/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_draw_arrays.c | 63 if (lp->dirty)
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lp_state_gs.c | 88 llvmpipe->dirty |= LP_NEW_GS;
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lp_state_vs.c | 93 llvmpipe->dirty |= LP_NEW_VS;
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_vertprog.c | 63 if (nv30->dirty & NV30_NEW_FRAGPROG) { 83 nv30->dirty |= NV30_NEW_VERTPROG; 203 if (nv30->dirty & (NV30_NEW_VERTPROG | NV30_NEW_FRAGPROG)) { 249 nv30->dirty |= NV30_NEW_VERTPROG;
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_draw_arrays.c | 72 if (sp->dirty) {
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sp_state_surface.c | 103 sp->dirty |= SP_NEW_FRAMEBUFFER;
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_surface.h | 54 boolean dirty; member in struct:svga_surface
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svga_state_tss.c | 51 view->dirty = 1; 68 unsigned dirty ) 105 view->dirty = TRUE; 118 * dirty, to ensure that the resources are paged in. 121 if (view->dirty || 127 if (!view->dirty && view->v) { 159 queue.bind[i].view->dirty = FALSE; 180 * non-dirty textures are properly paged-in. 291 unsigned dirty ) 345 * dirty state gets re-emitted. Fix this by re-instating partia [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_program.c | 52 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; 55 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; 140 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; 159 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
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brw_sf_state.c | 113 brw->state.dirty.cache |= CACHE_NEW_SF_VP; 117 .dirty = { 313 brw->state.dirty.cache |= CACHE_NEW_SF_UNIT; 317 .dirty = {
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gen6_gs_state.c | 84 .dirty = {
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gen6_multisample_state.c | 163 .dirty = {
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gen6_scissor_state.c | 89 .dirty = {
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gen7_clip_state.c | 114 .dirty = {
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gen7_disable.c | 128 .dirty = {
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brw_draw.c | 113 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; 117 brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE; 133 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; 287 brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS; 448 brw->state.dirty.brw |= BRW_NEW_INDICES; 452 brw->state.dirty.brw |= BRW_NEW_VERTICES; 486 /* Note that before the loop, brw->state.dirty.brw was set to != 0, and 489 * brw->state.dirty.brw. 491 if (brw->state.dirty.brw) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_state_tss.c | 51 view->dirty = 1; 68 unsigned dirty ) 105 view->dirty = TRUE; 118 * dirty, to ensure that the resources are paged in. 121 if (view->dirty || 127 if (!view->dirty && view->v) { 159 queue.bind[i].view->dirty = FALSE; 180 * non-dirty textures are properly paged-in. 291 unsigned dirty ) 345 * dirty state gets re-emitted. Fix this by re-instating partia [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_draw.c | 113 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; 117 brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE; 133 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; 287 brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS; 448 brw->state.dirty.brw |= BRW_NEW_INDICES; 452 brw->state.dirty.brw |= BRW_NEW_VERTICES; 486 /* Note that before the loop, brw->state.dirty.brw was set to != 0, and 489 * brw->state.dirty.brw. 491 if (brw->state.dirty.brw) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
nvc0_tex.c | 222 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local 225 if (dirty) 257 if (!dirty) 288 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local 323 if (dirty) 478 uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s]; local 479 if (!dirty) 486 int i = ffs(dirty) - 1; 487 dirty &= ~(1 << i); 492 } while (dirty); [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_tex.c | 222 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local 225 if (dirty) 257 if (!dirty) 288 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local 323 if (dirty) 478 uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s]; local 479 if (!dirty) 486 int i = ffs(dirty) - 1; 487 dirty &= ~(1 << i); 492 } while (dirty); [all...] |
/external/chromium_org/content/browser/quota/ |
quota_backend_impl_unittest.cc | 263 uint32 dirty = 0; local 264 ASSERT_TRUE(file_system_usage_cache_.GetDirty(path, &dirty)); 265 EXPECT_EQ(1u, dirty); 268 ASSERT_TRUE(file_system_usage_cache_.GetDirty(path, &dirty)); 269 EXPECT_EQ(0u, dirty);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_state.c | 213 nv50->dirty |= NV50_NEW_BLEND; 342 nv50->dirty |= NV50_NEW_RASTERIZER; 421 nv50->dirty |= NV50_NEW_ZSA; 579 nv50->dirty |= NV50_NEW_SAMPLERS; 640 nv50->dirty |= NV50_NEW_TEXTURES; 713 nv50->dirty |= NV50_NEW_VERTPROG; 729 nv50->dirty |= NV50_NEW_FRAGPROG; 745 nv50->dirty |= NV50_NEW_GMTYPROG; 783 nv50->dirty |= NV50_NEW_CONSTBUF; 796 nv50->dirty |= NV50_NEW_BLEND_COLOUR [all...] |
/external/e2fsprogs/lib/ext2fs/ |
csum.c | 127 int dirty = 0; local 158 dirty = 1; 160 dirty = 1; 162 dirty = 1; 164 if (dirty)
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_state.c | 213 nv50->dirty |= NV50_NEW_BLEND; 342 nv50->dirty |= NV50_NEW_RASTERIZER; 421 nv50->dirty |= NV50_NEW_ZSA; 579 nv50->dirty |= NV50_NEW_SAMPLERS; 640 nv50->dirty |= NV50_NEW_TEXTURES; 713 nv50->dirty |= NV50_NEW_VERTPROG; 729 nv50->dirty |= NV50_NEW_FRAGPROG; 745 nv50->dirty |= NV50_NEW_GMTYPROG; 783 nv50->dirty |= NV50_NEW_CONSTBUF; 796 nv50->dirty |= NV50_NEW_BLEND_COLOUR [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_state.c | 186 i915->dirty |= I915_NEW_BLEND; 205 i915->dirty |= I915_NEW_BLEND; 215 i915->dirty |= I915_NEW_DEPTH_STENCIL; 353 i915->dirty |= I915_NEW_SAMPLER; 537 i915->dirty |= I915_NEW_DEPTH_STENCIL; 553 i915->dirty |= I915_NEW_SCISSOR; 609 i915->dirty |= I915_NEW_FS; 657 i915->dirty |= I915_NEW_VS; 716 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS; 769 i915->dirty |= I915_NEW_SAMPLER_VIEW [all...] |