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  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
FloatRoundedRect.h 44 Radii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
47 , m_bottomLeft(bottomLeft)
55 , m_bottomLeft(intRadii.bottomLeft())
66 const FloatSize& bottomLeft() const { return m_bottomLeft; }
86 FloatRoundedRect(const FloatRect&, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight);
111 return FloatRect(m_rect.x(), m_rect.maxY() - m_radii.bottomLeft().height(), m_radii.bottomLeft().width(), m_radii.bottomLeft().height());
127 return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight()
    [all...]
RoundedRect.cpp 101 m_bottomLeft = edges.bottomLeft();
111 m_bottomLeft = edges.bottomLeft();
146 RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
148 , m_radii(topLeft, topRight, bottomLeft, bottomRight)
155 int minX = m_rect.x() + std::max(m_radii.topLeft().width(), m_radii.bottomLeft().width());
158 int maxY = m_rect.maxY() - std::max(m_radii.bottomLeft().height(), m_radii.bottomRight().height());
175 && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width()
176 && m_radii.topLeft().height() + m_radii.bottomLeft().height() <= m_rect.height()
182 int maxRadiusWidth = std::max(m_radii.topLeft().width() + m_radii.topRight().width(), m_radii.bottomLeft().width() + m_radii.bottomRight().width());
183 int maxRadiusHeight = std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(), m_radii.topRight().height() + m_radii.bottomRight().height())
    [all...]
RoundedRect.h 43 Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
46 , m_bottomLeft(bottomLeft)
57 const IntSize& bottomLeft() const { return m_bottomLeft; }
80 RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
116 return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
FloatRoundedRect.cpp 48 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
50 , m_radii(topLeft, topRight, bottomLeft, bottomRight)
FloatRoundedRectTest.cpp 62 << ::testing::PrintToString(radii.bottomLeft()) << ")";
92 EXPECT_EQ(FloatSize(), r.radii().bottomLeft());
128 EXPECT_EQ(cornerRadii, r.radii().bottomLeft());
  /external/chromium_org/third_party/skia/debugger/QT/
SkListWidget.cpp 37 painter->drawLine(r.bottomLeft(),r.bottomRight());
38 painter->drawLine(r.topLeft(),r.bottomLeft());
50 painter->drawLine(r.bottomLeft(),r.bottomRight());
51 painter->drawLine(r.topLeft(),r.bottomLeft());
  /external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
BoxShape.cpp 101 paths.shape.addRoundedRect(m_bounds.rect(), m_bounds.radii().topLeft(), m_bounds.radii().topRight(), m_bounds.radii().bottomLeft(), m_bounds.radii().bottomRight());
103 paths.marginShape.addRoundedRect(shapeMarginBounds().rect(), shapeMarginBounds().radii().topLeft(), shapeMarginBounds().radii().topRight(), shapeMarginBounds().radii().bottomLeft(), shapeMarginBounds().radii().bottomRight());
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FELighting.cpp 89 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset));
92 normalVector.setX(-(left << 1) + (right << 1) - bottomLeft + bottomRight);
93 normalVector.setY(-left - (center << 1) - right + bottomLeft + (bottom << 1) + bottomRight);
101 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset));
103 normalVector.setX(-(left << 1) + (center << 1) - bottomLeft + bottom);
104 normalVector.setY(-left - (center << 1) + bottomLeft + (bottom << 1));
130 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset));
133 normalVector.setX(-topLeft + topRight - (left << 1) + (right << 1) - bottomLeft + bottomRight);
134 normalVector.setY(-topLeft - (top << 1) - topRight + bottomLeft + (bottom << 1) + bottomRight);
145 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset))
    [all...]
FELighting.h 70 inline void bottomLeft(int offset, IntPoint& normalVector);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
BorderData.h 124 const LengthSize& bottomLeft() const { return m_bottomLeft; }
RenderStyle.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureWrapTests.cpp 99 tcu::Vec2 bottomLeft;
103 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {}
325 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight);
345 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage;
es3fTextureShadowTests.cpp 429 tcu::Vec2 bottomLeft;
441 , bottomLeft(bottomLeft_)
630 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight
639 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 138 tcu::Vec2 bottomLeft;
149 , bottomLeft (bottomLeft_)
351 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
359 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange);
  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 372 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
373 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
376 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
377 void computeQuadTexCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
glsTextureTestUtil.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSGradientValue.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/paint/
BoxPainter.cpp 260 if (!clipRect.radii().topRight().isEmpty() || !clipRect.radii().bottomLeft().isEmpty()) {
268 bottomCornerRadii.setBottomLeft(clipRect.radii().bottomLeft());
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext.cpp     [all...]
  /external/deqp/modules/gles2/accuracy/
es2aTextureMipmapTests.cpp 186 Vec2 bottomLeft;
213 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft;
216 computeQuadTexCoord2D(dst, bottomLeft, topRight);
es2aTextureFilteringTests.cpp 475 const tcu::Vec2& bottomLeft,
493 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight);