1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* Author: 29 * Brian Paul 30 * Keith Whitwell 31 */ 32 33 34 #include "pipe/p_defines.h" 35 #include "pipe/p_context.h" 36 #include "util/u_inlines.h" 37 #include "util/u_prim.h" 38 39 #include "sp_context.h" 40 #include "sp_query.h" 41 #include "sp_state.h" 42 #include "sp_texture.h" 43 44 #include "draw/draw_context.h" 45 46 /** 47 * This function handles drawing indexed and non-indexed prims, 48 * instanced and non-instanced drawing, with or without min/max element 49 * indexes. 50 * All the other drawing functions are expressed in terms of this 51 * function. 52 * 53 * For non-indexed prims, indexBuffer should be NULL. 54 * For non-instanced drawing, instanceCount should be 1. 55 * When the min/max element indexes aren't known, minIndex should be 0 56 * and maxIndex should be ~0. 57 */ 58 void 59 softpipe_draw_vbo(struct pipe_context *pipe, 60 const struct pipe_draw_info *info) 61 { 62 struct softpipe_context *sp = softpipe_context(pipe); 63 struct draw_context *draw = sp->draw; 64 const void *mapped_indices = NULL; 65 unsigned i; 66 67 if (!softpipe_check_render_cond(sp)) 68 return; 69 70 sp->reduced_api_prim = u_reduced_prim(info->mode); 71 72 if (sp->dirty) { 73 softpipe_update_derived(sp, sp->reduced_api_prim); 74 } 75 76 softpipe_map_transfers(sp); 77 78 /* Map vertex buffers */ 79 for (i = 0; i < sp->num_vertex_buffers; i++) { 80 const void *buf = sp->vertex_buffer[i].user_buffer; 81 if (!buf) 82 buf = softpipe_resource(sp->vertex_buffer[i].buffer)->data; 83 draw_set_mapped_vertex_buffer(draw, i, buf); 84 } 85 86 /* Map index buffer, if present */ 87 if (info->indexed) { 88 mapped_indices = sp->index_buffer.user_buffer; 89 if (!mapped_indices) 90 mapped_indices = softpipe_resource(sp->index_buffer.buffer)->data; 91 92 draw_set_indexes(draw, 93 (ubyte *) mapped_indices + sp->index_buffer.offset, 94 sp->index_buffer.index_size); 95 } 96 97 98 for (i = 0; i < sp->num_so_targets; i++) { 99 void *buf = softpipe_resource(sp->so_targets[i]->target.buffer)->data; 100 sp->so_targets[i]->mapping = buf; 101 } 102 103 draw_set_mapped_so_targets(draw, sp->num_so_targets, 104 sp->so_targets); 105 106 /* draw! */ 107 draw_vbo(draw, info); 108 109 /* unmap vertex/index buffers - will cause draw module to flush */ 110 for (i = 0; i < sp->num_vertex_buffers; i++) { 111 draw_set_mapped_vertex_buffer(draw, i, NULL); 112 } 113 if (mapped_indices) { 114 draw_set_indexes(draw, NULL, 0); 115 } 116 117 draw_set_mapped_so_targets(draw, 0, NULL); 118 119 /* 120 * TODO: Flush only when a user vertex/index buffer is present 121 * (or even better, modify draw module to do this 122 * internally when this condition is seen?) 123 */ 124 draw_flush(draw); 125 126 /* Note: leave drawing surfaces mapped */ 127 sp->dirty_render_cache = TRUE; 128 } 129