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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 #include "PathOpsTestCommon.h"
      8 #include "SkPathOpsBounds.h"
      9 #include "SkPathOpsCubic.h"
     10 #include "SkPathOpsLine.h"
     11 #include "SkPathOpsQuad.h"
     12 #include "SkPathOpsTriangle.h"
     13 
     14 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) {
     15     SkTArray<double, true> ts;
     16     cubic.toQuadraticTs(precision, &ts);
     17     if (ts.count() <= 0) {
     18         SkDQuad quad = cubic.toQuad();
     19         quads.push_back(quad);
     20         return;
     21     }
     22     double tStart = 0;
     23     for (int i1 = 0; i1 <= ts.count(); ++i1) {
     24         const double tEnd = i1 < ts.count() ? ts[i1] : 1;
     25         SkDCubic part = cubic.subDivide(tStart, tEnd);
     26         SkDQuad quad = part.toQuad();
     27         quads.push_back(quad);
     28         tStart = tEnd;
     29     }
     30 }
     31 
     32 void CubicPathToQuads(const SkPath& cubicPath, SkPath* quadPath) {
     33     quadPath->reset();
     34     SkDCubic cubic;
     35     SkTArray<SkDQuad, true> quads;
     36     SkPath::RawIter iter(cubicPath);
     37     uint8_t verb;
     38     SkPoint pts[4];
     39     while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
     40         switch (verb) {
     41             case SkPath::kMove_Verb:
     42                 quadPath->moveTo(pts[0].fX, pts[0].fY);
     43                 continue;
     44             case SkPath::kLine_Verb:
     45                 quadPath->lineTo(pts[1].fX, pts[1].fY);
     46                 break;
     47             case SkPath::kQuad_Verb:
     48                 quadPath->quadTo(pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
     49                 break;
     50             case SkPath::kCubic_Verb:
     51                 quads.reset();
     52                 cubic.set(pts);
     53                 CubicToQuads(cubic, cubic.calcPrecision(), quads);
     54                 for (int index = 0; index < quads.count(); ++index) {
     55                     SkPoint qPts[2] = {
     56                         quads[index][1].asSkPoint(),
     57                         quads[index][2].asSkPoint()
     58                     };
     59                     quadPath->quadTo(qPts[0].fX, qPts[0].fY, qPts[1].fX, qPts[1].fY);
     60                 }
     61                 break;
     62             case SkPath::kClose_Verb:
     63                  quadPath->close();
     64                 break;
     65             default:
     66                 SkDEBUGFAIL("bad verb");
     67                 return;
     68         }
     69     }
     70 }
     71 
     72 void CubicPathToSimple(const SkPath& cubicPath, SkPath* simplePath) {
     73     simplePath->reset();
     74     SkDCubic cubic;
     75     SkPath::RawIter iter(cubicPath);
     76     uint8_t verb;
     77     SkPoint pts[4];
     78     while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
     79         switch (verb) {
     80             case SkPath::kMove_Verb:
     81                 simplePath->moveTo(pts[0].fX, pts[0].fY);
     82                 continue;
     83             case SkPath::kLine_Verb:
     84                 simplePath->lineTo(pts[1].fX, pts[1].fY);
     85                 break;
     86             case SkPath::kQuad_Verb:
     87                 simplePath->quadTo(pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
     88                 break;
     89             case SkPath::kCubic_Verb: {
     90                 cubic.set(pts);
     91                 double tInflects[2];
     92                 int inflections = cubic.findInflections(tInflects);
     93                 if (inflections > 1 && tInflects[0] > tInflects[1]) {
     94                     SkTSwap(tInflects[0], tInflects[1]);
     95                 }
     96                 double lo = 0;
     97                 for (int index = 0; index <= inflections; ++index) {
     98                     double hi = index < inflections ? tInflects[index] : 1;
     99                     SkDCubic part = cubic.subDivide(lo, hi);
    100                     SkPoint cPts[3];
    101                     cPts[0] = part[1].asSkPoint();
    102                     cPts[1] = part[2].asSkPoint();
    103                     cPts[2] = part[3].asSkPoint();
    104                     simplePath->cubicTo(cPts[0].fX, cPts[0].fY, cPts[1].fX, cPts[1].fY,
    105                             cPts[2].fX, cPts[2].fY);
    106                     lo = hi;
    107                 }
    108                 break;
    109             }
    110             case SkPath::kClose_Verb:
    111                  simplePath->close();
    112                 break;
    113             default:
    114                 SkDEBUGFAIL("bad verb");
    115                 return;
    116         }
    117     }
    118 }
    119 
    120 static bool SkDoubleIsNaN(double x) {
    121     return x != x;
    122 }
    123 
    124 bool ValidBounds(const SkPathOpsBounds& bounds) {
    125     if (SkScalarIsNaN(bounds.fLeft)) {
    126         return false;
    127     }
    128     if (SkScalarIsNaN(bounds.fTop)) {
    129         return false;
    130     }
    131     if (SkScalarIsNaN(bounds.fRight)) {
    132         return false;
    133     }
    134     return !SkScalarIsNaN(bounds.fBottom);
    135 }
    136 
    137 bool ValidCubic(const SkDCubic& cubic) {
    138     for (int index = 0; index < 4; ++index) {
    139         if (!ValidPoint(cubic[index])) {
    140             return false;
    141         }
    142     }
    143     return true;
    144 }
    145 
    146 bool ValidLine(const SkDLine& line) {
    147     for (int index = 0; index < 2; ++index) {
    148         if (!ValidPoint(line[index])) {
    149             return false;
    150         }
    151     }
    152     return true;
    153 }
    154 
    155 bool ValidPoint(const SkDPoint& pt) {
    156     if (SkDoubleIsNaN(pt.fX)) {
    157         return false;
    158     }
    159     return !SkDoubleIsNaN(pt.fY);
    160 }
    161 
    162 bool ValidPoints(const SkPoint* pts, int count) {
    163     for (int index = 0; index < count; ++index) {
    164         if (SkScalarIsNaN(pts[index].fX)) {
    165             return false;
    166         }
    167         if (SkScalarIsNaN(pts[index].fY)) {
    168             return false;
    169         }
    170     }
    171     return true;
    172 }
    173 
    174 bool ValidQuad(const SkDQuad& quad) {
    175     for (int index = 0; index < 3; ++index) {
    176         if (!ValidPoint(quad[index])) {
    177             return false;
    178         }
    179     }
    180     return true;
    181 }
    182 
    183 bool ValidTriangle(const SkDTriangle& triangle) {
    184     for (int index = 0; index < 3; ++index) {
    185         if (!ValidPoint(triangle.fPts[index])) {
    186             return false;
    187         }
    188     }
    189     return true;
    190 }
    191 
    192 bool ValidVector(const SkDVector& v) {
    193     if (SkDoubleIsNaN(v.fX)) {
    194         return false;
    195     }
    196     return !SkDoubleIsNaN(v.fY);
    197 }
    198