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      1 /*
      2  * netlink/object-api.c		Object API
      3  *
      4  *	This library is free software; you can redistribute it and/or
      5  *	modify it under the terms of the GNU Lesser General Public
      6  *	License as published by the Free Software Foundation version 2.1
      7  *	of the License.
      8  *
      9  * Copyright (c) 2003-2007 Thomas Graf <tgraf (at) suug.ch>
     10  */
     11 
     12 #ifndef NETLINK_OBJECT_API_H_
     13 #define NETLINK_OBJECT_API_H_
     14 
     15 #include <netlink/netlink.h>
     16 #include <netlink/utils.h>
     17 
     18 #ifdef __cplusplus
     19 extern "C" {
     20 #endif
     21 
     22 /**
     23  * @ingroup object
     24  * @defgroup object_api Object API
     25  * @brief
     26  *
     27  * @par 1) Object Definition
     28  * @code
     29  * // Define your object starting with the common object header
     30  * struct my_obj {
     31  * 	NLHDR_COMMON
     32  * 	int		my_data;
     33  * };
     34  *
     35  * // Fill out the object operations structure
     36  * struct nl_object_ops my_ops = {
     37  * 	.oo_name	= "my_obj",
     38  * 	.oo_size	= sizeof(struct my_obj),
     39  * };
     40  *
     41  * // At this point the object can be allocated, you may want to provide a
     42  * // separate _alloc() function to ease allocting objects of this kind.
     43  * struct nl_object *obj = nl_object_alloc(&my_ops);
     44  *
     45  * // And release it again...
     46  * nl_object_put(obj);
     47  * @endcode
     48  *
     49  * @par 2) Allocating additional data
     50  * @code
     51  * // You may require to allocate additional data and store it inside
     52  * // object, f.e. assuming there is a field `ptr'.
     53  * struct my_obj {
     54  * 	NLHDR_COMMON
     55  * 	void *		ptr;
     56  * };
     57  *
     58  * // And at some point you may assign allocated data to this field:
     59  * my_obj->ptr = calloc(1, ...);
     60  *
     61  * // In order to not introduce any memory leaks you have to release
     62  * // this data again when the last reference is given back.
     63  * static void my_obj_free_data(struct nl_object *obj)
     64  * {
     65  * 	struct my_obj *my_obj = nl_object_priv(obj);
     66  *
     67  * 	free(my_obj->ptr);
     68  * }
     69  *
     70  * // Also when the object is cloned, you must ensure for your pointer
     71  * // stay valid even if one of the clones is freed by either making
     72  * // a clone as well or increase the reference count.
     73  * static int my_obj_clone(struct nl_object *src, struct nl_object *dst)
     74  * {
     75  * 	struct my_obj *my_src = nl_object_priv(src);
     76  * 	struct my_obj *my_dst = nl_object_priv(dst);
     77  *
     78  * 	if (src->ptr) {
     79  * 		dst->ptr = calloc(1, ...);
     80  * 		memcpy(dst->ptr, src->ptr, ...);
     81  * 	}
     82  * }
     83  *
     84  * struct nl_object_ops my_ops = {
     85  * 	...
     86  * 	.oo_free_data	= my_obj_free_data,
     87  * 	.oo_clone	= my_obj_clone,
     88  * };
     89  * @endcode
     90  *
     91  * @par 3) Object Dumping
     92  * @code
     93  * static int my_obj_dump_detailed(struct nl_object *obj,
     94  * 				   struct nl_dump_params *params)
     95  * {
     96  * 	struct my_obj *my_obj = nl_object_priv(obj);
     97  *
     98  * 	// It is absolutely essential to use nl_dump() when printing
     99  *	// any text to make sure the dumping parameters are respected.
    100  * 	nl_dump(params, "Obj Integer: %d\n", my_obj->my_int);
    101  *
    102  * 	// Before we can dump the next line, make sure to prefix
    103  *	// this line correctly.
    104  * 	nl_new_line(params);
    105  *
    106  * 	// You may also split a line into multiple nl_dump() calls.
    107  * 	nl_dump(params, "String: %s ", my_obj->my_string);
    108  * 	nl_dump(params, "String-2: %s\n", my_obj->another_string);
    109  * }
    110  *
    111  * struct nl_object_ops my_ops = {
    112  * 	...
    113  * 	.oo_dump[NL_DUMP_FULL]	= my_obj_dump_detailed,
    114  * };
    115  * @endcode
    116  *
    117  * @par 4) Object Attributes
    118  * @code
    119  * // The concept of object attributes is optional but can ease the typical
    120  * // case of objects that have optional attributes, e.g. a route may have a
    121  * // nexthop assigned but it is not required to.
    122  *
    123  * // The first step to define your object specific bitmask listing all
    124  * // attributes
    125  * #define MY_ATTR_FOO		(1<<0)
    126  * #define MY_ATTR_BAR		(1<<1)
    127  *
    128  * // When assigning an optional attribute to the object, make sure
    129  * // to mark its availability.
    130  * my_obj->foo = 123123;
    131  * my_obj->ce_mask |= MY_ATTR_FOO;
    132  *
    133  * // At any time you may use this mask to check for the availability
    134  * // of the attribute, e.g. while dumping
    135  * if (my_obj->ce_mask & MY_ATTR_FOO)
    136  * 	nl_dump(params, "foo %d ", my_obj->foo);
    137  *
    138  * // One of the big advantages of this concept is that it allows for
    139  * // standardized comparisons which make it trivial for caches to
    140  * // identify unique objects by use of unified comparison functions.
    141  * // In order for it to work, your object implementation must provide
    142  * // a comparison function and define a list of attributes which
    143  * // combined together make an object unique.
    144  *
    145  * static int my_obj_compare(struct nl_object *_a, struct nl_object *_b,
    146  * 			     uint32_t attrs, int flags)
    147  * {
    148  * 	struct my_obj *a = nl_object_priv(_a):
    149  * 	struct my_obj *b = nl_object_priv(_b):
    150  * 	int diff = 0;
    151  *
    152  * 	// We help ourselves in defining our own DIFF macro which will
    153  *	// call ATTR_DIFF() on both objects which will make sure to only
    154  *	// compare the attributes if required.
    155  * 	#define MY_DIFF(ATTR, EXPR) ATTR_DIFF(attrs, MY_ATTR_##ATTR, a, b, EXPR)
    156  *
    157  * 	// Call our own diff macro for each attribute to build a bitmask
    158  *	// representing the attributes which mismatch.
    159  * 	diff |= MY_DIFF(FOO, a->foo != b->foo)
    160  * 	diff |= MY_DIFF(BAR, strcmp(a->bar, b->bar))
    161  *
    162  * 	return diff;
    163  * }
    164  *
    165  * // In order to identify identical objects with differing attributes
    166  * // you must specify the attributes required to uniquely identify
    167  * // your object. Make sure to not include too many attributes, this
    168  * // list is used when caches look for an old version of an object.
    169  * struct nl_object_ops my_ops = {
    170  * 	...
    171  * 	.oo_id_attrs		= MY_ATTR_FOO,
    172  * 	.oo_compare		= my_obj_compare,
    173  * };
    174  * @endcode
    175  * @{
    176  */
    177 
    178 /**
    179  * Common Object Header
    180  *
    181  * This macro must be included as first member in every object
    182  * definition to allow objects to be cached.
    183  */
    184 #define NLHDR_COMMON				\
    185 	int			ce_refcnt;	\
    186 	struct nl_object_ops *	ce_ops;		\
    187 	struct nl_cache *	ce_cache;	\
    188 	struct nl_list_head	ce_list;	\
    189 	int			ce_msgtype;	\
    190 	int			ce_flags;	\
    191 	uint32_t		ce_mask;
    192 
    193 /**
    194  * Return true if attribute is available in both objects
    195  * @arg A		an object
    196  * @arg B		another object
    197  * @arg ATTR		attribute bit
    198  *
    199  * @return True if the attribute is available, otherwise false is returned.
    200  */
    201 #define AVAILABLE(A, B, ATTR)		(((A)->ce_mask & (B)->ce_mask) & (ATTR))
    202 
    203 /**
    204  * Return true if attribute is available in only one of both objects
    205  * @arg A		an object
    206  * @arg B		another object
    207  * @arg ATTR		attribute bit
    208  *
    209  * @return True if the attribute is available in only one of both objects,
    210  * otherwise false is returned.
    211  */
    212 #define AVAILABLE_MISMATCH(A, B, ATTR)	(((A)->ce_mask ^ (B)->ce_mask) & (ATTR))
    213 
    214 /**
    215  * Return true if attributes mismatch
    216  * @arg A		an object
    217  * @arg B		another object
    218  * @arg ATTR		attribute bit
    219  * @arg EXPR		Comparison expression
    220  *
    221  * This function will check if the attribute in question is available
    222  * in both objects, if not this will count as a mismatch.
    223  *
    224  * If available the function will execute the expression which must
    225  * return true if the attributes mismatch.
    226  *
    227  * @return True if the attribute mismatch, or false if they match.
    228  */
    229 #define ATTR_MISMATCH(A, B, ATTR, EXPR)	(AVAILABLE_MISMATCH(A, B, ATTR) || \
    230 					 (AVAILABLE(A, B, ATTR) && (EXPR)))
    231 
    232 /**
    233  * Return attribute bit if attribute does not match
    234  * @arg LIST		list of attributes to be compared
    235  * @arg ATTR		attribute bit
    236  * @arg A		an object
    237  * @arg B		another object
    238  * @arg EXPR		Comparison expression
    239  *
    240  * This function will check if the attribute in question is available
    241  * in both objects, if not this will count as a mismatch.
    242  *
    243  * If available the function will execute the expression which must
    244  * return true if the attributes mismatch.
    245  *
    246  * In case the attributes mismatch, the attribute is returned, otherwise
    247  * 0 is returned.
    248  *
    249  * @code
    250  * diff |= ATTR_DIFF(attrs, MY_ATTR_FOO, a, b, a->foo != b->foo);
    251  * @endcode
    252  */
    253 #define ATTR_DIFF(LIST, ATTR, A, B, EXPR) \
    254 ({	int diff = 0; \
    255 	if (((LIST) & (ATTR)) && ATTR_MISMATCH(A, B, ATTR, EXPR)) \
    256 		diff = ATTR; \
    257 	diff; })
    258 
    259 /**
    260  * Object Operations
    261  */
    262 struct nl_object_ops
    263 {
    264 	/**
    265 	 * Unique name of object type
    266 	 *
    267 	 * Must be in the form family/name, e.g. "route/addr"
    268 	 */
    269 	char *		oo_name;
    270 
    271 	/** Size of object including its header */
    272 	size_t		oo_size;
    273 
    274 	/* List of attributes needed to uniquely identify the object */
    275 	uint32_t	oo_id_attrs;
    276 
    277 	/**
    278 	 * Constructor function
    279 	 *
    280 	 * Will be called when a new object of this type is allocated.
    281 	 * Can be used to initialize members such as lists etc.
    282 	 */
    283 	void  (*oo_constructor)(struct nl_object *);
    284 
    285 	/**
    286 	 * Destructor function
    287 	 *
    288 	 * Will be called when an object is freed. Must free all
    289 	 * resources which may have been allocated as part of this
    290 	 * object.
    291 	 */
    292 	void  (*oo_free_data)(struct nl_object *);
    293 
    294 	/**
    295 	 * Cloning function
    296 	 *
    297 	 * Will be called when an object needs to be cloned. Please
    298 	 * note that the generic object code will make an exact
    299 	 * copy of the object first, therefore you only need to take
    300 	 * care of members which require reference counting etc.
    301 	 *
    302 	 * May return a negative error code to abort cloning.
    303 	 */
    304 	int  (*oo_clone)(struct nl_object *, struct nl_object *);
    305 
    306 	/**
    307 	 * Dumping functions
    308 	 *
    309 	 * Will be called when an object is dumped. The implementations
    310 	 * have to use nl_dump(), nl_dump_line(), and nl_new_line() to
    311 	 * dump objects.
    312 	 *
    313 	 * The functions must return the number of lines printed.
    314 	 */
    315 	void (*oo_dump[NL_DUMP_MAX+1])(struct nl_object *,
    316 				       struct nl_dump_params *);
    317 
    318 	/**
    319 	 * Comparison function
    320 	 *
    321 	 * Will be called when two objects of the same type are
    322 	 * compared. It takes the two objects in question, an object
    323 	 * specific bitmask defining which attributes should be
    324 	 * compared and flags to control the behaviour.
    325 	 *
    326 	 * The function must return a bitmask with the relevant bit
    327 	 * set for each attribute that mismatches.
    328 	 */
    329 	int   (*oo_compare)(struct nl_object *, struct nl_object *,
    330 			    uint32_t, int);
    331 
    332 
    333 	char *(*oo_attrs2str)(int, char *, size_t);
    334 };
    335 
    336 /** @} */
    337 
    338 #ifdef __cplusplus
    339 }
    340 #endif
    341 
    342 #endif
    343