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      1 // Copyright 2011 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // VP8Iterator: block iterator
     11 //
     12 // Author: Skal (pascal.massimino (at) gmail.com)
     13 
     14 #include <string.h>
     15 
     16 #include "./vp8enci.h"
     17 
     18 //------------------------------------------------------------------------------
     19 // VP8Iterator
     20 //------------------------------------------------------------------------------
     21 
     22 static void InitLeft(VP8EncIterator* const it) {
     23   it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] =
     24       (it->y_ > 0) ? 129 : 127;
     25   memset(it->y_left_, 129, 16);
     26   memset(it->u_left_, 129, 8);
     27   memset(it->v_left_, 129, 8);
     28   it->left_nz_[8] = 0;
     29 }
     30 
     31 static void InitTop(VP8EncIterator* const it) {
     32   const VP8Encoder* const enc = it->enc_;
     33   const size_t top_size = enc->mb_w_ * 16;
     34   memset(enc->y_top_, 127, 2 * top_size);
     35   memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_));
     36 }
     37 
     38 void VP8IteratorSetRow(VP8EncIterator* const it, int y) {
     39   VP8Encoder* const enc = it->enc_;
     40   it->x_ = 0;
     41   it->y_ = y;
     42   it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)];
     43   it->preds_ = enc->preds_ + y * 4 * enc->preds_w_;
     44   it->nz_ = enc->nz_;
     45   it->mb_ = enc->mb_info_ + y * enc->mb_w_;
     46   it->y_top_ = enc->y_top_;
     47   it->uv_top_ = enc->uv_top_;
     48   InitLeft(it);
     49 }
     50 
     51 void VP8IteratorReset(VP8EncIterator* const it) {
     52   VP8Encoder* const enc = it->enc_;
     53   VP8IteratorSetRow(it, 0);
     54   VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_);  // default
     55   InitTop(it);
     56   InitLeft(it);
     57   memset(it->bit_count_, 0, sizeof(it->bit_count_));
     58   it->do_trellis_ = 0;
     59 }
     60 
     61 void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) {
     62   it->count_down_ = it->count_down0_ = count_down;
     63 }
     64 
     65 int VP8IteratorIsDone(const VP8EncIterator* const it) {
     66   return (it->count_down_ <= 0);
     67 }
     68 
     69 void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
     70   it->enc_ = enc;
     71   it->y_stride_  = enc->pic_->y_stride;
     72   it->uv_stride_ = enc->pic_->uv_stride;
     73   it->yuv_in_   = (uint8_t*)DO_ALIGN(it->yuv_mem_);
     74   it->yuv_out_  = it->yuv_in_ + YUV_SIZE;
     75   it->yuv_out2_ = it->yuv_out_ + YUV_SIZE;
     76   it->yuv_p_    = it->yuv_out2_ + YUV_SIZE;
     77   it->lf_stats_ = enc->lf_stats_;
     78   it->percent0_ = enc->percent_;
     79   it->y_left_ = (uint8_t*)DO_ALIGN(it->yuv_left_mem_ + 1);
     80   it->u_left_ = it->y_left_ + 16 + 16;
     81   it->v_left_ = it->u_left_ + 16;
     82   VP8IteratorReset(it);
     83 }
     84 
     85 int VP8IteratorProgress(const VP8EncIterator* const it, int delta) {
     86   VP8Encoder* const enc = it->enc_;
     87   if (delta && enc->pic_->progress_hook != NULL) {
     88     const int done = it->count_down0_ - it->count_down_;
     89     const int percent = (it->count_down0_ <= 0)
     90                       ? it->percent0_
     91                       : it->percent0_ + delta * done / it->count_down0_;
     92     return WebPReportProgress(enc->pic_, percent, &enc->percent_);
     93   }
     94   return 1;
     95 }
     96 
     97 //------------------------------------------------------------------------------
     98 // Import the source samples into the cache. Takes care of replicating
     99 // boundary pixels if necessary.
    100 
    101 static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; }
    102 
    103 static void ImportBlock(const uint8_t* src, int src_stride,
    104                         uint8_t* dst, int w, int h, int size) {
    105   int i;
    106   for (i = 0; i < h; ++i) {
    107     memcpy(dst, src, w);
    108     if (w < size) {
    109       memset(dst + w, dst[w - 1], size - w);
    110     }
    111     dst += BPS;
    112     src += src_stride;
    113   }
    114   for (i = h; i < size; ++i) {
    115     memcpy(dst, dst - BPS, size);
    116     dst += BPS;
    117   }
    118 }
    119 
    120 static void ImportLine(const uint8_t* src, int src_stride,
    121                        uint8_t* dst, int len, int total_len) {
    122   int i;
    123   for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src;
    124   for (; i < total_len; ++i) dst[i] = dst[len - 1];
    125 }
    126 
    127 void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) {
    128   const VP8Encoder* const enc = it->enc_;
    129   const int x = it->x_, y = it->y_;
    130   const WebPPicture* const pic = enc->pic_;
    131   const uint8_t* const ysrc = pic->y + (y * pic->y_stride  + x) * 16;
    132   const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8;
    133   const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8;
    134   const int w = MinSize(pic->width - x * 16, 16);
    135   const int h = MinSize(pic->height - y * 16, 16);
    136   const int uv_w = (w + 1) >> 1;
    137   const int uv_h = (h + 1) >> 1;
    138 
    139   ImportBlock(ysrc, pic->y_stride,  it->yuv_in_ + Y_OFF, w, h, 16);
    140   ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF, uv_w, uv_h, 8);
    141   ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF, uv_w, uv_h, 8);
    142 
    143   if (tmp_32 == NULL) return;
    144 
    145   // Import source (uncompressed) samples into boundary.
    146   if (x == 0) {
    147     InitLeft(it);
    148   } else {
    149     if (y == 0) {
    150       it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127;
    151     } else {
    152       it->y_left_[-1] = ysrc[- 1 - pic->y_stride];
    153       it->u_left_[-1] = usrc[- 1 - pic->uv_stride];
    154       it->v_left_[-1] = vsrc[- 1 - pic->uv_stride];
    155     }
    156     ImportLine(ysrc - 1, pic->y_stride,  it->y_left_, h,   16);
    157     ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8);
    158     ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8);
    159   }
    160 
    161   it->y_top_  = tmp_32 + 0;
    162   it->uv_top_ = tmp_32 + 16;
    163   if (y == 0) {
    164     memset(tmp_32, 127, 32 * sizeof(*tmp_32));
    165   } else {
    166     ImportLine(ysrc - pic->y_stride,  1, tmp_32,          w,   16);
    167     ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16,     uv_w, 8);
    168     ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8);
    169   }
    170 }
    171 
    172 //------------------------------------------------------------------------------
    173 // Copy back the compressed samples into user space if requested.
    174 
    175 static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride,
    176                         int w, int h) {
    177   while (h-- > 0) {
    178     memcpy(dst, src, w);
    179     dst += dst_stride;
    180     src += BPS;
    181   }
    182 }
    183 
    184 void VP8IteratorExport(const VP8EncIterator* const it) {
    185   const VP8Encoder* const enc = it->enc_;
    186   if (enc->config_->show_compressed) {
    187     const int x = it->x_, y = it->y_;
    188     const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
    189     const uint8_t* const usrc = it->yuv_out_ + U_OFF;
    190     const uint8_t* const vsrc = it->yuv_out_ + V_OFF;
    191     const WebPPicture* const pic = enc->pic_;
    192     uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16;
    193     uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8;
    194     uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8;
    195     int w = (pic->width - x * 16);
    196     int h = (pic->height - y * 16);
    197 
    198     if (w > 16) w = 16;
    199     if (h > 16) h = 16;
    200 
    201     // Luma plane
    202     ExportBlock(ysrc, ydst, pic->y_stride, w, h);
    203 
    204     {   // U/V planes
    205       const int uv_w = (w + 1) >> 1;
    206       const int uv_h = (h + 1) >> 1;
    207       ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h);
    208       ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h);
    209     }
    210   }
    211 }
    212 
    213 //------------------------------------------------------------------------------
    214 // Non-zero contexts setup/teardown
    215 
    216 // Nz bits:
    217 //  0  1  2  3  Y
    218 //  4  5  6  7
    219 //  8  9 10 11
    220 // 12 13 14 15
    221 // 16 17        U
    222 // 18 19
    223 // 20 21        V
    224 // 22 23
    225 // 24           DC-intra16
    226 
    227 // Convert packed context to byte array
    228 #define BIT(nz, n) (!!((nz) & (1 << (n))))
    229 
    230 void VP8IteratorNzToBytes(VP8EncIterator* const it) {
    231   const int tnz = it->nz_[0], lnz = it->nz_[-1];
    232   int* const top_nz = it->top_nz_;
    233   int* const left_nz = it->left_nz_;
    234 
    235   // Top-Y
    236   top_nz[0] = BIT(tnz, 12);
    237   top_nz[1] = BIT(tnz, 13);
    238   top_nz[2] = BIT(tnz, 14);
    239   top_nz[3] = BIT(tnz, 15);
    240   // Top-U
    241   top_nz[4] = BIT(tnz, 18);
    242   top_nz[5] = BIT(tnz, 19);
    243   // Top-V
    244   top_nz[6] = BIT(tnz, 22);
    245   top_nz[7] = BIT(tnz, 23);
    246   // DC
    247   top_nz[8] = BIT(tnz, 24);
    248 
    249   // left-Y
    250   left_nz[0] = BIT(lnz,  3);
    251   left_nz[1] = BIT(lnz,  7);
    252   left_nz[2] = BIT(lnz, 11);
    253   left_nz[3] = BIT(lnz, 15);
    254   // left-U
    255   left_nz[4] = BIT(lnz, 17);
    256   left_nz[5] = BIT(lnz, 19);
    257   // left-V
    258   left_nz[6] = BIT(lnz, 21);
    259   left_nz[7] = BIT(lnz, 23);
    260   // left-DC is special, iterated separately
    261 }
    262 
    263 void VP8IteratorBytesToNz(VP8EncIterator* const it) {
    264   uint32_t nz = 0;
    265   const int* const top_nz = it->top_nz_;
    266   const int* const left_nz = it->left_nz_;
    267   // top
    268   nz |= (top_nz[0] << 12) | (top_nz[1] << 13);
    269   nz |= (top_nz[2] << 14) | (top_nz[3] << 15);
    270   nz |= (top_nz[4] << 18) | (top_nz[5] << 19);
    271   nz |= (top_nz[6] << 22) | (top_nz[7] << 23);
    272   nz |= (top_nz[8] << 24);  // we propagate the _top_ bit, esp. for intra4
    273   // left
    274   nz |= (left_nz[0] << 3) | (left_nz[1] << 7);
    275   nz |= (left_nz[2] << 11);
    276   nz |= (left_nz[4] << 17) | (left_nz[6] << 21);
    277 
    278   *it->nz_ = nz;
    279 }
    280 
    281 #undef BIT
    282 
    283 //------------------------------------------------------------------------------
    284 // Advance to the next position, doing the bookkeeping.
    285 
    286 void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
    287   VP8Encoder* const enc = it->enc_;
    288   const int x = it->x_, y = it->y_;
    289   const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
    290   const uint8_t* const uvsrc = it->yuv_out_ + U_OFF;
    291   if (x < enc->mb_w_ - 1) {   // left
    292     int i;
    293     for (i = 0; i < 16; ++i) {
    294       it->y_left_[i] = ysrc[15 + i * BPS];
    295     }
    296     for (i = 0; i < 8; ++i) {
    297       it->u_left_[i] = uvsrc[7 + i * BPS];
    298       it->v_left_[i] = uvsrc[15 + i * BPS];
    299     }
    300     // top-left (before 'top'!)
    301     it->y_left_[-1] = it->y_top_[15];
    302     it->u_left_[-1] = it->uv_top_[0 + 7];
    303     it->v_left_[-1] = it->uv_top_[8 + 7];
    304   }
    305   if (y < enc->mb_h_ - 1) {  // top
    306     memcpy(it->y_top_, ysrc + 15 * BPS, 16);
    307     memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8);
    308   }
    309 }
    310 
    311 int VP8IteratorNext(VP8EncIterator* const it) {
    312   it->preds_ += 4;
    313   it->mb_ += 1;
    314   it->nz_ += 1;
    315   it->y_top_ += 16;
    316   it->uv_top_ += 16;
    317   it->x_ += 1;
    318   if (it->x_ == it->enc_->mb_w_) {
    319     VP8IteratorSetRow(it, ++it->y_);
    320   }
    321   return (0 < --it->count_down_);
    322 }
    323 
    324 //------------------------------------------------------------------------------
    325 // Helper function to set mode properties
    326 
    327 void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) {
    328   uint8_t* preds = it->preds_;
    329   int y;
    330   for (y = 0; y < 4; ++y) {
    331     memset(preds, mode, 4);
    332     preds += it->enc_->preds_w_;
    333   }
    334   it->mb_->type_ = 1;
    335 }
    336 
    337 void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) {
    338   uint8_t* preds = it->preds_;
    339   int y;
    340   for (y = 4; y > 0; --y) {
    341     memcpy(preds, modes, 4 * sizeof(*modes));
    342     preds += it->enc_->preds_w_;
    343     modes += 4;
    344   }
    345   it->mb_->type_ = 0;
    346 }
    347 
    348 void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) {
    349   it->mb_->uv_mode_ = mode;
    350 }
    351 
    352 void VP8SetSkip(const VP8EncIterator* const it, int skip) {
    353   it->mb_->skip_ = skip;
    354 }
    355 
    356 void VP8SetSegment(const VP8EncIterator* const it, int segment) {
    357   it->mb_->segment_ = segment;
    358 }
    359 
    360 //------------------------------------------------------------------------------
    361 // Intra4x4 sub-blocks iteration
    362 //
    363 //  We store and update the boundary samples into an array of 37 pixels. They
    364 //  are updated as we iterate and reconstructs each intra4x4 blocks in turn.
    365 //  The position of the samples has the following snake pattern:
    366 //
    367 // 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36  <- Top-right
    368 // --+-----------+-----------+-----------+-----------+
    369 // 15|         19|         23|         27|         31|
    370 // 14|         18|         22|         26|         30|
    371 // 13|         17|         21|         25|         29|
    372 // 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28|
    373 // --+-----------+-----------+-----------+-----------+
    374 // 11|         15|         19|         23|         27|
    375 // 10|         14|         18|         22|         26|
    376 //  9|         13|         17|         21|         25|
    377 //  8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24|
    378 // --+-----------+-----------+-----------+-----------+
    379 //  7|         11|         15|         19|         23|
    380 //  6|         10|         14|         18|         22|
    381 //  5|          9|         13|         17|         21|
    382 //  4| 5  6  7  8| 9 10 11 12|13 14 15 16|17 18 19 20|
    383 // --+-----------+-----------+-----------+-----------+
    384 //  3|          7|         11|         15|         19|
    385 //  2|          6|         10|         14|         18|
    386 //  1|          5|          9|         13|         17|
    387 //  0| 1  2  3  4| 5  6  7  8| 9 10 11 12|13 14 15 16|
    388 // --+-----------+-----------+-----------+-----------+
    389 
    390 // Array to record the position of the top sample to pass to the prediction
    391 // functions in dsp.c.
    392 static const uint8_t VP8TopLeftI4[16] = {
    393   17, 21, 25, 29,
    394   13, 17, 21, 25,
    395   9,  13, 17, 21,
    396   5,   9, 13, 17
    397 };
    398 
    399 void VP8IteratorStartI4(VP8EncIterator* const it) {
    400   const VP8Encoder* const enc = it->enc_;
    401   int i;
    402 
    403   it->i4_ = 0;    // first 4x4 sub-block
    404   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0];
    405 
    406   // Import the boundary samples
    407   for (i = 0; i < 17; ++i) {    // left
    408     it->i4_boundary_[i] = it->y_left_[15 - i];
    409   }
    410   for (i = 0; i < 16; ++i) {    // top
    411     it->i4_boundary_[17 + i] = it->y_top_[i];
    412   }
    413   // top-right samples have a special case on the far right of the picture
    414   if (it->x_ < enc->mb_w_ - 1) {
    415     for (i = 16; i < 16 + 4; ++i) {
    416       it->i4_boundary_[17 + i] = it->y_top_[i];
    417     }
    418   } else {    // else, replicate the last valid pixel four times
    419     for (i = 16; i < 16 + 4; ++i) {
    420       it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15];
    421     }
    422   }
    423   VP8IteratorNzToBytes(it);  // import the non-zero context
    424 }
    425 
    426 int VP8IteratorRotateI4(VP8EncIterator* const it,
    427                         const uint8_t* const yuv_out) {
    428   const uint8_t* const blk = yuv_out + VP8Scan[it->i4_];
    429   uint8_t* const top = it->i4_top_;
    430   int i;
    431 
    432   // Update the cache with 7 fresh samples
    433   for (i = 0; i <= 3; ++i) {
    434     top[-4 + i] = blk[i + 3 * BPS];   // store future top samples
    435   }
    436   if ((it->i4_ & 3) != 3) {  // if not on the right sub-blocks #3, #7, #11, #15
    437     for (i = 0; i <= 2; ++i) {        // store future left samples
    438       top[i] = blk[3 + (2 - i) * BPS];
    439     }
    440   } else {  // else replicate top-right samples, as says the specs.
    441     for (i = 0; i <= 3; ++i) {
    442       top[i] = top[i + 4];
    443     }
    444   }
    445   // move pointers to next sub-block
    446   ++it->i4_;
    447   if (it->i4_ == 16) {    // we're done
    448     return 0;
    449   }
    450 
    451   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_];
    452   return 1;
    453 }
    454 
    455 //------------------------------------------------------------------------------
    456 
    457