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Searched
refs:textureSizes
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp
527
}
textureSizes
[] =
541
FOR_EACH(texSize,
textureSizes
,
548
int size =
textureSizes
[texSize].size;
550
textureSizes
[texSize].uploadCallGroup->addChild (new TextureUploadCallCase (m_context, caseName.c_str(), "", function, format, type, size));
551
textureSizes
[texSize].uploadAndDrawGroup->addChild (new TextureUploadAndDrawCase (m_context, caseName.c_str(), "", function, format, type, size));
554
for (int i = 0; i < DE_LENGTH_OF_ARRAY(
textureSizes
); i++)
556
uploadCall->addChild (
textureSizes
[i].uploadCallGroup);
557
uploadAndDraw->addChild (
textureSizes
[i].uploadAndDrawGroup);
/external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp
246
void makeSafeLods (const vector<IVec2>&
textureSizes
, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 .
411
void MultiTexShader::makeSafeLods (const vector<IVec2>&
textureSizes
, const IVec2& viewportSize)
413
DE_ASSERT((int)
textureSizes
.size() == m_numUnits);
433
const float lodMax = calculateLodMax(m_lodDerivateParts[unitNdx],
textureSizes
[unitNdx], screenDerivate);
434
const float lodMin = calculateLodMin(m_lodDerivateParts[unitNdx],
textureSizes
[unitNdx], screenDerivate);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp
342
void makeSafeLods (const vector<IVec3>&
textureSizes
, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 .
560
void MultiTexShader::makeSafeLods (const vector<IVec3>&
textureSizes
, const IVec2& viewportSize)
562
DE_ASSERT((int)
textureSizes
.size() == m_numUnits);
589
const float lodMax = calculateLodMax(m_lodDerivateParts[unitNdx],
textureSizes
[unitNdx], screenDerivate);
590
const float lodMin = calculateLodMin(m_lodDerivateParts[unitNdx],
textureSizes
[unitNdx], screenDerivate);
[
all
...]
/external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp
[
all
...]
Completed in 706 milliseconds