
    361                              GrGLAttribTypeToLayout(attribType).fCount,
    362                              GrGLAttribTypeToLayout(attribType).fType,
    363                              GrGLAttribTypeToLayout(attribType).fNormalized,
    364                              stride,
    365                              reinterpret_cast<GrGLvoid*>(
    366                                  vertexOffsetInBytes + vertexAttrib->fOffset));
    367         }
    368         attribState->disableUnusedArrays(this, usedAttribArraysMask);
    369     }
    370 }
    371