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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blit.c 70 void *vs; member in struct:blit_state
170 if (ctx->vs)
171 pipe->delete_vs_state(pipe, ctx->vs);
284 if (!ctx->vs) {
288 ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2,
293 cso_set_vertex_shader_handle(ctx->cso, ctx->vs);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/galahad/
glhd_context.c 353 const struct pipe_shader_state *vs)
359 vs);
364 void *vs)
370 vs);
375 void *vs)
381 vs);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/identity/
id_context.c 319 const struct pipe_shader_state *vs)
325 vs);
330 void *vs)
336 vs);
341 void *vs)
347 vs);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_state_derived.c 58 struct r300_vertex_shader* vs = r300->vs_state.state; local
59 struct tgsi_shader_info* info = &vs->info;
70 struct r300_vertex_shader* vs = r300->vs_state.state; local
71 struct r300_shader_semantics* vs_outputs = &vs->outputs;
314 struct r300_vertex_shader *vs = r300->vs_state.state; local
315 struct r300_shader_semantics *vs_outputs = &vs->outputs;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
xa_tgsi.c 644 void *vs, *fs; local
646 vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
651 debug_assert(vs && fs);
652 if (!vs || !fs)
655 shader.vs = vs;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
xorg_exa_tgsi.c 675 void *vs, *fs; local
677 vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
682 debug_assert(vs && fs);
683 if (!vs || !fs)
686 shader.vs = vs;
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_bitmap.c 475 cso_set_vertex_shader_handle(cso, st->bitmap.vs);
769 if (!st->bitmap.vs) {
775 st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
871 if (st->bitmap.vs) {
872 cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
873 st->bitmap.vs = NULL;
  /external/chromium_org/v8/test/webkit/
named-function-expression.js 75 // Function name vs parameter.
81 // Function name vs var.
87 // Function name vs declared function.
  /external/mesa3d/src/gallium/auxiliary/util/
u_blit.c 70 void *vs; member in struct:blit_state
170 if (ctx->vs)
171 pipe->delete_vs_state(pipe, ctx->vs);
284 if (!ctx->vs) {
288 ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2,
293 cso_set_vertex_shader_handle(ctx->cso, ctx->vs);
  /external/mesa3d/src/gallium/drivers/galahad/
glhd_context.c 353 const struct pipe_shader_state *vs)
359 vs);
364 void *vs)
370 vs);
375 void *vs)
381 vs);
    [all...]
  /external/mesa3d/src/gallium/drivers/identity/
id_context.c 319 const struct pipe_shader_state *vs)
325 vs);
330 void *vs)
336 vs);
341 void *vs)
347 vs);
  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 58 struct r300_vertex_shader* vs = r300->vs_state.state; local
59 struct tgsi_shader_info* info = &vs->info;
70 struct r300_vertex_shader* vs = r300->vs_state.state; local
71 struct r300_shader_semantics* vs_outputs = &vs->outputs;
314 struct r300_vertex_shader *vs = r300->vs_state.state; local
315 struct r300_shader_semantics *vs_outputs = &vs->outputs;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_tgsi.c 644 void *vs, *fs; local
646 vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
651 debug_assert(vs && fs);
652 if (!vs || !fs)
655 shader.vs = vs;
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_exa_tgsi.c 675 void *vs, *fs; local
677 vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
682 debug_assert(vs && fs);
683 if (!vs || !fs)
686 shader.vs = vs;
  /external/mesa3d/src/mesa/state_tracker/
st_cb_bitmap.c 475 cso_set_vertex_shader_handle(cso, st->bitmap.vs);
769 if (!st->bitmap.vs) {
775 st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
871 if (st->bitmap.vs) {
872 cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
873 st->bitmap.vs = NULL;
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
TestGetSet.java 87 int vs = e.getVectorSize(); local
88 if (vs == 3) {
89 vs = 4;
91 createWalk(vs);
93 Type t1 = Type.createX(mRS, e, gWidth * gHeight * gDepth / vs);
101 Type t2 = Type.createXY(mRS, e, gWidth / vs, gHeight * gDepth);
109 Type t3 = Type.createXYZ(mRS, e, gWidth / vs, gHeight, gDepth);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_idct.c 475 idct->vs = create_stage1_vert_shader(idct);
476 if (!idct->vs)
486 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
503 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
852 idct->pipe->bind_vs_state(idct->pipe, idct->vs);
  /external/chromium_org/tools/gyp/pylib/gyp/
msvs_emulation.py 136 """Get a dict of variables mapping internal VS macro names to their gyp
224 """Get a dict of variables mapping internal VS macro names to their gyp
245 """Convert from VS macro names to something equivalent."""
286 # There's two levels of architecture/platform specification in VS. The
313 """Updates include_dirs to expand VS specific paths, and adds the system
323 on other VS settings."""
440 # only be for the same language (i.e. C vs. C++), so only include the pch
496 linker in the VS generator. Emulate that behaviour here."""
735 various rules use magic VS names for things. Also note that rules that
    [all...]
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_idct.c 475 idct->vs = create_stage1_vert_shader(idct);
476 if (!idct->vs)
486 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
503 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
852 idct->pipe->bind_vs_state(idct->pipe, idct->vs);
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 38 #include "d3d11gears.hlsl.vs.h"
263 ID3D11VertexShader* vs; member in struct:d3d11gears
428 ctx->VSSetShader(vs, 0, 0);
510 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs));
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_misc_state.c 82 OUT_BATCH(brw->vs.bind_bo_offset);
120 OUT_BATCH(brw->vs.bind_bo_offset); /* vs */
159 brw->vs.state_offset);
  /external/chromium_org/third_party/smhasher/src/
City.cpp 186 uint64 vs = b + Rotate(a, 31) + c; local
196 uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0);
197 return ShiftMix(r * k0 + vs) * k2;
  /external/clang/test/CXX/expr/expr.const/
p2-0x.cpp 311 constexpr volatile S vs; // expected-note {{here}}
316 static_assert(vs.i, ""); // expected-error {{constant expression}} expected-note {{read of volatile-qualified type}}
317 static_assert(const_cast<int&>(vs.i), ""); // expected-error {{constant expression}} expected-note {{read of volatile object 'vs'}}
484 constexpr bool cmp() const { return &a < &b; } // expected-note {{comparison of address of fields 'a' and 'b' of 'A' with differing access specifiers (public vs private) has unspecified value}}
492 constexpr bool cmp() const { return &a.a < &b.a; } // expected-note {{comparison of address of fields 'a' and 'b' of 'B' with differing access specifiers (public vs protected) has unspecified value}}
  /external/libmtp/src/
playlist-spl.c 606 char vs[14]; // "VERSION 2.00\0" local
607 sprintf(vs,"VERSION %d.%02d",ver_major,ver_minor);
609 append_text_t(&c, vs);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 38 #include "d3d11gears.hlsl.vs.h"
263 ID3D11VertexShader* vs; member in struct:d3d11gears
428 ctx->VSSetShader(vs, 0, 0);
510 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs));

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