/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
FloatRoundedRect.h | 44 Radii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight) 47 , m_bottomLeft(bottomLeft) 55 , m_bottomLeft(intRadii.bottomLeft()) 66 const FloatSize& bottomLeft() const { return m_bottomLeft; } 86 FloatRoundedRect(const FloatRect&, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight); 111 return FloatRect(m_rect.x(), m_rect.maxY() - m_radii.bottomLeft().height(), m_radii.bottomLeft().width(), m_radii.bottomLeft().height()); 127 return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight() [all...] |
RoundedRect.cpp | 101 m_bottomLeft = edges.bottomLeft(); 111 m_bottomLeft = edges.bottomLeft(); 146 RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight) 148 , m_radii(topLeft, topRight, bottomLeft, bottomRight) 155 int minX = m_rect.x() + std::max(m_radii.topLeft().width(), m_radii.bottomLeft().width()); 158 int maxY = m_rect.maxY() - std::max(m_radii.bottomLeft().height(), m_radii.bottomRight().height()); 175 && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width() 176 && m_radii.topLeft().height() + m_radii.bottomLeft().height() <= m_rect.height() 182 int maxRadiusWidth = std::max(m_radii.topLeft().width() + m_radii.topRight().width(), m_radii.bottomLeft().width() + m_radii.bottomRight().width()); 183 int maxRadiusHeight = std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(), m_radii.topRight().height() + m_radii.bottomRight().height()) [all...] |
RoundedRect.h | 43 Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight) 46 , m_bottomLeft(bottomLeft) 57 const IntSize& bottomLeft() const { return m_bottomLeft; } 80 RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight); 116 return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
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FloatRoundedRect.cpp | 48 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight) 50 , m_radii(topLeft, topRight, bottomLeft, bottomRight)
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FloatRoundedRectTest.cpp | 62 << ::testing::PrintToString(radii.bottomLeft()) << ")"; 92 EXPECT_EQ(FloatSize(), r.radii().bottomLeft()); 128 EXPECT_EQ(cornerRadii, r.radii().bottomLeft());
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/external/chromium_org/third_party/skia/debugger/QT/ |
SkListWidget.cpp | 37 painter->drawLine(r.bottomLeft(),r.bottomRight()); 38 painter->drawLine(r.topLeft(),r.bottomLeft()); 50 painter->drawLine(r.bottomLeft(),r.bottomRight()); 51 painter->drawLine(r.topLeft(),r.bottomLeft());
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/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/ |
BoxShape.cpp | 101 paths.shape.addRoundedRect(m_bounds.rect(), m_bounds.radii().topLeft(), m_bounds.radii().topRight(), m_bounds.radii().bottomLeft(), m_bounds.radii().bottomRight()); 103 paths.marginShape.addRoundedRect(shapeMarginBounds().rect(), shapeMarginBounds().radii().topLeft(), shapeMarginBounds().radii().topRight(), shapeMarginBounds().radii().bottomLeft(), shapeMarginBounds().radii().bottomRight());
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
FELighting.cpp | 89 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); 92 normalVector.setX(-(left << 1) + (right << 1) - bottomLeft + bottomRight); 93 normalVector.setY(-left - (center << 1) - right + bottomLeft + (bottom << 1) + bottomRight); 101 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); 103 normalVector.setX(-(left << 1) + (center << 1) - bottomLeft + bottom); 104 normalVector.setY(-left - (center << 1) + bottomLeft + (bottom << 1)); 130 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); 133 normalVector.setX(-topLeft + topRight - (left << 1) + (right << 1) - bottomLeft + bottomRight); 134 normalVector.setY(-topLeft - (top << 1) - topRight + bottomLeft + (bottom << 1) + bottomRight); 145 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)) [all...] |
FELighting.h | 70 inline void bottomLeft(int offset, IntPoint& normalVector);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
BorderData.h | 124 const LengthSize& bottomLeft() const { return m_bottomLeft; }
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RenderStyle.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureWrapTests.cpp | 99 tcu::Vec2 bottomLeft; 103 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} 325 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); 345 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage;
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es3fTextureShadowTests.cpp | 429 tcu::Vec2 bottomLeft; 441 , bottomLeft(bottomLeft_) 630 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight 639 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 138 tcu::Vec2 bottomLeft; 149 , bottomLeft (bottomLeft_) 351 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; 359 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange);
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/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 372 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 373 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 376 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 377 void computeQuadTexCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
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glsTextureTestUtil.cpp | [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSGradientValue.cpp | [all...] |
/external/chromium_org/third_party/WebKit/Source/core/paint/ |
BoxPainter.cpp | 260 if (!clipRect.radii().topRight().isEmpty() || !clipRect.radii().bottomLeft().isEmpty()) { 268 bottomCornerRadii.setBottomLeft(clipRect.radii().bottomLeft()); [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext.cpp | [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 186 Vec2 bottomLeft; 213 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; 216 computeQuadTexCoord2D(dst, bottomLeft, topRight);
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es2aTextureFilteringTests.cpp | 475 const tcu::Vec2& bottomLeft, 493 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight);
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