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Searched
refs:rangeB
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderPrecisionTests.cpp
182
ShaderFloatPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2&
rangeB
, bool isVertexCase);
236
ShaderFloatPrecisionCase::ShaderFloatPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2&
rangeB
, bool isVertexCase)
242
, m_rangeB (
rangeB
)
457
ShaderIntPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&
rangeB
, bool isVertexCase);
488
ShaderIntPrecisionCase::ShaderIntPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&
rangeB
, bool isVertexCase)
495
, m_rangeB (
rangeB
)
656
ShaderUintPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&
rangeB
, bool isVertexCase);
687
ShaderUintPrecisionCase::ShaderUintPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&
rangeB
, bool isVertexCase)
694
, m_rangeB (
rangeB
)
887
tcu::Vec2
rangeB
;
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/html/
TimeRangesTest.cpp
77
RefPtrWillBeRawPtr<TimeRanges>
rangeB
= TimeRanges::create();
86
// Add the values in rangeA to
rangeB
in reverse order.
88
rangeB
->add(rangeA->start(i, IGNORE_EXCEPTION), rangeA->end(i, IGNORE_EXCEPTION));
90
ASSERT_RANGE(expected,
rangeB
);
Completed in 153 milliseconds