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      1 #ifndef foopulseaudiohfoo
      2 #define foopulseaudiohfoo
      3 
      4 /***
      5   This file is part of PulseAudio.
      6 
      7   Copyright 2004-2006 Lennart Poettering
      8   Copyright 2006 Pierre Ossman <ossman (at) cendio.se> for Cendio AB
      9 
     10   PulseAudio is free software; you can redistribute it and/or modify
     11   it under the terms of the GNU Lesser General Public License as
     12   published by the Free Software Foundation; either version 2.1 of the
     13   License, or (at your option) any later version.
     14 
     15   PulseAudio is distributed in the hope that it will be useful, but
     16   WITHOUT ANY WARRANTY; without even the implied warranty of
     17   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
     18   Lesser General Public License for more details.
     19 
     20   You should have received a copy of the GNU Lesser General Public
     21   License along with PulseAudio; if not, write to the Free Software
     22   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
     23   USA.
     24 ***/
     25 
     26 #include <pulse/mainloop-api.h>
     27 #include <pulse/sample.h>
     28 #include <pulse/def.h>
     29 #include <pulse/context.h>
     30 #include <pulse/stream.h>
     31 #include <pulse/introspect.h>
     32 #include <pulse/subscribe.h>
     33 #include <pulse/scache.h>
     34 #include <pulse/version.h>
     35 #include <pulse/error.h>
     36 #include <pulse/operation.h>
     37 #include <pulse/channelmap.h>
     38 #include <pulse/volume.h>
     39 #include <pulse/xmalloc.h>
     40 #include <pulse/utf8.h>
     41 #include <pulse/thread-mainloop.h>
     42 #include <pulse/mainloop.h>
     43 #include <pulse/mainloop-signal.h>
     44 #include <pulse/util.h>
     45 #include <pulse/timeval.h>
     46 #include <pulse/proplist.h>
     47 #include <pulse/rtclock.h>
     48 
     49 /** \file
     50  * Include all libpulse header files at once. The following files are
     51  * included: \ref mainloop-api.h, \ref sample.h, \ref def.h, \ref
     52  * context.h, \ref stream.h, \ref introspect.h, \ref subscribe.h, \ref
     53  * scache.h, \ref version.h, \ref error.h, \ref channelmap.h, \ref
     54  * operation.h,\ref volume.h, \ref xmalloc.h, \ref utf8.h, \ref
     55  * thread-mainloop.h, \ref mainloop.h, \ref util.h, \ref proplist.h,
     56  * \ref timeval.h, \ref rtclock.h and \ref mainloop-signal.h at
     57  * once */
     58 
     59 /** \mainpage
     60  *
     61  * \section intro_sec Introduction
     62  *
     63  * This document describes the client API for the PulseAudio sound
     64  * server. The API comes in two flavours to accommodate different styles
     65  * of applications and different needs in complexity:
     66  *
     67  * \li The complete but somewhat complicated to use asynchronous API
     68  * \li The simplified, easy to use, but limited synchronous API
     69  *
     70  * All strings in PulseAudio are in the UTF-8 encoding, regardless of current
     71  * locale. Some functions will filter invalid sequences from the string, some
     72  * will simply fail. To ensure reliable behaviour, make sure everything you
     73  * pass to the API is already in UTF-8.
     74 
     75  * \section simple_sec Simple API
     76  *
     77  * Use this if you develop your program in synchronous style and just
     78  * need a way to play or record data on the sound server. See
     79  * \subpage simple for more details.
     80  *
     81  * \section async_sec Asynchronous API
     82  *
     83  * Use this if you develop your programs in asynchronous, event loop
     84  * based style or if you want to use the advanced features of the
     85  * PulseAudio API. A guide can be found in \subpage async.
     86  *
     87  * By using the built-in threaded main loop, it is possible to acheive a
     88  * pseudo-synchronous API, which can be useful in synchronous applications
     89  * where the simple API is insufficient. See the \ref async page for
     90  * details.
     91  *
     92  * \section thread_sec Threads
     93  *
     94  * The PulseAudio client libraries are not designed to be directly
     95  * thread-safe. They are however designed to be reentrant and
     96  * threads-aware.
     97  *
     98  * To use the libraries in a threaded environment, you must assure that
     99  * all objects are only used in one thread at a time. Normally, this means
    100  * that all objects belonging to a single context must be accessed from the
    101  * same thread.
    102  *
    103  * The included main loop implementation is also not thread safe. Take care
    104  * to make sure event objects are not manipulated when any other code is
    105  * using the main loop.
    106  *
    107  * \section pkgconfig pkg-config
    108  *
    109  * The PulseAudio libraries provide pkg-config snippets for the different
    110  * modules:
    111  *
    112  * \li libpulse - The asynchronous API and the internal main loop implementation.
    113  * \li libpulse-mainloop-glib - GLIB 2.x main loop bindings.
    114  * \li libpulse-simple - The simple PulseAudio API.
    115  */
    116 
    117 #endif
    118