1 // Copyright (c) 2011 Google, Inc. 2 // 3 // Permission is hereby granted, free of charge, to any person obtaining a copy 4 // of this software and associated documentation files (the "Software"), to deal 5 // in the Software without restriction, including without limitation the rights 6 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 7 // copies of the Software, and to permit persons to whom the Software is 8 // furnished to do so, subject to the following conditions: 9 // 10 // The above copyright notice and this permission notice shall be included in 11 // all copies or substantial portions of the Software. 12 // 13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 18 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 19 // THE SOFTWARE. 20 // 21 // CityHash, by Geoff Pike and Jyrki Alakuijala 22 // 23 // This file provides CityHash64() and related functions. 24 // 25 // It's probably possible to create even faster hash functions by 26 // writing a program that systematically explores some of the space of 27 // possible hash functions, by using SIMD instructions, or by 28 // compromising on hash quality. 29 30 #include "City.h" 31 32 #include <algorithm> 33 #include <string.h> // for memcpy and memset 34 35 using namespace std; 36 37 static uint64 UNALIGNED_LOAD64(const char *p) { 38 uint64 result; 39 memcpy(&result, p, sizeof(result)); 40 return result; 41 } 42 43 static uint32 UNALIGNED_LOAD32(const char *p) { 44 uint32 result; 45 memcpy(&result, p, sizeof(result)); 46 return result; 47 } 48 49 #ifndef __BIG_ENDIAN__ 50 51 #define uint32_in_expected_order(x) (x) 52 #define uint64_in_expected_order(x) (x) 53 54 #else 55 56 #ifdef _MSC_VER 57 #include <stdlib.h> 58 #define bswap_32(x) _byteswap_ulong(x) 59 #define bswap_64(x) _byteswap_uint64(x) 60 61 #elif defined(__APPLE__) 62 // Mac OS X / Darwin features 63 #include <libkern/OSByteOrder.h> 64 #define bswap_32(x) OSSwapInt32(x) 65 #define bswap_64(x) OSSwapInt64(x) 66 67 #else 68 #include <byteswap.h> 69 #endif 70 71 #define uint32_in_expected_order(x) (bswap_32(x)) 72 #define uint64_in_expected_order(x) (bswap_64(x)) 73 74 #endif // __BIG_ENDIAN__ 75 76 #if !defined(LIKELY) 77 #if defined(__GNUC__) || defined(__INTEL_COMPILER) 78 #define LIKELY(x) (__builtin_expect(!!(x), 1)) 79 #else 80 #define LIKELY(x) (x) 81 #endif 82 #endif 83 84 static uint64 Fetch64(const char *p) { 85 return uint64_in_expected_order(UNALIGNED_LOAD64(p)); 86 } 87 88 static uint32 Fetch32(const char *p) { 89 return uint32_in_expected_order(UNALIGNED_LOAD32(p)); 90 } 91 92 // Some primes between 2^63 and 2^64 for various uses. 93 static const uint64 k0 = 0xc3a5c85c97cb3127ULL; 94 static const uint64 k1 = 0xb492b66fbe98f273ULL; 95 static const uint64 k2 = 0x9ae16a3b2f90404fULL; 96 static const uint64 k3 = 0xc949d7c7509e6557ULL; 97 98 // Bitwise right rotate. Normally this will compile to a single 99 // instruction, especially if the shift is a manifest constant. 100 static uint64 Rotate(uint64 val, int shift) { 101 // Avoid shifting by 64: doing so yields an undefined result. 102 return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); 103 } 104 105 // Equivalent to Rotate(), but requires the second arg to be non-zero. 106 // On x86-64, and probably others, it's possible for this to compile 107 // to a single instruction if both args are already in registers. 108 static uint64 RotateByAtLeast1(uint64 val, int shift) { 109 return (val >> shift) | (val << (64 - shift)); 110 } 111 112 static uint64 ShiftMix(uint64 val) { 113 return val ^ (val >> 47); 114 } 115 116 static uint64 HashLen16(uint64 u, uint64 v) { 117 return Hash128to64(uint128(u, v)); 118 } 119 120 static uint64 HashLen0to16(const char *s, size_t len) { 121 if (len > 8) { 122 uint64 a = Fetch64(s); 123 uint64 b = Fetch64(s + len - 8); 124 return HashLen16(a, RotateByAtLeast1(b + len, len)) ^ b; 125 } 126 if (len >= 4) { 127 uint64 a = Fetch32(s); 128 return HashLen16(len + (a << 3), Fetch32(s + len - 4)); 129 } 130 if (len > 0) { 131 uint8 a = s[0]; 132 uint8 b = s[len >> 1]; 133 uint8 c = s[len - 1]; 134 uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); 135 uint32 z = len + (static_cast<uint32>(c) << 2); 136 return ShiftMix(y * k2 ^ z * k3) * k2; 137 } 138 return k2; 139 } 140 141 // This probably works well for 16-byte strings as well, but it may be overkill 142 // in that case. 143 static uint64 HashLen17to32(const char *s, size_t len) { 144 uint64 a = Fetch64(s) * k1; 145 uint64 b = Fetch64(s + 8); 146 uint64 c = Fetch64(s + len - 8) * k2; 147 uint64 d = Fetch64(s + len - 16) * k0; 148 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, 149 a + Rotate(b ^ k3, 20) - c + len); 150 } 151 152 // Return a 16-byte hash for 48 bytes. Quick and dirty. 153 // Callers do best to use "random-looking" values for a and b. 154 static pair<uint64, uint64> WeakHashLen32WithSeeds( 155 uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) { 156 a += w; 157 b = Rotate(b + a + z, 21); 158 uint64 c = a; 159 a += x; 160 a += y; 161 b += Rotate(a, 44); 162 return make_pair(a + z, b + c); 163 } 164 165 // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. 166 static pair<uint64, uint64> WeakHashLen32WithSeeds( 167 const char* s, uint64 a, uint64 b) { 168 return WeakHashLen32WithSeeds(Fetch64(s), 169 Fetch64(s + 8), 170 Fetch64(s + 16), 171 Fetch64(s + 24), 172 a, 173 b); 174 } 175 176 // Return an 8-byte hash for 33 to 64 bytes. 177 static uint64 HashLen33to64(const char *s, size_t len) { 178 uint64 z = Fetch64(s + 24); 179 uint64 a = Fetch64(s) + (len + Fetch64(s + len - 16)) * k0; 180 uint64 b = Rotate(a + z, 52); 181 uint64 c = Rotate(a, 37); 182 a += Fetch64(s + 8); 183 c += Rotate(a, 7); 184 a += Fetch64(s + 16); 185 uint64 vf = a + z; 186 uint64 vs = b + Rotate(a, 31) + c; 187 a = Fetch64(s + 16) + Fetch64(s + len - 32); 188 z = Fetch64(s + len - 8); 189 b = Rotate(a + z, 52); 190 c = Rotate(a, 37); 191 a += Fetch64(s + len - 24); 192 c += Rotate(a, 7); 193 a += Fetch64(s + len - 16); 194 uint64 wf = a + z; 195 uint64 ws = b + Rotate(a, 31) + c; 196 uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0); 197 return ShiftMix(r * k0 + vs) * k2; 198 } 199 200 uint64 CityHash64(const char *s, size_t len) { 201 if (len <= 32) { 202 if (len <= 16) { 203 return HashLen0to16(s, len); 204 } else { 205 return HashLen17to32(s, len); 206 } 207 } else if (len <= 64) { 208 return HashLen33to64(s, len); 209 } 210 211 // For strings over 64 bytes we hash the end first, and then as we 212 // loop we keep 56 bytes of state: v, w, x, y, and z. 213 uint64 x = Fetch64(s + len - 40); 214 uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); 215 uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); 216 pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); 217 pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); 218 x = x * k1 + Fetch64(s); 219 220 // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. 221 len = (len - 1) & ~static_cast<size_t>(63); 222 do { 223 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; 224 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; 225 x ^= w.second; 226 y += v.first + Fetch64(s + 40); 227 z = Rotate(z + w.first, 33) * k1; 228 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); 229 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); 230 std::swap(z, x); 231 s += 64; 232 len -= 64; 233 } while (len != 0); 234 return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, 235 HashLen16(v.second, w.second) + x); 236 } 237 238 uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) { 239 return CityHash64WithSeeds(s, len, k2, seed); 240 } 241 242 uint64 CityHash64WithSeeds(const char *s, size_t len, 243 uint64 seed0, uint64 seed1) { 244 return HashLen16(CityHash64(s, len) - seed0, seed1); 245 } 246 247 // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings 248 // of any length representable in signed long. Based on City and Murmur. 249 static uint128 CityMurmur(const char *s, size_t len, uint128 seed) { 250 uint64 a = Uint128Low64(seed); 251 uint64 b = Uint128High64(seed); 252 uint64 c = 0; 253 uint64 d = 0; 254 signed long l = len - 16; 255 if (l <= 0) { // len <= 16 256 a = ShiftMix(a * k1) * k1; 257 c = b * k1 + HashLen0to16(s, len); 258 d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); 259 } else { // len > 16 260 c = HashLen16(Fetch64(s + len - 8) + k1, a); 261 d = HashLen16(b + len, c + Fetch64(s + len - 16)); 262 a += d; 263 do { 264 a ^= ShiftMix(Fetch64(s) * k1) * k1; 265 a *= k1; 266 b ^= a; 267 c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; 268 c *= k1; 269 d ^= c; 270 s += 16; 271 l -= 16; 272 } while (l > 0); 273 } 274 a = HashLen16(a, c); 275 b = HashLen16(d, b); 276 return uint128(a ^ b, HashLen16(b, a)); 277 } 278 279 uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) { 280 if (len < 128) { 281 return CityMurmur(s, len, seed); 282 } 283 284 // We expect len >= 128 to be the common case. Keep 56 bytes of state: 285 // v, w, x, y, and z. 286 pair<uint64, uint64> v, w; 287 uint64 x = Uint128Low64(seed); 288 uint64 y = Uint128High64(seed); 289 uint64 z = len * k1; 290 v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); 291 v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); 292 w.first = Rotate(y + z, 35) * k1 + x; 293 w.second = Rotate(x + Fetch64(s + 88), 53) * k1; 294 295 // This is the same inner loop as CityHash64(), manually unrolled. 296 do { 297 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; 298 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; 299 x ^= w.second; 300 y += v.first + Fetch64(s + 40); 301 z = Rotate(z + w.first, 33) * k1; 302 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); 303 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); 304 std::swap(z, x); 305 s += 64; 306 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; 307 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; 308 x ^= w.second; 309 y += v.first + Fetch64(s + 40); 310 z = Rotate(z + w.first, 33) * k1; 311 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); 312 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); 313 std::swap(z, x); 314 s += 64; 315 len -= 128; 316 } while (LIKELY(len >= 128)); 317 x += Rotate(v.first + z, 49) * k0; 318 z += Rotate(w.first, 37) * k0; 319 // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. 320 for (size_t tail_done = 0; tail_done < len; ) { 321 tail_done += 32; 322 y = Rotate(x + y, 42) * k0 + v.second; 323 w.first += Fetch64(s + len - tail_done + 16); 324 x = x * k0 + w.first; 325 z += w.second + Fetch64(s + len - tail_done); 326 w.second += v.first; 327 v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); 328 } 329 // At this point our 56 bytes of state should contain more than 330 // enough information for a strong 128-bit hash. We use two 331 // different 56-byte-to-8-byte hashes to get a 16-byte final result. 332 x = HashLen16(x, v.first); 333 y = HashLen16(y + z, w.first); 334 return uint128(HashLen16(x + v.second, w.second) + y, 335 HashLen16(x + w.second, y + v.second)); 336 } 337 338 uint128 CityHash128(const char *s, size_t len) { 339 if (len >= 16) { 340 return CityHash128WithSeed(s + 16, 341 len - 16, 342 uint128(Fetch64(s) ^ k3, 343 Fetch64(s + 8))); 344 } else if (len >= 8) { 345 return CityHash128WithSeed(NULL, 346 0, 347 uint128(Fetch64(s) ^ (len * k0), 348 Fetch64(s + len - 8) ^ k1)); 349 } else { 350 return CityHash128WithSeed(s, len, uint128(k0, k1)); 351 } 352 } 353 354 #if defined(__SSE4_2__) && defined(__x86_64__) 355 #include <nmmintrin.h> 356 357 // Requires len >= 240. 358 static void CityHashCrc256Long(const char *s, size_t len, 359 uint32 seed, uint64 *result) { 360 uint64 a = Fetch64(s + 56) + k0; 361 uint64 b = Fetch64(s + 96) + k0; 362 uint64 c = result[0] = HashLen16(b, len); 363 uint64 d = result[1] = Fetch64(s + 120) * k0 + len; 364 uint64 e = Fetch64(s + 184) + seed; 365 uint64 f = seed; 366 uint64 g = 0; 367 uint64 h = 0; 368 uint64 i = 0; 369 uint64 j = 0; 370 uint64 t = c + d; 371 372 // 240 bytes of input per iter. 373 size_t iters = len / 240; 374 len -= iters * 240; 375 do { 376 #define CHUNK(multiplier, z) \ 377 { \ 378 uint64 old_a = a; \ 379 a = Rotate(b, 41 ^ z) * multiplier + Fetch64(s); \ 380 b = Rotate(c, 27 ^ z) * multiplier + Fetch64(s + 8); \ 381 c = Rotate(d, 41 ^ z) * multiplier + Fetch64(s + 16); \ 382 d = Rotate(e, 33 ^ z) * multiplier + Fetch64(s + 24); \ 383 e = Rotate(t, 25 ^ z) * multiplier + Fetch64(s + 32); \ 384 t = old_a; \ 385 } \ 386 f = _mm_crc32_u64(f, a); \ 387 g = _mm_crc32_u64(g, b); \ 388 h = _mm_crc32_u64(h, c); \ 389 i = _mm_crc32_u64(i, d); \ 390 j = _mm_crc32_u64(j, e); \ 391 s += 40 392 393 CHUNK(1, 1); CHUNK(k0, 0); 394 CHUNK(1, 1); CHUNK(k0, 0); 395 CHUNK(1, 1); CHUNK(k0, 0); 396 } while (--iters > 0); 397 398 while (len >= 40) { 399 CHUNK(k0, 0); 400 len -= 40; 401 } 402 if (len > 0) { 403 s = s + len - 40; 404 CHUNK(k0, 0); 405 } 406 j += i << 32; 407 a = HashLen16(a, j); 408 h += g << 32; 409 b += h; 410 c = HashLen16(c, f) + i; 411 d = HashLen16(d, e + result[0]); 412 j += e; 413 i += HashLen16(h, t); 414 e = HashLen16(a, d) + j; 415 f = HashLen16(b, c) + a; 416 g = HashLen16(j, i) + c; 417 result[0] = e + f + g + h; 418 a = ShiftMix((a + g) * k0) * k0 + b; 419 result[1] += a + result[0]; 420 a = ShiftMix(a * k0) * k0 + c; 421 result[2] = a + result[1]; 422 a = ShiftMix((a + e) * k0) * k0; 423 result[3] = a + result[2]; 424 } 425 426 // Requires len < 240. 427 static void CityHashCrc256Short(const char *s, size_t len, uint64 *result) { 428 char buf[240]; 429 memcpy(buf, s, len); 430 memset(buf + len, 0, 240 - len); 431 CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result); 432 } 433 434 void CityHashCrc256(const char *s, size_t len, uint64 *result) { 435 if (LIKELY(len >= 240)) { 436 CityHashCrc256Long(s, len, 0, result); 437 } else { 438 CityHashCrc256Short(s, len, result); 439 } 440 } 441 442 uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed) { 443 if (len <= 900) { 444 return CityHash128WithSeed(s, len, seed); 445 } else { 446 uint64 result[4]; 447 CityHashCrc256(s, len, result); 448 uint64 u = Uint128High64(seed) + result[0]; 449 uint64 v = Uint128Low64(seed) + result[1]; 450 return uint128(HashLen16(u, v + result[2]), 451 HashLen16(Rotate(v, 32), u * k0 + result[3])); 452 } 453 } 454 455 uint128 CityHashCrc128(const char *s, size_t len) { 456 if (len <= 900) { 457 return CityHash128(s, len); 458 } else { 459 uint64 result[4]; 460 CityHashCrc256(s, len, result); 461 return uint128(result[2], result[3]); 462 } 463 } 464 465 #endif 466