1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H 18 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/Vector.h> 25 #include <utils/String16.h> 26 #include <utils/String8.h> 27 28 #include <media/IAudioFlinger.h> 29 #include <hardware_legacy/AudioSystemLegacy.h> 30 31 #include <system/audio.h> 32 #include <hardware/audio.h> 33 34 #include <cutils/bitops.h> 35 36 namespace android_audio_legacy { 37 using android::Vector; 38 using android::String16; 39 using android::String8; 40 41 // ---------------------------------------------------------------------------- 42 43 /** 44 * AudioStreamOut is the abstraction interface for the audio output hardware. 45 * 46 * It provides information about various properties of the audio output hardware driver. 47 */ 48 class AudioStreamOut { 49 public: 50 virtual ~AudioStreamOut() = 0; 51 52 /** return audio sampling rate in hz - eg. 44100 */ 53 virtual uint32_t sampleRate() const = 0; 54 55 /** returns size of output buffer - eg. 4800 */ 56 virtual size_t bufferSize() const = 0; 57 58 /** 59 * returns the output channel mask 60 */ 61 virtual uint32_t channels() const = 0; 62 63 /** 64 * return audio format in 8bit or 16bit PCM format - 65 * eg. AudioSystem:PCM_16_BIT 66 */ 67 virtual int format() const = 0; 68 69 /** 70 * return the frame size (number of bytes per sample). 71 */ 72 uint32_t frameSize() const { return audio_channel_count_from_out_mask(channels())* 73 ((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 74 75 /** 76 * return the audio hardware driver latency in milli seconds. 77 */ 78 virtual uint32_t latency() const = 0; 79 80 /** 81 * Use this method in situations where audio mixing is done in the 82 * hardware. This method serves as a direct interface with hardware, 83 * allowing you to directly set the volume as apposed to via the framework. 84 * This method might produce multiple PCM outputs or hardware accelerated 85 * codecs, such as MP3 or AAC. 86 */ 87 virtual status_t setVolume(float left, float right) = 0; 88 89 /** write audio buffer to driver. Returns number of bytes written */ 90 virtual ssize_t write(const void* buffer, size_t bytes) = 0; 91 92 /** 93 * Put the audio hardware output into standby mode. Returns 94 * status based on include/utils/Errors.h 95 */ 96 virtual status_t standby() = 0; 97 98 /** dump the state of the audio output device */ 99 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 100 101 // set/get audio output parameters. The function accepts a list of parameters 102 // key value pairs in the form: key1=value1;key2=value2;... 103 // Some keys are reserved for standard parameters (See AudioParameter class). 104 // If the implementation does not accept a parameter change while the output is 105 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 106 // The audio flinger will put the output in standby and then change the parameter value. 107 virtual status_t setParameters(const String8& keyValuePairs) = 0; 108 virtual String8 getParameters(const String8& keys) = 0; 109 110 // return the number of audio frames written by the audio dsp to DAC since 111 // the output has exited standby 112 virtual status_t getRenderPosition(uint32_t *dspFrames) = 0; 113 114 /** 115 * get the local time at which the next write to the audio driver will be 116 * presented 117 */ 118 virtual status_t getNextWriteTimestamp(int64_t *timestamp); 119 120 }; 121 122 /** 123 * AudioStreamIn is the abstraction interface for the audio input hardware. 124 * 125 * It defines the various properties of the audio hardware input driver. 126 */ 127 class AudioStreamIn { 128 public: 129 virtual ~AudioStreamIn() = 0; 130 131 /** return audio sampling rate in hz - eg. 44100 */ 132 virtual uint32_t sampleRate() const = 0; 133 134 /** return the input buffer size allowed by audio driver */ 135 virtual size_t bufferSize() const = 0; 136 137 /** return input channel mask */ 138 virtual uint32_t channels() const = 0; 139 140 /** 141 * return audio format in 8bit or 16bit PCM format - 142 * eg. AudioSystem:PCM_16_BIT 143 */ 144 virtual int format() const = 0; 145 146 /** 147 * return the frame size (number of bytes per sample). 148 */ 149 uint32_t frameSize() const { return audio_channel_count_from_in_mask(channels())* 150 ((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 151 152 /** set the input gain for the audio driver. This method is for 153 * for future use */ 154 virtual status_t setGain(float gain) = 0; 155 156 /** read audio buffer in from audio driver */ 157 virtual ssize_t read(void* buffer, ssize_t bytes) = 0; 158 159 /** dump the state of the audio input device */ 160 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 161 162 /** 163 * Put the audio hardware input into standby mode. Returns 164 * status based on include/utils/Errors.h 165 */ 166 virtual status_t standby() = 0; 167 168 // set/get audio input parameters. The function accepts a list of parameters 169 // key value pairs in the form: key1=value1;key2=value2;... 170 // Some keys are reserved for standard parameters (See AudioParameter class). 171 // If the implementation does not accept a parameter change while the output is 172 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 173 // The audio flinger will put the input in standby and then change the parameter value. 174 virtual status_t setParameters(const String8& keyValuePairs) = 0; 175 virtual String8 getParameters(const String8& keys) = 0; 176 177 178 // Return the number of input frames lost in the audio driver since the last call of this function. 179 // Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call. 180 // Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers. 181 // Unit: the number of input audio frames 182 virtual unsigned int getInputFramesLost() const = 0; 183 184 virtual status_t addAudioEffect(effect_handle_t effect) = 0; 185 virtual status_t removeAudioEffect(effect_handle_t effect) = 0; 186 }; 187 188 /** 189 * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer. 190 * 191 * The interface supports setting and getting parameters, selecting audio routing 192 * paths, and defining input and output streams. 193 * 194 * AudioFlinger initializes the audio hardware and immediately opens an output stream. 195 * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset. 196 * 197 * The audio input stream is initialized when AudioFlinger is called to carry out 198 * a record operation. 199 */ 200 class AudioHardwareInterface 201 { 202 public: 203 virtual ~AudioHardwareInterface() {} 204 205 /** 206 * check to see if the audio hardware interface has been initialized. 207 * return status based on values defined in include/utils/Errors.h 208 */ 209 virtual status_t initCheck() = 0; 210 211 /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */ 212 virtual status_t setVoiceVolume(float volume) = 0; 213 214 /** 215 * set the audio volume for all audio activities other than voice call. 216 * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned, 217 * the software mixer will emulate this capability. 218 */ 219 virtual status_t setMasterVolume(float volume) = 0; 220 221 /** 222 * Get the current master volume value for the HAL, if the HAL supports 223 * master volume control. AudioFlinger will query this value from the 224 * primary audio HAL when the service starts and use the value for setting 225 * the initial master volume across all HALs. 226 */ 227 virtual status_t getMasterVolume(float *volume) = 0; 228 229 /** 230 * setMode is called when the audio mode changes. NORMAL mode is for 231 * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL 232 * when a call is in progress. 233 */ 234 virtual status_t setMode(int mode) = 0; 235 236 // mic mute 237 virtual status_t setMicMute(bool state) = 0; 238 virtual status_t getMicMute(bool* state) = 0; 239 240 // set/get global audio parameters 241 virtual status_t setParameters(const String8& keyValuePairs) = 0; 242 virtual String8 getParameters(const String8& keys) = 0; 243 244 // Returns audio input buffer size according to parameters passed or 0 if one of the 245 // parameters is not supported 246 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; 247 248 /** This method creates and opens the audio hardware output stream */ 249 virtual AudioStreamOut* openOutputStream( 250 uint32_t devices, 251 int *format=0, 252 uint32_t *channels=0, 253 uint32_t *sampleRate=0, 254 status_t *status=0) = 0; 255 virtual AudioStreamOut* openOutputStreamWithFlags( 256 uint32_t devices, 257 audio_output_flags_t flags=(audio_output_flags_t)0, 258 int *format=0, 259 uint32_t *channels=0, 260 uint32_t *sampleRate=0, 261 status_t *status=0) = 0; 262 virtual void closeOutputStream(AudioStreamOut* out) = 0; 263 264 /** This method creates and opens the audio hardware input stream */ 265 virtual AudioStreamIn* openInputStream( 266 uint32_t devices, 267 int *format, 268 uint32_t *channels, 269 uint32_t *sampleRate, 270 status_t *status, 271 AudioSystem::audio_in_acoustics acoustics) = 0; 272 virtual void closeInputStream(AudioStreamIn* in) = 0; 273 274 /**This method dumps the state of the audio hardware */ 275 virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; 276 277 static AudioHardwareInterface* create(); 278 279 protected: 280 281 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 282 }; 283 284 // ---------------------------------------------------------------------------- 285 286 extern "C" AudioHardwareInterface* createAudioHardware(void); 287 288 }; // namespace android 289 290 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H 291