1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <utils/Errors.h> 18 #include <binder/Parcel.h> 19 #include <gui/ISurfaceComposerClient.h> 20 #include <gui/IGraphicBufferProducer.h> 21 #include <private/gui/LayerState.h> 22 23 namespace android { 24 25 status_t layer_state_t::write(Parcel& output) const 26 { 27 output.writeStrongBinder(surface); 28 output.writeInt32(what); 29 output.writeFloat(x); 30 output.writeFloat(y); 31 output.writeInt32(z); 32 output.writeInt32(w); 33 output.writeInt32(h); 34 output.writeInt32(layerStack); 35 output.writeFloat(alpha); 36 output.writeInt32(flags); 37 output.writeInt32(mask); 38 *reinterpret_cast<layer_state_t::matrix22_t *>( 39 output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix; 40 output.write(crop); 41 output.write(transparentRegion); 42 return NO_ERROR; 43 } 44 45 status_t layer_state_t::read(const Parcel& input) 46 { 47 surface = input.readStrongBinder(); 48 what = input.readInt32(); 49 x = input.readFloat(); 50 y = input.readFloat(); 51 z = input.readInt32(); 52 w = input.readInt32(); 53 h = input.readInt32(); 54 layerStack = input.readInt32(); 55 alpha = input.readFloat(); 56 flags = input.readInt32(); 57 mask = input.readInt32(); 58 matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>( 59 input.readInplace(sizeof(layer_state_t::matrix22_t))); 60 input.read(crop); 61 input.read(transparentRegion); 62 return NO_ERROR; 63 } 64 65 status_t ComposerState::write(Parcel& output) const { 66 output.writeStrongBinder(client->asBinder()); 67 return state.write(output); 68 } 69 70 status_t ComposerState::read(const Parcel& input) { 71 client = interface_cast<ISurfaceComposerClient>(input.readStrongBinder()); 72 return state.read(input); 73 } 74 75 76 status_t DisplayState::write(Parcel& output) const { 77 output.writeStrongBinder(token); 78 output.writeStrongBinder(surface->asBinder()); 79 output.writeInt32(what); 80 output.writeInt32(layerStack); 81 output.writeInt32(orientation); 82 output.write(viewport); 83 output.write(frame); 84 output.writeInt32(width); 85 output.writeInt32(height); 86 return NO_ERROR; 87 } 88 89 status_t DisplayState::read(const Parcel& input) { 90 token = input.readStrongBinder(); 91 surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder()); 92 what = input.readInt32(); 93 layerStack = input.readInt32(); 94 orientation = input.readInt32(); 95 input.read(viewport); 96 input.read(frame); 97 width = input.readInt32(); 98 height = input.readInt32(); 99 return NO_ERROR; 100 } 101 102 103 }; // namespace android 104