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      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 #ifndef __gl_client_ftable_t_h
      4 #define __gl_client_ftable_t_h
      5 
      6 
      7 static const struct _gl_funcs_by_name {
      8 	const char *name;
      9 	void *proc;
     10 } gl_funcs_by_name[] = {
     11 	{"glAlphaFunc", (void*)glAlphaFunc},
     12 	{"glClearColor", (void*)glClearColor},
     13 	{"glClearDepthf", (void*)glClearDepthf},
     14 	{"glClipPlanef", (void*)glClipPlanef},
     15 	{"glColor4f", (void*)glColor4f},
     16 	{"glDepthRangef", (void*)glDepthRangef},
     17 	{"glFogf", (void*)glFogf},
     18 	{"glFogfv", (void*)glFogfv},
     19 	{"glFrustumf", (void*)glFrustumf},
     20 	{"glGetClipPlanef", (void*)glGetClipPlanef},
     21 	{"glGetFloatv", (void*)glGetFloatv},
     22 	{"glGetLightfv", (void*)glGetLightfv},
     23 	{"glGetMaterialfv", (void*)glGetMaterialfv},
     24 	{"glGetTexEnvfv", (void*)glGetTexEnvfv},
     25 	{"glGetTexParameterfv", (void*)glGetTexParameterfv},
     26 	{"glLightModelf", (void*)glLightModelf},
     27 	{"glLightModelfv", (void*)glLightModelfv},
     28 	{"glLightf", (void*)glLightf},
     29 	{"glLightfv", (void*)glLightfv},
     30 	{"glLineWidth", (void*)glLineWidth},
     31 	{"glLoadMatrixf", (void*)glLoadMatrixf},
     32 	{"glMaterialf", (void*)glMaterialf},
     33 	{"glMaterialfv", (void*)glMaterialfv},
     34 	{"glMultMatrixf", (void*)glMultMatrixf},
     35 	{"glMultiTexCoord4f", (void*)glMultiTexCoord4f},
     36 	{"glNormal3f", (void*)glNormal3f},
     37 	{"glOrthof", (void*)glOrthof},
     38 	{"glPointParameterf", (void*)glPointParameterf},
     39 	{"glPointParameterfv", (void*)glPointParameterfv},
     40 	{"glPointSize", (void*)glPointSize},
     41 	{"glPolygonOffset", (void*)glPolygonOffset},
     42 	{"glRotatef", (void*)glRotatef},
     43 	{"glScalef", (void*)glScalef},
     44 	{"glTexEnvf", (void*)glTexEnvf},
     45 	{"glTexEnvfv", (void*)glTexEnvfv},
     46 	{"glTexParameterf", (void*)glTexParameterf},
     47 	{"glTexParameterfv", (void*)glTexParameterfv},
     48 	{"glTranslatef", (void*)glTranslatef},
     49 	{"glActiveTexture", (void*)glActiveTexture},
     50 	{"glAlphaFuncx", (void*)glAlphaFuncx},
     51 	{"glBindBuffer", (void*)glBindBuffer},
     52 	{"glBindTexture", (void*)glBindTexture},
     53 	{"glBlendFunc", (void*)glBlendFunc},
     54 	{"glBufferData", (void*)glBufferData},
     55 	{"glBufferSubData", (void*)glBufferSubData},
     56 	{"glClear", (void*)glClear},
     57 	{"glClearColorx", (void*)glClearColorx},
     58 	{"glClearDepthx", (void*)glClearDepthx},
     59 	{"glClearStencil", (void*)glClearStencil},
     60 	{"glClientActiveTexture", (void*)glClientActiveTexture},
     61 	{"glColor4ub", (void*)glColor4ub},
     62 	{"glColor4x", (void*)glColor4x},
     63 	{"glColorMask", (void*)glColorMask},
     64 	{"glColorPointer", (void*)glColorPointer},
     65 	{"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
     66 	{"glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D},
     67 	{"glCopyTexImage2D", (void*)glCopyTexImage2D},
     68 	{"glCopyTexSubImage2D", (void*)glCopyTexSubImage2D},
     69 	{"glCullFace", (void*)glCullFace},
     70 	{"glDeleteBuffers", (void*)glDeleteBuffers},
     71 	{"glDeleteTextures", (void*)glDeleteTextures},
     72 	{"glDepthFunc", (void*)glDepthFunc},
     73 	{"glDepthMask", (void*)glDepthMask},
     74 	{"glDepthRangex", (void*)glDepthRangex},
     75 	{"glDisable", (void*)glDisable},
     76 	{"glDisableClientState", (void*)glDisableClientState},
     77 	{"glDrawArrays", (void*)glDrawArrays},
     78 	{"glDrawElements", (void*)glDrawElements},
     79 	{"glEnable", (void*)glEnable},
     80 	{"glEnableClientState", (void*)glEnableClientState},
     81 	{"glFinish", (void*)glFinish},
     82 	{"glFlush", (void*)glFlush},
     83 	{"glFogx", (void*)glFogx},
     84 	{"glFogxv", (void*)glFogxv},
     85 	{"glFrontFace", (void*)glFrontFace},
     86 	{"glFrustumx", (void*)glFrustumx},
     87 	{"glGetBooleanv", (void*)glGetBooleanv},
     88 	{"glGetBufferParameteriv", (void*)glGetBufferParameteriv},
     89 	{"glClipPlanex", (void*)glClipPlanex},
     90 	{"glGenBuffers", (void*)glGenBuffers},
     91 	{"glGenTextures", (void*)glGenTextures},
     92 	{"glGetError", (void*)glGetError},
     93 	{"glGetFixedv", (void*)glGetFixedv},
     94 	{"glGetIntegerv", (void*)glGetIntegerv},
     95 	{"glGetLightxv", (void*)glGetLightxv},
     96 	{"glGetMaterialxv", (void*)glGetMaterialxv},
     97 	{"glGetPointerv", (void*)glGetPointerv},
     98 	{"glGetString", (void*)glGetString},
     99 	{"glGetTexEnviv", (void*)glGetTexEnviv},
    100 	{"glGetTexEnvxv", (void*)glGetTexEnvxv},
    101 	{"glGetTexParameteriv", (void*)glGetTexParameteriv},
    102 	{"glGetTexParameterxv", (void*)glGetTexParameterxv},
    103 	{"glHint", (void*)glHint},
    104 	{"glIsBuffer", (void*)glIsBuffer},
    105 	{"glIsEnabled", (void*)glIsEnabled},
    106 	{"glIsTexture", (void*)glIsTexture},
    107 	{"glLightModelx", (void*)glLightModelx},
    108 	{"glLightModelxv", (void*)glLightModelxv},
    109 	{"glLightx", (void*)glLightx},
    110 	{"glLightxv", (void*)glLightxv},
    111 	{"glLineWidthx", (void*)glLineWidthx},
    112 	{"glLoadIdentity", (void*)glLoadIdentity},
    113 	{"glLoadMatrixx", (void*)glLoadMatrixx},
    114 	{"glLogicOp", (void*)glLogicOp},
    115 	{"glMaterialx", (void*)glMaterialx},
    116 	{"glMaterialxv", (void*)glMaterialxv},
    117 	{"glMatrixMode", (void*)glMatrixMode},
    118 	{"glMultMatrixx", (void*)glMultMatrixx},
    119 	{"glMultiTexCoord4x", (void*)glMultiTexCoord4x},
    120 	{"glNormal3x", (void*)glNormal3x},
    121 	{"glNormalPointer", (void*)glNormalPointer},
    122 	{"glOrthox", (void*)glOrthox},
    123 	{"glPixelStorei", (void*)glPixelStorei},
    124 	{"glPointParameterx", (void*)glPointParameterx},
    125 	{"glPointParameterxv", (void*)glPointParameterxv},
    126 	{"glPointSizex", (void*)glPointSizex},
    127 	{"glPolygonOffsetx", (void*)glPolygonOffsetx},
    128 	{"glPopMatrix", (void*)glPopMatrix},
    129 	{"glPushMatrix", (void*)glPushMatrix},
    130 	{"glReadPixels", (void*)glReadPixels},
    131 	{"glRotatex", (void*)glRotatex},
    132 	{"glSampleCoverage", (void*)glSampleCoverage},
    133 	{"glSampleCoveragex", (void*)glSampleCoveragex},
    134 	{"glScalex", (void*)glScalex},
    135 	{"glScissor", (void*)glScissor},
    136 	{"glShadeModel", (void*)glShadeModel},
    137 	{"glStencilFunc", (void*)glStencilFunc},
    138 	{"glStencilMask", (void*)glStencilMask},
    139 	{"glStencilOp", (void*)glStencilOp},
    140 	{"glTexCoordPointer", (void*)glTexCoordPointer},
    141 	{"glTexEnvi", (void*)glTexEnvi},
    142 	{"glTexEnvx", (void*)glTexEnvx},
    143 	{"glTexEnviv", (void*)glTexEnviv},
    144 	{"glTexEnvxv", (void*)glTexEnvxv},
    145 	{"glTexImage2D", (void*)glTexImage2D},
    146 	{"glTexParameteri", (void*)glTexParameteri},
    147 	{"glTexParameterx", (void*)glTexParameterx},
    148 	{"glTexParameteriv", (void*)glTexParameteriv},
    149 	{"glTexParameterxv", (void*)glTexParameterxv},
    150 	{"glTexSubImage2D", (void*)glTexSubImage2D},
    151 	{"glTranslatex", (void*)glTranslatex},
    152 	{"glVertexPointer", (void*)glVertexPointer},
    153 	{"glViewport", (void*)glViewport},
    154 	{"glPointSizePointerOES", (void*)glPointSizePointerOES},
    155 	{"glBlendEquationSeparateOES", (void*)glBlendEquationSeparateOES},
    156 	{"glBlendFuncSeparateOES", (void*)glBlendFuncSeparateOES},
    157 	{"glBlendEquationOES", (void*)glBlendEquationOES},
    158 	{"glDrawTexsOES", (void*)glDrawTexsOES},
    159 	{"glDrawTexiOES", (void*)glDrawTexiOES},
    160 	{"glDrawTexxOES", (void*)glDrawTexxOES},
    161 	{"glDrawTexsvOES", (void*)glDrawTexsvOES},
    162 	{"glDrawTexivOES", (void*)glDrawTexivOES},
    163 	{"glDrawTexxvOES", (void*)glDrawTexxvOES},
    164 	{"glDrawTexfOES", (void*)glDrawTexfOES},
    165 	{"glDrawTexfvOES", (void*)glDrawTexfvOES},
    166 	{"glEGLImageTargetTexture2DOES", (void*)glEGLImageTargetTexture2DOES},
    167 	{"glEGLImageTargetRenderbufferStorageOES", (void*)glEGLImageTargetRenderbufferStorageOES},
    168 	{"glAlphaFuncxOES", (void*)glAlphaFuncxOES},
    169 	{"glClearColorxOES", (void*)glClearColorxOES},
    170 	{"glClearDepthxOES", (void*)glClearDepthxOES},
    171 	{"glClipPlanexOES", (void*)glClipPlanexOES},
    172 	{"glClipPlanexIMG", (void*)glClipPlanexIMG},
    173 	{"glColor4xOES", (void*)glColor4xOES},
    174 	{"glDepthRangexOES", (void*)glDepthRangexOES},
    175 	{"glFogxOES", (void*)glFogxOES},
    176 	{"glFogxvOES", (void*)glFogxvOES},
    177 	{"glFrustumxOES", (void*)glFrustumxOES},
    178 	{"glGetClipPlanexOES", (void*)glGetClipPlanexOES},
    179 	{"glGetClipPlanex", (void*)glGetClipPlanex},
    180 	{"glGetFixedvOES", (void*)glGetFixedvOES},
    181 	{"glGetLightxvOES", (void*)glGetLightxvOES},
    182 	{"glGetMaterialxvOES", (void*)glGetMaterialxvOES},
    183 	{"glGetTexEnvxvOES", (void*)glGetTexEnvxvOES},
    184 	{"glGetTexParameterxvOES", (void*)glGetTexParameterxvOES},
    185 	{"glLightModelxOES", (void*)glLightModelxOES},
    186 	{"glLightModelxvOES", (void*)glLightModelxvOES},
    187 	{"glLightxOES", (void*)glLightxOES},
    188 	{"glLightxvOES", (void*)glLightxvOES},
    189 	{"glLineWidthxOES", (void*)glLineWidthxOES},
    190 	{"glLoadMatrixxOES", (void*)glLoadMatrixxOES},
    191 	{"glMaterialxOES", (void*)glMaterialxOES},
    192 	{"glMaterialxvOES", (void*)glMaterialxvOES},
    193 	{"glMultMatrixxOES", (void*)glMultMatrixxOES},
    194 	{"glMultiTexCoord4xOES", (void*)glMultiTexCoord4xOES},
    195 	{"glNormal3xOES", (void*)glNormal3xOES},
    196 	{"glOrthoxOES", (void*)glOrthoxOES},
    197 	{"glPointParameterxOES", (void*)glPointParameterxOES},
    198 	{"glPointParameterxvOES", (void*)glPointParameterxvOES},
    199 	{"glPointSizexOES", (void*)glPointSizexOES},
    200 	{"glPolygonOffsetxOES", (void*)glPolygonOffsetxOES},
    201 	{"glRotatexOES", (void*)glRotatexOES},
    202 	{"glSampleCoveragexOES", (void*)glSampleCoveragexOES},
    203 	{"glScalexOES", (void*)glScalexOES},
    204 	{"glTexEnvxOES", (void*)glTexEnvxOES},
    205 	{"glTexEnvxvOES", (void*)glTexEnvxvOES},
    206 	{"glTexParameterxOES", (void*)glTexParameterxOES},
    207 	{"glTexParameterxvOES", (void*)glTexParameterxvOES},
    208 	{"glTranslatexOES", (void*)glTranslatexOES},
    209 	{"glIsRenderbufferOES", (void*)glIsRenderbufferOES},
    210 	{"glBindRenderbufferOES", (void*)glBindRenderbufferOES},
    211 	{"glDeleteRenderbuffersOES", (void*)glDeleteRenderbuffersOES},
    212 	{"glGenRenderbuffersOES", (void*)glGenRenderbuffersOES},
    213 	{"glRenderbufferStorageOES", (void*)glRenderbufferStorageOES},
    214 	{"glGetRenderbufferParameterivOES", (void*)glGetRenderbufferParameterivOES},
    215 	{"glIsFramebufferOES", (void*)glIsFramebufferOES},
    216 	{"glBindFramebufferOES", (void*)glBindFramebufferOES},
    217 	{"glDeleteFramebuffersOES", (void*)glDeleteFramebuffersOES},
    218 	{"glGenFramebuffersOES", (void*)glGenFramebuffersOES},
    219 	{"glCheckFramebufferStatusOES", (void*)glCheckFramebufferStatusOES},
    220 	{"glFramebufferRenderbufferOES", (void*)glFramebufferRenderbufferOES},
    221 	{"glFramebufferTexture2DOES", (void*)glFramebufferTexture2DOES},
    222 	{"glGetFramebufferAttachmentParameterivOES", (void*)glGetFramebufferAttachmentParameterivOES},
    223 	{"glGenerateMipmapOES", (void*)glGenerateMipmapOES},
    224 	{"glMapBufferOES", (void*)glMapBufferOES},
    225 	{"glUnmapBufferOES", (void*)glUnmapBufferOES},
    226 	{"glGetBufferPointervOES", (void*)glGetBufferPointervOES},
    227 	{"glCurrentPaletteMatrixOES", (void*)glCurrentPaletteMatrixOES},
    228 	{"glLoadPaletteFromModelViewMatrixOES", (void*)glLoadPaletteFromModelViewMatrixOES},
    229 	{"glMatrixIndexPointerOES", (void*)glMatrixIndexPointerOES},
    230 	{"glWeightPointerOES", (void*)glWeightPointerOES},
    231 	{"glQueryMatrixxOES", (void*)glQueryMatrixxOES},
    232 	{"glDepthRangefOES", (void*)glDepthRangefOES},
    233 	{"glFrustumfOES", (void*)glFrustumfOES},
    234 	{"glOrthofOES", (void*)glOrthofOES},
    235 	{"glClipPlanefOES", (void*)glClipPlanefOES},
    236 	{"glClipPlanefIMG", (void*)glClipPlanefIMG},
    237 	{"glGetClipPlanefOES", (void*)glGetClipPlanefOES},
    238 	{"glClearDepthfOES", (void*)glClearDepthfOES},
    239 	{"glTexGenfOES", (void*)glTexGenfOES},
    240 	{"glTexGenfvOES", (void*)glTexGenfvOES},
    241 	{"glTexGeniOES", (void*)glTexGeniOES},
    242 	{"glTexGenivOES", (void*)glTexGenivOES},
    243 	{"glTexGenxOES", (void*)glTexGenxOES},
    244 	{"glTexGenxvOES", (void*)glTexGenxvOES},
    245 	{"glGetTexGenfvOES", (void*)glGetTexGenfvOES},
    246 	{"glGetTexGenivOES", (void*)glGetTexGenivOES},
    247 	{"glGetTexGenxvOES", (void*)glGetTexGenxvOES},
    248 	{"glBindVertexArrayOES", (void*)glBindVertexArrayOES},
    249 	{"glDeleteVertexArraysOES", (void*)glDeleteVertexArraysOES},
    250 	{"glGenVertexArraysOES", (void*)glGenVertexArraysOES},
    251 	{"glIsVertexArrayOES", (void*)glIsVertexArrayOES},
    252 	{"glDiscardFramebufferEXT", (void*)glDiscardFramebufferEXT},
    253 	{"glMultiDrawArraysEXT", (void*)glMultiDrawArraysEXT},
    254 	{"glMultiDrawElementsEXT", (void*)glMultiDrawElementsEXT},
    255 	{"glMultiDrawArraysSUN", (void*)glMultiDrawArraysSUN},
    256 	{"glMultiDrawElementsSUN", (void*)glMultiDrawElementsSUN},
    257 	{"glRenderbufferStorageMultisampleIMG", (void*)glRenderbufferStorageMultisampleIMG},
    258 	{"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
    259 	{"glDeleteFencesNV", (void*)glDeleteFencesNV},
    260 	{"glGenFencesNV", (void*)glGenFencesNV},
    261 	{"glIsFenceNV", (void*)glIsFenceNV},
    262 	{"glTestFenceNV", (void*)glTestFenceNV},
    263 	{"glGetFenceivNV", (void*)glGetFenceivNV},
    264 	{"glFinishFenceNV", (void*)glFinishFenceNV},
    265 	{"glSetFenceNV", (void*)glSetFenceNV},
    266 	{"glGetDriverControlsQCOM", (void*)glGetDriverControlsQCOM},
    267 	{"glGetDriverControlStringQCOM", (void*)glGetDriverControlStringQCOM},
    268 	{"glEnableDriverControlQCOM", (void*)glEnableDriverControlQCOM},
    269 	{"glDisableDriverControlQCOM", (void*)glDisableDriverControlQCOM},
    270 	{"glExtGetTexturesQCOM", (void*)glExtGetTexturesQCOM},
    271 	{"glExtGetBuffersQCOM", (void*)glExtGetBuffersQCOM},
    272 	{"glExtGetRenderbuffersQCOM", (void*)glExtGetRenderbuffersQCOM},
    273 	{"glExtGetFramebuffersQCOM", (void*)glExtGetFramebuffersQCOM},
    274 	{"glExtGetTexLevelParameterivQCOM", (void*)glExtGetTexLevelParameterivQCOM},
    275 	{"glExtTexObjectStateOverrideiQCOM", (void*)glExtTexObjectStateOverrideiQCOM},
    276 	{"glExtGetTexSubImageQCOM", (void*)glExtGetTexSubImageQCOM},
    277 	{"glExtGetBufferPointervQCOM", (void*)glExtGetBufferPointervQCOM},
    278 	{"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
    279 	{"glExtGetProgramsQCOM", (void*)glExtGetProgramsQCOM},
    280 	{"glExtIsProgramBinaryQCOM", (void*)glExtIsProgramBinaryQCOM},
    281 	{"glExtGetProgramBinarySourceQCOM", (void*)glExtGetProgramBinarySourceQCOM},
    282 	{"glStartTilingQCOM", (void*)glStartTilingQCOM},
    283 	{"glEndTilingQCOM", (void*)glEndTilingQCOM},
    284 };
    285 static const int gl_num_funcs = sizeof(gl_funcs_by_name) / sizeof(struct _gl_funcs_by_name);
    286 
    287 
    288 #endif
    289