1 // Copyright 2013 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_GENERIC_NODE_INL_H_ 6 #define V8_COMPILER_GENERIC_NODE_INL_H_ 7 8 #include "src/v8.h" 9 10 #include "src/compiler/generic-graph.h" 11 #include "src/compiler/generic-node.h" 12 #include "src/zone.h" 13 14 namespace v8 { 15 namespace internal { 16 namespace compiler { 17 18 template <class B, class S> 19 GenericNode<B, S>::GenericNode(GenericGraphBase* graph, int input_count) 20 : BaseClass(graph->zone()), 21 input_count_(input_count), 22 has_appendable_inputs_(false), 23 use_count_(0), 24 first_use_(NULL), 25 last_use_(NULL) { 26 inputs_.static_ = reinterpret_cast<Input*>(this + 1), AssignUniqueID(graph); 27 } 28 29 template <class B, class S> 30 inline void GenericNode<B, S>::AssignUniqueID(GenericGraphBase* graph) { 31 id_ = graph->NextNodeID(); 32 } 33 34 template <class B, class S> 35 inline typename GenericNode<B, S>::Inputs::iterator 36 GenericNode<B, S>::Inputs::begin() { 37 return typename GenericNode<B, S>::Inputs::iterator(this->node_, 0); 38 } 39 40 template <class B, class S> 41 inline typename GenericNode<B, S>::Inputs::iterator 42 GenericNode<B, S>::Inputs::end() { 43 return typename GenericNode<B, S>::Inputs::iterator( 44 this->node_, this->node_->InputCount()); 45 } 46 47 template <class B, class S> 48 inline typename GenericNode<B, S>::Uses::iterator 49 GenericNode<B, S>::Uses::begin() { 50 return typename GenericNode<B, S>::Uses::iterator(this->node_); 51 } 52 53 template <class B, class S> 54 inline typename GenericNode<B, S>::Uses::iterator 55 GenericNode<B, S>::Uses::end() { 56 return typename GenericNode<B, S>::Uses::iterator(); 57 } 58 59 template <class B, class S> 60 void GenericNode<B, S>::ReplaceUses(GenericNode* replace_to) { 61 for (Use* use = first_use_; use != NULL; use = use->next) { 62 use->from->GetInputRecordPtr(use->input_index)->to = replace_to; 63 } 64 if (replace_to->last_use_ == NULL) { 65 DCHECK_EQ(NULL, replace_to->first_use_); 66 replace_to->first_use_ = first_use_; 67 replace_to->last_use_ = last_use_; 68 } else if (first_use_ != NULL) { 69 DCHECK_NE(NULL, replace_to->first_use_); 70 replace_to->last_use_->next = first_use_; 71 first_use_->prev = replace_to->last_use_; 72 replace_to->last_use_ = last_use_; 73 } 74 replace_to->use_count_ += use_count_; 75 use_count_ = 0; 76 first_use_ = NULL; 77 last_use_ = NULL; 78 } 79 80 template <class B, class S> 81 template <class UnaryPredicate> 82 void GenericNode<B, S>::ReplaceUsesIf(UnaryPredicate pred, 83 GenericNode* replace_to) { 84 for (Use* use = first_use_; use != NULL;) { 85 Use* next = use->next; 86 if (pred(static_cast<S*>(use->from))) { 87 RemoveUse(use); 88 replace_to->AppendUse(use); 89 use->from->GetInputRecordPtr(use->input_index)->to = replace_to; 90 } 91 use = next; 92 } 93 } 94 95 template <class B, class S> 96 void GenericNode<B, S>::RemoveAllInputs() { 97 for (typename Inputs::iterator iter(inputs().begin()); iter != inputs().end(); 98 ++iter) { 99 iter.GetInput()->Update(NULL); 100 } 101 } 102 103 template <class B, class S> 104 void GenericNode<B, S>::TrimInputCount(int new_input_count) { 105 if (new_input_count == input_count_) return; // Nothing to do. 106 107 DCHECK(new_input_count < input_count_); 108 109 // Update inline inputs. 110 for (int i = new_input_count; i < input_count_; i++) { 111 typename GenericNode<B, S>::Input* input = GetInputRecordPtr(i); 112 input->Update(NULL); 113 } 114 input_count_ = new_input_count; 115 } 116 117 template <class B, class S> 118 void GenericNode<B, S>::ReplaceInput(int index, GenericNode<B, S>* new_to) { 119 Input* input = GetInputRecordPtr(index); 120 input->Update(new_to); 121 } 122 123 template <class B, class S> 124 void GenericNode<B, S>::Input::Update(GenericNode<B, S>* new_to) { 125 GenericNode* old_to = this->to; 126 if (new_to == old_to) return; // Nothing to do. 127 // Snip out the use from where it used to be 128 if (old_to != NULL) { 129 old_to->RemoveUse(use); 130 } 131 to = new_to; 132 // And put it into the new node's use list. 133 if (new_to != NULL) { 134 new_to->AppendUse(use); 135 } else { 136 use->next = NULL; 137 use->prev = NULL; 138 } 139 } 140 141 template <class B, class S> 142 void GenericNode<B, S>::EnsureAppendableInputs(Zone* zone) { 143 if (!has_appendable_inputs_) { 144 void* deque_buffer = zone->New(sizeof(InputDeque)); 145 InputDeque* deque = new (deque_buffer) InputDeque(zone); 146 for (int i = 0; i < input_count_; ++i) { 147 deque->push_back(inputs_.static_[i]); 148 } 149 inputs_.appendable_ = deque; 150 has_appendable_inputs_ = true; 151 } 152 } 153 154 template <class B, class S> 155 void GenericNode<B, S>::AppendInput(Zone* zone, GenericNode<B, S>* to_append) { 156 EnsureAppendableInputs(zone); 157 Use* new_use = new (zone) Use; 158 Input new_input; 159 new_input.to = to_append; 160 new_input.use = new_use; 161 inputs_.appendable_->push_back(new_input); 162 new_use->input_index = input_count_; 163 new_use->from = this; 164 to_append->AppendUse(new_use); 165 input_count_++; 166 } 167 168 template <class B, class S> 169 void GenericNode<B, S>::InsertInput(Zone* zone, int index, 170 GenericNode<B, S>* to_insert) { 171 DCHECK(index >= 0 && index < InputCount()); 172 // TODO(turbofan): Optimize this implementation! 173 AppendInput(zone, InputAt(InputCount() - 1)); 174 for (int i = InputCount() - 1; i > index; --i) { 175 ReplaceInput(i, InputAt(i - 1)); 176 } 177 ReplaceInput(index, to_insert); 178 } 179 180 template <class B, class S> 181 void GenericNode<B, S>::RemoveInput(int index) { 182 DCHECK(index >= 0 && index < InputCount()); 183 // TODO(turbofan): Optimize this implementation! 184 for (; index < InputCount() - 1; ++index) { 185 ReplaceInput(index, InputAt(index + 1)); 186 } 187 TrimInputCount(InputCount() - 1); 188 } 189 190 template <class B, class S> 191 void GenericNode<B, S>::AppendUse(Use* use) { 192 use->next = NULL; 193 use->prev = last_use_; 194 if (last_use_ == NULL) { 195 first_use_ = use; 196 } else { 197 last_use_->next = use; 198 } 199 last_use_ = use; 200 ++use_count_; 201 } 202 203 template <class B, class S> 204 void GenericNode<B, S>::RemoveUse(Use* use) { 205 if (last_use_ == use) { 206 last_use_ = use->prev; 207 } 208 if (use->prev != NULL) { 209 use->prev->next = use->next; 210 } else { 211 first_use_ = use->next; 212 } 213 if (use->next != NULL) { 214 use->next->prev = use->prev; 215 } 216 --use_count_; 217 } 218 219 template <class B, class S> 220 inline bool GenericNode<B, S>::OwnedBy(GenericNode* owner) const { 221 return first_use_ != NULL && first_use_->from == owner && 222 first_use_->next == NULL; 223 } 224 225 template <class B, class S> 226 S* GenericNode<B, S>::New(GenericGraphBase* graph, int input_count, 227 S** inputs) { 228 size_t node_size = sizeof(GenericNode); 229 size_t inputs_size = input_count * sizeof(Input); 230 size_t uses_size = input_count * sizeof(Use); 231 int size = static_cast<int>(node_size + inputs_size + uses_size); 232 Zone* zone = graph->zone(); 233 void* buffer = zone->New(size); 234 S* result = new (buffer) S(graph, input_count); 235 Input* input = 236 reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size); 237 Use* use = 238 reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size); 239 240 for (int current = 0; current < input_count; ++current) { 241 GenericNode* to = *inputs++; 242 input->to = to; 243 input->use = use; 244 use->input_index = current; 245 use->from = result; 246 to->AppendUse(use); 247 ++use; 248 ++input; 249 } 250 return result; 251 } 252 } 253 } 254 } // namespace v8::internal::compiler 255 256 #endif // V8_COMPILER_GENERIC_NODE_INL_H_ 257