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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "Interpolator"
     18 
     19 #include "Interpolator.h"
     20 
     21 #include <cmath>
     22 #include <cutils/log.h>
     23 
     24 #include "utils/MathUtils.h"
     25 
     26 namespace android {
     27 namespace uirenderer {
     28 
     29 Interpolator* Interpolator::createDefaultInterpolator() {
     30     return new AccelerateDecelerateInterpolator();
     31 }
     32 
     33 float AccelerateDecelerateInterpolator::interpolate(float input) {
     34     return (float)(cosf((input + 1) * M_PI) / 2.0f) + 0.5f;
     35 }
     36 
     37 float AccelerateInterpolator::interpolate(float input) {
     38     if (mFactor == 1.0f) {
     39         return input * input;
     40     } else {
     41         return pow(input, mDoubleFactor);
     42     }
     43 }
     44 
     45 float AnticipateInterpolator::interpolate(float t) {
     46     return t * t * ((mTension + 1) * t - mTension);
     47 }
     48 
     49 static float a(float t, float s) {
     50     return t * t * ((s + 1) * t - s);
     51 }
     52 
     53 static float o(float t, float s) {
     54     return t * t * ((s + 1) * t + s);
     55 }
     56 
     57 float AnticipateOvershootInterpolator::interpolate(float t) {
     58     if (t < 0.5f) return 0.5f * a(t * 2.0f, mTension);
     59     else return 0.5f * (o(t * 2.0f - 2.0f, mTension) + 2.0f);
     60 }
     61 
     62 static float bounce(float t) {
     63     return t * t * 8.0f;
     64 }
     65 
     66 float BounceInterpolator::interpolate(float t) {
     67     t *= 1.1226f;
     68     if (t < 0.3535f) return bounce(t);
     69     else if (t < 0.7408f) return bounce(t - 0.54719f) + 0.7f;
     70     else if (t < 0.9644f) return bounce(t - 0.8526f) + 0.9f;
     71     else return bounce(t - 1.0435f) + 0.95f;
     72 }
     73 
     74 float CycleInterpolator::interpolate(float input) {
     75     return sinf(2 * mCycles * M_PI * input);
     76 }
     77 
     78 float DecelerateInterpolator::interpolate(float input) {
     79     float result;
     80     if (mFactor == 1.0f) {
     81         result = 1.0f - (1.0f - input) * (1.0f - input);
     82     } else {
     83         result = 1.0f - pow((1.0f - input), 2 * mFactor);
     84     }
     85     return result;
     86 }
     87 
     88 float OvershootInterpolator::interpolate(float t) {
     89     t -= 1.0f;
     90     return t * t * ((mTension + 1) * t + mTension) + 1.0f;
     91 }
     92 
     93 LUTInterpolator::LUTInterpolator(float* values, size_t size) {
     94     mValues = values;
     95     mSize = size;
     96 }
     97 
     98 LUTInterpolator::~LUTInterpolator() {
     99     delete mValues;
    100     mValues = 0;
    101 }
    102 
    103 float LUTInterpolator::interpolate(float input) {
    104     float lutpos = input * mSize;
    105     if (lutpos >= (mSize - 1)) {
    106         return mValues[mSize - 1];
    107     }
    108 
    109     float ipart, weight;
    110     weight = modff(lutpos, &ipart);
    111 
    112     int i1 = (int) ipart;
    113     int i2 = MathUtils::min(i1 + 1, (int) mSize - 1);
    114 
    115     LOG_ALWAYS_FATAL_IF(i1 < 0 || i2 < 0, "negatives in interpolation!"
    116             " i1=%d, i2=%d, input=%f, lutpos=%f, size=%zu, values=%p, ipart=%f, weight=%f",
    117             i1, i2, input, lutpos, mSize, mValues, ipart, weight);
    118 
    119     float v1 = mValues[i1];
    120     float v2 = mValues[i2];
    121 
    122     return MathUtils::lerp(v1, v2, weight);
    123 }
    124 
    125 
    126 } /* namespace uirenderer */
    127 } /* namespace android */
    128