1 //===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file exposes a function named BuildMI, which is useful for dramatically 11 // simplifying how MachineInstr's are created. It allows use of code like this: 12 // 13 // M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2); 14 // 15 //===----------------------------------------------------------------------===// 16 17 #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H 18 #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H 19 20 #include "llvm/CodeGen/MachineFunction.h" 21 #include "llvm/CodeGen/MachineInstrBundle.h" 22 #include "llvm/Support/ErrorHandling.h" 23 24 namespace llvm { 25 26 class MCInstrDesc; 27 class MDNode; 28 29 namespace RegState { 30 enum { 31 Define = 0x2, 32 Implicit = 0x4, 33 Kill = 0x8, 34 Dead = 0x10, 35 Undef = 0x20, 36 EarlyClobber = 0x40, 37 Debug = 0x80, 38 InternalRead = 0x100, 39 DefineNoRead = Define | Undef, 40 ImplicitDefine = Implicit | Define, 41 ImplicitKill = Implicit | Kill 42 }; 43 } 44 45 class MachineInstrBuilder { 46 MachineFunction *MF; 47 MachineInstr *MI; 48 public: 49 MachineInstrBuilder() : MF(nullptr), MI(nullptr) {} 50 51 /// Create a MachineInstrBuilder for manipulating an existing instruction. 52 /// F must be the machine function that was used to allocate I. 53 MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {} 54 55 /// Allow automatic conversion to the machine instruction we are working on. 56 /// 57 operator MachineInstr*() const { return MI; } 58 MachineInstr *operator->() const { return MI; } 59 operator MachineBasicBlock::iterator() const { return MI; } 60 61 /// addReg - Add a new virtual register operand... 62 /// 63 const 64 MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0, 65 unsigned SubReg = 0) const { 66 assert((flags & 0x1) == 0 && 67 "Passing in 'true' to addReg is forbidden! Use enums instead."); 68 MI->addOperand(*MF, MachineOperand::CreateReg(RegNo, 69 flags & RegState::Define, 70 flags & RegState::Implicit, 71 flags & RegState::Kill, 72 flags & RegState::Dead, 73 flags & RegState::Undef, 74 flags & RegState::EarlyClobber, 75 SubReg, 76 flags & RegState::Debug, 77 flags & RegState::InternalRead)); 78 return *this; 79 } 80 81 /// addImm - Add a new immediate operand. 82 /// 83 const MachineInstrBuilder &addImm(int64_t Val) const { 84 MI->addOperand(*MF, MachineOperand::CreateImm(Val)); 85 return *this; 86 } 87 88 const MachineInstrBuilder &addCImm(const ConstantInt *Val) const { 89 MI->addOperand(*MF, MachineOperand::CreateCImm(Val)); 90 return *this; 91 } 92 93 const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const { 94 MI->addOperand(*MF, MachineOperand::CreateFPImm(Val)); 95 return *this; 96 } 97 98 const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB, 99 unsigned char TargetFlags = 0) const { 100 MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags)); 101 return *this; 102 } 103 104 const MachineInstrBuilder &addFrameIndex(int Idx) const { 105 MI->addOperand(*MF, MachineOperand::CreateFI(Idx)); 106 return *this; 107 } 108 109 const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx, 110 int Offset = 0, 111 unsigned char TargetFlags = 0) const { 112 MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags)); 113 return *this; 114 } 115 116 const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0, 117 unsigned char TargetFlags = 0) const { 118 MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset, 119 TargetFlags)); 120 return *this; 121 } 122 123 const MachineInstrBuilder &addJumpTableIndex(unsigned Idx, 124 unsigned char TargetFlags = 0) const { 125 MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags)); 126 return *this; 127 } 128 129 const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV, 130 int64_t Offset = 0, 131 unsigned char TargetFlags = 0) const { 132 MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags)); 133 return *this; 134 } 135 136 const MachineInstrBuilder &addExternalSymbol(const char *FnName, 137 unsigned char TargetFlags = 0) const { 138 MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags)); 139 return *this; 140 } 141 142 const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA, 143 int64_t Offset = 0, 144 unsigned char TargetFlags = 0) const { 145 MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags)); 146 return *this; 147 } 148 149 const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const { 150 MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask)); 151 return *this; 152 } 153 154 const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const { 155 MI->addMemOperand(*MF, MMO); 156 return *this; 157 } 158 159 const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b, 160 MachineInstr::mmo_iterator e) const { 161 MI->setMemRefs(b, e); 162 return *this; 163 } 164 165 166 const MachineInstrBuilder &addOperand(const MachineOperand &MO) const { 167 MI->addOperand(*MF, MO); 168 return *this; 169 } 170 171 const MachineInstrBuilder &addMetadata(const MDNode *MD) const { 172 MI->addOperand(*MF, MachineOperand::CreateMetadata(MD)); 173 return *this; 174 } 175 176 const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const { 177 MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex)); 178 return *this; 179 } 180 181 const MachineInstrBuilder &addSym(MCSymbol *Sym) const { 182 MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym)); 183 return *this; 184 } 185 186 const MachineInstrBuilder &setMIFlags(unsigned Flags) const { 187 MI->setFlags(Flags); 188 return *this; 189 } 190 191 const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const { 192 MI->setFlag(Flag); 193 return *this; 194 } 195 196 // Add a displacement from an existing MachineOperand with an added offset. 197 const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off, 198 unsigned char TargetFlags = 0) const { 199 switch (Disp.getType()) { 200 default: 201 llvm_unreachable("Unhandled operand type in addDisp()"); 202 case MachineOperand::MO_Immediate: 203 return addImm(Disp.getImm() + off); 204 case MachineOperand::MO_GlobalAddress: { 205 // If caller specifies new TargetFlags then use it, otherwise the 206 // default behavior is to copy the target flags from the existing 207 // MachineOperand. This means if the caller wants to clear the 208 // target flags it needs to do so explicitly. 209 if (TargetFlags) 210 return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, 211 TargetFlags); 212 return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, 213 Disp.getTargetFlags()); 214 } 215 } 216 } 217 218 /// Copy all the implicit operands from OtherMI onto this one. 219 const MachineInstrBuilder ©ImplicitOps(const MachineInstr *OtherMI) { 220 MI->copyImplicitOps(*MF, OtherMI); 221 return *this; 222 } 223 }; 224 225 /// BuildMI - Builder interface. Specify how to create the initial instruction 226 /// itself. 227 /// 228 inline MachineInstrBuilder BuildMI(MachineFunction &MF, 229 DebugLoc DL, 230 const MCInstrDesc &MCID) { 231 return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)); 232 } 233 234 /// BuildMI - This version of the builder sets up the first operand as a 235 /// destination virtual register. 236 /// 237 inline MachineInstrBuilder BuildMI(MachineFunction &MF, 238 DebugLoc DL, 239 const MCInstrDesc &MCID, 240 unsigned DestReg) { 241 return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)) 242 .addReg(DestReg, RegState::Define); 243 } 244 245 /// BuildMI - This version of the builder inserts the newly-built 246 /// instruction before the given position in the given MachineBasicBlock, and 247 /// sets up the first operand as a destination virtual register. 248 /// 249 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 250 MachineBasicBlock::iterator I, 251 DebugLoc DL, 252 const MCInstrDesc &MCID, 253 unsigned DestReg) { 254 MachineFunction &MF = *BB.getParent(); 255 MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); 256 BB.insert(I, MI); 257 return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); 258 } 259 260 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 261 MachineBasicBlock::instr_iterator I, 262 DebugLoc DL, 263 const MCInstrDesc &MCID, 264 unsigned DestReg) { 265 MachineFunction &MF = *BB.getParent(); 266 MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); 267 BB.insert(I, MI); 268 return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); 269 } 270 271 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 272 MachineInstr *I, 273 DebugLoc DL, 274 const MCInstrDesc &MCID, 275 unsigned DestReg) { 276 if (I->isInsideBundle()) { 277 MachineBasicBlock::instr_iterator MII = I; 278 return BuildMI(BB, MII, DL, MCID, DestReg); 279 } 280 281 MachineBasicBlock::iterator MII = I; 282 return BuildMI(BB, MII, DL, MCID, DestReg); 283 } 284 285 /// BuildMI - This version of the builder inserts the newly-built 286 /// instruction before the given position in the given MachineBasicBlock, and 287 /// does NOT take a destination register. 288 /// 289 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 290 MachineBasicBlock::iterator I, 291 DebugLoc DL, 292 const MCInstrDesc &MCID) { 293 MachineFunction &MF = *BB.getParent(); 294 MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); 295 BB.insert(I, MI); 296 return MachineInstrBuilder(MF, MI); 297 } 298 299 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 300 MachineBasicBlock::instr_iterator I, 301 DebugLoc DL, 302 const MCInstrDesc &MCID) { 303 MachineFunction &MF = *BB.getParent(); 304 MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); 305 BB.insert(I, MI); 306 return MachineInstrBuilder(MF, MI); 307 } 308 309 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 310 MachineInstr *I, 311 DebugLoc DL, 312 const MCInstrDesc &MCID) { 313 if (I->isInsideBundle()) { 314 MachineBasicBlock::instr_iterator MII = I; 315 return BuildMI(BB, MII, DL, MCID); 316 } 317 318 MachineBasicBlock::iterator MII = I; 319 return BuildMI(BB, MII, DL, MCID); 320 } 321 322 /// BuildMI - This version of the builder inserts the newly-built 323 /// instruction at the end of the given MachineBasicBlock, and does NOT take a 324 /// destination register. 325 /// 326 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, 327 DebugLoc DL, 328 const MCInstrDesc &MCID) { 329 return BuildMI(*BB, BB->end(), DL, MCID); 330 } 331 332 /// BuildMI - This version of the builder inserts the newly-built 333 /// instruction at the end of the given MachineBasicBlock, and sets up the first 334 /// operand as a destination virtual register. 335 /// 336 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, 337 DebugLoc DL, 338 const MCInstrDesc &MCID, 339 unsigned DestReg) { 340 return BuildMI(*BB, BB->end(), DL, MCID, DestReg); 341 } 342 343 /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic 344 /// for either a value in a register or a register-indirect+offset 345 /// address. The convention is that a DBG_VALUE is indirect iff the 346 /// second operand is an immediate. 347 /// 348 inline MachineInstrBuilder BuildMI(MachineFunction &MF, 349 DebugLoc DL, 350 const MCInstrDesc &MCID, 351 bool IsIndirect, 352 unsigned Reg, 353 unsigned Offset, 354 const MDNode *MD) { 355 if (IsIndirect) 356 return BuildMI(MF, DL, MCID) 357 .addReg(Reg, RegState::Debug) 358 .addImm(Offset) 359 .addMetadata(MD); 360 else { 361 assert(Offset == 0 && "A direct address cannot have an offset."); 362 return BuildMI(MF, DL, MCID) 363 .addReg(Reg, RegState::Debug) 364 .addReg(0U, RegState::Debug) 365 .addMetadata(MD); 366 } 367 } 368 369 /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic 370 /// for either a value in a register or a register-indirect+offset 371 /// address and inserts it at position I. 372 /// 373 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 374 MachineBasicBlock::iterator I, 375 DebugLoc DL, 376 const MCInstrDesc &MCID, 377 bool IsIndirect, 378 unsigned Reg, 379 unsigned Offset, 380 const MDNode *MD) { 381 MachineFunction &MF = *BB.getParent(); 382 MachineInstr *MI = BuildMI(MF, DL, MCID, IsIndirect, Reg, Offset, MD); 383 BB.insert(I, MI); 384 return MachineInstrBuilder(MF, MI); 385 } 386 387 388 inline unsigned getDefRegState(bool B) { 389 return B ? RegState::Define : 0; 390 } 391 inline unsigned getImplRegState(bool B) { 392 return B ? RegState::Implicit : 0; 393 } 394 inline unsigned getKillRegState(bool B) { 395 return B ? RegState::Kill : 0; 396 } 397 inline unsigned getDeadRegState(bool B) { 398 return B ? RegState::Dead : 0; 399 } 400 inline unsigned getUndefRegState(bool B) { 401 return B ? RegState::Undef : 0; 402 } 403 inline unsigned getInternalReadRegState(bool B) { 404 return B ? RegState::InternalRead : 0; 405 } 406 inline unsigned getDebugRegState(bool B) { 407 return B ? RegState::Debug : 0; 408 } 409 410 411 /// Helper class for constructing bundles of MachineInstrs. 412 /// 413 /// MIBundleBuilder can create a bundle from scratch by inserting new 414 /// MachineInstrs one at a time, or it can create a bundle from a sequence of 415 /// existing MachineInstrs in a basic block. 416 class MIBundleBuilder { 417 MachineBasicBlock &MBB; 418 MachineBasicBlock::instr_iterator Begin; 419 MachineBasicBlock::instr_iterator End; 420 421 public: 422 /// Create an MIBundleBuilder that inserts instructions into a new bundle in 423 /// BB above the bundle or instruction at Pos. 424 MIBundleBuilder(MachineBasicBlock &BB, 425 MachineBasicBlock::iterator Pos) 426 : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {} 427 428 /// Create a bundle from the sequence of instructions between B and E. 429 MIBundleBuilder(MachineBasicBlock &BB, 430 MachineBasicBlock::iterator B, 431 MachineBasicBlock::iterator E) 432 : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) { 433 assert(B != E && "No instructions to bundle"); 434 ++B; 435 while (B != E) { 436 MachineInstr *MI = B; 437 ++B; 438 MI->bundleWithPred(); 439 } 440 } 441 442 /// Create an MIBundleBuilder representing an existing instruction or bundle 443 /// that has MI as its head. 444 explicit MIBundleBuilder(MachineInstr *MI) 445 : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {} 446 447 /// Return a reference to the basic block containing this bundle. 448 MachineBasicBlock &getMBB() const { return MBB; } 449 450 /// Return true if no instructions have been inserted in this bundle yet. 451 /// Empty bundles aren't representable in a MachineBasicBlock. 452 bool empty() const { return Begin == End; } 453 454 /// Return an iterator to the first bundled instruction. 455 MachineBasicBlock::instr_iterator begin() const { return Begin; } 456 457 /// Return an iterator beyond the last bundled instruction. 458 MachineBasicBlock::instr_iterator end() const { return End; } 459 460 /// Insert MI into this bundle before I which must point to an instruction in 461 /// the bundle, or end(). 462 MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I, 463 MachineInstr *MI) { 464 MBB.insert(I, MI); 465 if (I == Begin) { 466 if (!empty()) 467 MI->bundleWithSucc(); 468 Begin = MI; 469 return *this; 470 } 471 if (I == End) { 472 MI->bundleWithPred(); 473 return *this; 474 } 475 // MI was inserted in the middle of the bundle, so its neighbors' flags are 476 // already fine. Update MI's bundle flags manually. 477 MI->setFlag(MachineInstr::BundledPred); 478 MI->setFlag(MachineInstr::BundledSucc); 479 return *this; 480 } 481 482 /// Insert MI into MBB by prepending it to the instructions in the bundle. 483 /// MI will become the first instruction in the bundle. 484 MIBundleBuilder &prepend(MachineInstr *MI) { 485 return insert(begin(), MI); 486 } 487 488 /// Insert MI into MBB by appending it to the instructions in the bundle. 489 /// MI will become the last instruction in the bundle. 490 MIBundleBuilder &append(MachineInstr *MI) { 491 return insert(end(), MI); 492 } 493 }; 494 495 } // End llvm namespace 496 497 #endif 498