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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
      6 #define ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
      7 
      8 #include "ash/ash_export.h"
      9 #include "ash/wm/session_state_animator.h"
     10 #include "base/basictypes.h"
     11 #include "ui/aura/window.h"
     12 
     13 namespace ui {
     14 class LayerAnimationObserver;
     15 }
     16 
     17 namespace ash {
     18 
     19 // Displays onscreen animations for session state changes (lock/unlock, sign
     20 // out, shut down).
     21 class ASH_EXPORT SessionStateAnimatorImpl : public SessionStateAnimator {
     22  public:
     23   // Helper class used by tests to access internal state.
     24   class ASH_EXPORT TestApi {
     25    public:
     26     explicit TestApi(SessionStateAnimatorImpl* animator)
     27         : animator_(animator) {}
     28 
     29     // Returns true if containers of a given |container_mask|
     30     // were last animated with |type| (probably; the analysis is fairly ad-hoc).
     31     // |container_mask| is a bitfield of a Container.
     32     bool ContainersAreAnimated(int container_mask,
     33                                SessionStateAnimator::AnimationType type) const;
     34 
     35     // Returns true if root window was last animated with |type| (probably;
     36     // the analysis is fairly ad-hoc).
     37     bool RootWindowIsAnimated(SessionStateAnimator::AnimationType type) const;
     38 
     39    private:
     40     SessionStateAnimatorImpl* animator_;  // not owned
     41 
     42     DISALLOW_COPY_AND_ASSIGN(TestApi);
     43   };
     44 
     45   SessionStateAnimatorImpl();
     46   virtual ~SessionStateAnimatorImpl();
     47 
     48   // Fills |containers| with the containers included in |container_mask|.
     49   static void GetContainers(int container_mask,
     50                             aura::Window::Windows* containers);
     51 
     52   // ash::SessionStateAnimator:
     53   virtual void StartAnimation(int container_mask,
     54                               AnimationType type,
     55                               AnimationSpeed speed) OVERRIDE;
     56   virtual void StartAnimationWithCallback(
     57       int container_mask,
     58       AnimationType type,
     59       AnimationSpeed speed,
     60       base::Closure callback) OVERRIDE;
     61   virtual AnimationSequence* BeginAnimationSequence(
     62       base::Closure callback) OVERRIDE;
     63   virtual bool IsBackgroundHidden() const OVERRIDE;
     64   virtual void ShowBackground() OVERRIDE;
     65   virtual void HideBackground() OVERRIDE;
     66 
     67  private:
     68   class AnimationSequence;
     69   friend class AnimationSequence;
     70 
     71   virtual void StartAnimationInSequence(int container_mask,
     72       AnimationType type,
     73       AnimationSpeed speed,
     74       AnimationSequence* observer);
     75 
     76   // Apply animation |type| to window |window| with |speed| and add |observer|
     77   // if it is not NULL to the last animation sequence.
     78   void RunAnimationForWindow(aura::Window* window,
     79                              SessionStateAnimator::AnimationType type,
     80                              SessionStateAnimator::AnimationSpeed speed,
     81                              ui::LayerAnimationObserver* observer);
     82 
     83   DISALLOW_COPY_AND_ASSIGN(SessionStateAnimatorImpl);
     84 };
     85 
     86 }  // namespace ash
     87 
     88 #endif  // ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
     89