1 /* 2 * Copyright (c) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef DrawingBuffer_h 32 #define DrawingBuffer_h 33 34 #include "platform/PlatformExport.h" 35 #include "platform/geometry/IntSize.h" 36 #include "platform/graphics/GraphicsTypes3D.h" 37 #include "platform/graphics/gpu/WebGLImageConversion.h" 38 #include "public/platform/WebExternalTextureLayerClient.h" 39 #include "public/platform/WebExternalTextureMailbox.h" 40 #include "public/platform/WebGraphicsContext3D.h" 41 #include "third_party/khronos/GLES2/gl2.h" 42 #include "third_party/khronos/GLES2/gl2ext.h" 43 #include "third_party/skia/include/core/SkBitmap.h" 44 #include "wtf/Deque.h" 45 #include "wtf/Noncopyable.h" 46 #include "wtf/OwnPtr.h" 47 #include "wtf/PassOwnPtr.h" 48 49 namespace blink { 50 51 class Extensions3DUtil; 52 class ImageBuffer; 53 class WebExternalBitmap; 54 class WebExternalTextureLayer; 55 class WebGraphicsContext3D; 56 class WebLayer; 57 58 // Abstract interface to allow basic context eviction management 59 class PLATFORM_EXPORT ContextEvictionManager : public RefCounted<ContextEvictionManager> { 60 public: 61 virtual ~ContextEvictionManager() {}; 62 63 virtual void forciblyLoseOldestContext(const String& reason) = 0; 64 virtual IntSize oldestContextSize() = 0; 65 }; 66 67 // Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering 68 // results to a WebLayer for compositing. 69 class PLATFORM_EXPORT DrawingBuffer : public RefCounted<DrawingBuffer>, public WebExternalTextureLayerClient { 70 // If we used CHROMIUM_image as the backing storage for our buffers, 71 // we need to know the mapping from texture id to image. 72 struct TextureInfo { 73 Platform3DObject textureId; 74 WGC3Duint imageId; 75 76 TextureInfo() 77 : textureId(0) 78 , imageId(0) 79 { 80 } 81 }; 82 83 struct MailboxInfo : public RefCounted<MailboxInfo> { 84 WebExternalTextureMailbox mailbox; 85 TextureInfo textureInfo; 86 IntSize size; 87 // This keeps the parent drawing buffer alive as long as the compositor is 88 // referring to one of the mailboxes DrawingBuffer produced. The parent drawing buffer is 89 // cleared when the compositor returns the mailbox. See mailboxReleased(). 90 RefPtr<DrawingBuffer> m_parentDrawingBuffer; 91 }; 92 public: 93 enum PreserveDrawingBuffer { 94 Preserve, 95 Discard 96 }; 97 98 static PassRefPtr<DrawingBuffer> create(PassOwnPtr<WebGraphicsContext3D>, const IntSize&, PreserveDrawingBuffer, WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager>); 99 100 virtual ~DrawingBuffer(); 101 102 // Destruction will be completed after all mailboxes are released. 103 void beginDestruction(); 104 105 // Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for 106 // making the context current and setting the clear values and masks. Modifies the framebuffer binding. 107 void clearFramebuffers(GLbitfield clearMask); 108 109 // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget. 110 static IntSize adjustSize(const IntSize& desiredSize, const IntSize& curSize, int maxTextureSize); 111 bool reset(const IntSize&); 112 void bind(); 113 IntSize size() const { return m_size; } 114 115 // Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound. 116 void commit(long x = 0, long y = 0, long width = -1, long height = -1); 117 118 // commit should copy the full multisample buffer, and not respect the 119 // current scissor bounds. Track the state of the scissor test so that it 120 // can be disabled during calls to commit. 121 void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; } 122 123 // The DrawingBuffer needs to track the texture bound to texture unit 0. 124 // The bound texture is tracked to avoid costly queries during rendering. 125 void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; } 126 127 // The DrawingBuffer needs to track the currently bound framebuffer so it 128 // restore the binding when needed. 129 void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; } 130 131 // Track the currently active texture unit. Texture unit 0 is used as host for a scratch 132 // texture. 133 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; } 134 135 bool multisample() const; 136 137 Platform3DObject framebuffer() const; 138 139 void markContentsChanged(); 140 void markLayerComposited(); 141 bool layerComposited() const; 142 void setIsHidden(bool); 143 144 WebLayer* platformLayer(); 145 void paintCompositedResultsToCanvas(ImageBuffer*); 146 147 WebGraphicsContext3D* context(); 148 149 // Returns the actual context attributes for this drawing buffer which may differ from the 150 // requested context attributes due to implementation limits. 151 WebGraphicsContext3D::Attributes getActualAttributes() const { return m_actualAttributes; } 152 153 // WebExternalTextureLayerClient implementation. 154 virtual bool prepareMailbox(WebExternalTextureMailbox*, WebExternalBitmap*) OVERRIDE; 155 virtual void mailboxReleased(const WebExternalTextureMailbox&, bool lostResource = false) OVERRIDE; 156 157 // Destroys the TEXTURE_2D binding for the owned context 158 bool copyToPlatformTexture(WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat, 159 GLenum destType, GLint level, bool premultiplyAlpha, bool flipY, bool fromFrontBuffer = false); 160 161 void setPackAlignment(GLint param); 162 163 void paintRenderingResultsToCanvas(ImageBuffer*); 164 PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&); 165 166 protected: // For unittests 167 DrawingBuffer( 168 PassOwnPtr<WebGraphicsContext3D>, 169 PassOwnPtr<Extensions3DUtil>, 170 bool multisampleExtensionSupported, 171 bool packedDepthStencilExtensionSupported, 172 PreserveDrawingBuffer, 173 WebGraphicsContext3D::Attributes requestedAttributes, 174 PassRefPtr<ContextEvictionManager>); 175 176 bool initialize(const IntSize&); 177 178 private: 179 void mailboxReleasedWithoutRecycling(const WebExternalTextureMailbox&); 180 181 unsigned createColorTexture(); 182 // Create the depth/stencil and multisample buffers, if needed. 183 void createSecondaryBuffers(); 184 bool resizeFramebuffer(const IntSize&); 185 bool resizeMultisampleFramebuffer(const IntSize&); 186 void resizeDepthStencil(const IntSize&); 187 188 // Bind to the m_framebufferBinding if it's not 0. 189 void restoreFramebufferBinding(); 190 191 void clearPlatformLayer(); 192 193 PassRefPtr<MailboxInfo> recycledMailbox(); 194 PassRefPtr<MailboxInfo> createNewMailbox(const TextureInfo&); 195 void deleteMailbox(const WebExternalTextureMailbox&); 196 void freeRecycledMailboxes(); 197 198 // Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated. 199 void setSize(const IntSize& size); 200 201 // Calculates the difference in pixels between the current buffer size and the proposed size. 202 static int pixelDelta(const IntSize& newSize, const IntSize& curSize); 203 204 // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget 205 // Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost 206 IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext); 207 208 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*); 209 210 // This is the order of bytes to use when doing a readback. 211 enum ReadbackOrder { 212 ReadbackRGBA, 213 ReadbackSkia 214 }; 215 216 // Helper function which does a readback from the currently-bound 217 // framebuffer into a buffer of a certain size with 4-byte pixels. 218 void readBackFramebuffer(unsigned char* pixels, int width, int height, ReadbackOrder, WebGLImageConversion::AlphaOp); 219 220 // Helper function to flip a bitmap vertically. 221 void flipVertically(uint8_t* data, int width, int height); 222 223 // Helper to texImage2D with pixel==0 case: pixels are initialized to 0. 224 // By default, alignment is 4, the OpenGL default setting. 225 void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4); 226 // Allocate buffer storage to be sent to compositor using either texImage2D or CHROMIUM_image based on available support. 227 void allocateTextureMemory(TextureInfo*, const IntSize&); 228 void deleteChromiumImageForTexture(TextureInfo*); 229 230 PreserveDrawingBuffer m_preserveDrawingBuffer; 231 bool m_scissorEnabled; 232 Platform3DObject m_texture2DBinding; 233 Platform3DObject m_framebufferBinding; 234 GLenum m_activeTextureUnit; 235 236 OwnPtr<WebGraphicsContext3D> m_context; 237 OwnPtr<Extensions3DUtil> m_extensionsUtil; 238 IntSize m_size; 239 WebGraphicsContext3D::Attributes m_requestedAttributes; 240 bool m_multisampleExtensionSupported; 241 bool m_packedDepthStencilExtensionSupported; 242 Platform3DObject m_fbo; 243 // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buffer. 244 TextureInfo m_colorBuffer; 245 TextureInfo m_frontColorBuffer; 246 247 // This is used when we have OES_packed_depth_stencil. 248 Platform3DObject m_depthStencilBuffer; 249 250 // These are used when we don't. 251 Platform3DObject m_depthBuffer; 252 Platform3DObject m_stencilBuffer; 253 254 // For multisampling. 255 Platform3DObject m_multisampleFBO; 256 Platform3DObject m_multisampleColorBuffer; 257 258 // True if our contents have been modified since the last presentation of this buffer. 259 bool m_contentsChanged; 260 261 // True if commit() has been called since the last time markContentsChanged() had been called. 262 bool m_contentsChangeCommitted; 263 bool m_layerComposited; 264 265 enum MultisampleMode { 266 None, 267 ImplicitResolve, 268 ExplicitResolve, 269 }; 270 271 MultisampleMode m_multisampleMode; 272 273 WebGraphicsContext3D::Attributes m_actualAttributes; 274 unsigned m_internalColorFormat; 275 unsigned m_colorFormat; 276 unsigned m_internalRenderbufferFormat; 277 int m_maxTextureSize; 278 int m_sampleCount; 279 int m_packAlignment; 280 bool m_destructionInProgress; 281 bool m_isHidden; 282 283 OwnPtr<WebExternalTextureLayer> m_layer; 284 285 // All of the mailboxes that this DrawingBuffer has ever created. 286 Vector<RefPtr<MailboxInfo> > m_textureMailboxes; 287 // Mailboxes that were released by the compositor can be used again by this DrawingBuffer. 288 Deque<WebExternalTextureMailbox> m_recycledMailboxQueue; 289 290 RefPtr<ContextEvictionManager> m_contextEvictionManager; 291 292 // If the width and height of the Canvas's backing store don't 293 // match those that we were given in the most recent call to 294 // reshape(), then we need an intermediate bitmap to read back the 295 // frame buffer into. This seems to happen when CSS styles are 296 // used to resize the Canvas. 297 SkBitmap m_resizingBitmap; 298 299 // Used to flip a bitmap vertically. 300 Vector<uint8_t> m_scanline; 301 }; 302 303 } // namespace blink 304 305 #endif // DrawingBuffer_h 306