/external/eigen/demos/opengl/ |
trackball.cpp | 24 Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized(); local 30 mpCamera->rotateAroundTarget(Quaternionf(AngleAxisf(angle, axis))); 32 mpCamera->localRotate(Quaternionf(AngleAxisf(-angle, axis)));
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/external/apache-xml/src/main/java/org/apache/xpath/axes/ |
WalkingIteratorSorted.java | 23 import org.apache.xml.dtm.Axis; 104 int axis = walker.getAxis(); local 108 boolean isSimpleDownAxis = ((axis == Axis.CHILD) 109 || (axis == Axis.SELF) 110 || (axis == Axis.ROOT)); 113 if(isSimpleDownAxis || (axis == -1)) 120 if(walker.isDocOrdered() && (axis == Axis.DESCENDANT || [all...] |
AxesWalker.java | 50 public AxesWalker(LocPathIterator locPathIterator, int axis) 53 m_axis = axis; 205 int axis = getAxis(); local 206 int bit = WalkerFactory.getAnalysisBitFromAxes(axis); 501 * Returns the axis being iterated, if it is known. 503 * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple 585 /** The traversal axis from where the nodes will be filtered. */ 588 /** The DTM inner traversal class, that corresponds to the super axis. */
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/external/apache-xml/src/main/java/org/apache/xpath/patterns/ |
ContextMatchStepPattern.java | 23 import org.apache.xml.dtm.Axis; 41 public ContextMatchStepPattern(int axis, int paxis) 43 super(DTMFilter.SHOW_ALL, axis, paxis); 99 int axis = m_axis; local 101 boolean needToTraverseAttrs = WalkerFactory.isDownwardAxisOfMany(axis); 105 if((Axis.PRECEDING == axis) && iterRootIsAttr) 107 axis = Axis.PRECEDINGANDANCESTOR; 110 traverser = dtm.getAxisTraverser(axis); [all...] |
/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/input/ |
GamepadDevice.java | 30 // All axis values must be linearly normalized to the range [-1.0 .. 1.0]. 40 // pass the raw Button and raw Axis values. 55 // Get axis ids and initialize axes values. 61 int axis = range.getAxis(); local 62 assert axis < 256; 63 mAxes[i++] = axis; 151 int axis = mAxes[i]; 152 mRawAxes[axis] = event.getAxisValue(axis);
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/external/chromium_org/cc/animation/ |
transform_operation.h | 52 } axis; member in struct:cc::TransformOperation::__anon7261::__anon7265
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
HTMLTableCellElement.cpp | 147 const AtomicString& HTMLTableCellElement::axis() const function in class:blink::HTMLTableCellElement
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/external/chromium_org/third_party/WebKit/Source/core/xml/ |
XPathParser.h | 49 Step::Axis axis; member in struct:blink::XPath::Token 55 Token(int t, Step::Axis v): type(t), axis(v) { }
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XPathParser.cpp | 49 typedef HashMap<String, Step::Axis> AxisNamesMap; 72 Step::Axis axis; member in struct:AxisName 90 axisNames.set(axisNameList[i].name, axisNameList[i].axis); 93 static bool isAxisName(const String& name, Step::Axis& type) 347 // Any chance it's an axis name? 351 // It might be an axis name. 352 Step::Axis axis; local 353 if (isAxisName(name, axis)) [all...] |
XPathStep.h | 45 enum Axis { 96 Step(Axis, const NodeTest&); 97 Step(Axis, const NodeTest&, WillBeHeapVector<OwnPtrWillBeMember<Predicate> >&); 105 Axis axis() const { return m_axis; } function in class:blink::XPath::FINAL 117 Axis m_axis;
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
RotateTransformOperation.cpp | 34 FloatPoint3D RotateTransformOperation::axis() const function in class:blink::RotateTransformOperation 39 bool RotateTransformOperation::shareSameAxis(const RotateTransformOperation* from, const RotateTransformOperation* to, FloatPoint3D* axis, double* fromAngle, double* toAngle) 41 *axis = FloatPoint3D(0, 0, 1); 48 bool fromZero = !from || from->axis().isZero(); 49 bool toZero = !to || to->axis().isZero(); 55 *axis = to->axis(); 61 *axis = from->axis(); 66 FloatPoint3D fromAxis = from->axis(); 105 FloatPoint3D axis; local [all...] |
TransformOperations.cpp | 138 FloatPoint3D axis(fromTransform.axis()); 142 if (axis.dot(toTransform.axis()) < 0) 177 FloatPoint3D normal = axis; 234 rotation.rotate3d(axis.x(), axis.y(), axis.z(), rad2deg(radians)); 314 if (fromRotation->axis().isZero()) 320 if (toRotation->axis().isZero() 326 FloatPoint3D axis; local [all...] |
/external/chromium_org/third_party/freetype/include/freetype/ |
ftmm.h | 44 /* setting design axis coordinates. */ 61 /* A simple structure used to model a given axis in design space for */ 67 /* name :: The axis's name. */ 69 /* minimum :: The axis's minimum design coordinate. */ 71 /* maximum :: The axis's maximum design coordinate. */ 101 /* axis :: A table of axis descriptors. */ 107 FT_MM_Axis axis[T1_MAX_MM_AXIS]; member in struct:FT_Multi_Master_ 118 /* A simple structure used to model a given axis in design space for */ 122 /* name :: The axis's name. * 215 FT_Var_Axis* axis; member in struct:FT_MM_Var_ [all...] |
/external/droiddriver/src/com/google/android/droiddriver/scroll/ |
StepBasedScroller.java | 29 import com.google.android.droiddriver.scroll.Direction.Axis; 44 private final Axis axis; field in class:StepBasedScroller 54 * @param axis the axis this scroller can scroll 61 public StepBasedScroller(int maxScrolls, long perScrollTimeoutMillis, Axis axis, 65 this.axis = axis; 72 * perScrollTimeoutMillis, vertical axis, not startFromBegining [all...] |
Direction.java | 53 public Axis axis() { method 54 return Axis.VERTICAL; 64 public Axis axis() { method 65 return Axis.VERTICAL; 75 public Axis axis() { method 76 return Axis.HORIZONTAL; 86 public Axis axis() method 92 public abstract Axis axis(); method in class:Direction.PhysicalDirection [all...] |
/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
AngleAxis.h | 18 * \brief Represents a 3D rotation as a rotation angle around an arbitrary 3D axis 70 /** Constructs and initialize the angle-axis rotation from an \a angle in radian 71 * and an \a axis which must be normalized. */ 73 inline AngleAxis(Scalar angle, const MatrixBase<Derived>& axis) : m_axis(axis), m_angle(angle) {} 74 /** Constructs and initialize the angle-axis rotation from a quaternion \a q. */ 76 /** Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix. */ 83 const Vector3& axis() const { return m_axis; } function in class:Eigen::AngleAxis 84 Vector3& axis() { return m_axis; } function in class:Eigen::AngleAxis 110 /** \returns the inverse rotation, i.e., an angle-axis with opposite rotation angle * [all...] |
/external/freetype/include/ |
ftmm.h | 44 /* setting design axis coordinates. */ 61 /* A simple structure used to model a given axis in design space for */ 67 /* name :: The axis's name. */ 69 /* minimum :: The axis's minimum design coordinate. */ 71 /* maximum :: The axis's maximum design coordinate. */ 101 /* axis :: A table of axis descriptors. */ 107 FT_MM_Axis axis[T1_MAX_MM_AXIS]; member in struct:FT_Multi_Master_ 118 /* A simple structure used to model a given axis in design space for */ 122 /* name :: The axis's name. * 215 FT_Var_Axis* axis; member in struct:FT_MM_Var_ [all...] |
/external/chromium_org/third_party/freetype/src/autofit/ |
afcjk.h | 101 AF_CJKAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_CJKMetricsRec_
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afwarp.c | 168 AF_AxisHints axis; local 199 axis = &hints->axis[dim]; 200 segments = axis->segments; 201 num_segments = axis->num_segments;
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aflatin.h | 121 AF_LatinAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_LatinMetricsRec_
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afloader.c | 194 AF_AxisHints axis = &hints->axis[AF_DIMENSION_HORZ]; local 195 AF_Edge edge1 = axis->edges; /* leftmost edge */ 197 axis->num_edges - 1; /* rightmost edge */ 200 if ( axis->num_edges > 1 && AF_HINTS_DO_ADVANCE( hints ) )
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/external/eigen/Eigen/src/Geometry/ |
AngleAxis.h | 19 * \brief Represents a 3D rotation as a rotation angle around an arbitrary 3D axis 23 * \warning When setting up an AngleAxis object, the axis vector \b must \b be \b normalized. 73 /** Constructs and initialize the angle-axis rotation from an \a angle in radian 74 * and an \a axis which \b must \b be \b normalized. 76 * \warning If the \a axis vector is not normalized, then the angle-axis object 79 inline AngleAxis(const Scalar& angle, const MatrixBase<Derived>& axis) : m_axis(axis), m_angle(angle) {} 80 /** Constructs and initialize the angle-axis rotation from a quaternion \a q. */ 82 /** Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix. * 89 const Vector3& axis() const { return m_axis; } function in class:Eigen::AngleAxis 90 Vector3& axis() { return m_axis; } function in class:Eigen::AngleAxis [all...] |
/external/freetype/src/autofit/ |
afcjk.h | 103 AF_CJKAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_CJKMetricsRec_
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afwarp.c | 168 AF_AxisHints axis; local 199 axis = &hints->axis[dim]; 200 segments = axis->segments; 201 num_segments = axis->num_segments;
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/external/chromium_org/content/browser/gamepad/ |
raw_input_data_fetcher_win.cc | 25 0x08, // Multi Axis 292 // Query axis information. 384 // Query axis state. 388 RawGamepadAxis* axis = &gamepad_info->axes[i]; local 392 if (axis->caps.LogicalMin < 0) { 393 status = hidp_get_scaled_usage_value_(HidP_Input, axis->caps.UsagePage, 0, 394 axis->caps.Range.UsageMin, &scaled_axis_value, 399 axis->value = NormalizeAxis(scaled_axis_value, 400 axis->caps.LogicalMin, axis->caps.LogicalMax) [all...] |