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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/sync_socket.h"
      6 
      7 #include <errno.h>
      8 #include <fcntl.h>
      9 #include <limits.h>
     10 #include <stdio.h>
     11 #include <sys/ioctl.h>
     12 #include <sys/socket.h>
     13 #include <sys/types.h>
     14 
     15 #if defined(OS_SOLARIS)
     16 #include <sys/filio.h>
     17 #endif
     18 
     19 #include "base/files/file_util.h"
     20 #include "base/logging.h"
     21 #include "base/threading/thread_restrictions.h"
     22 
     23 namespace base {
     24 
     25 namespace {
     26 // To avoid users sending negative message lengths to Send/Receive
     27 // we clamp message lengths, which are size_t, to no more than INT_MAX.
     28 const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
     29 
     30 // Writes |length| of |buffer| into |handle|.  Returns the number of bytes
     31 // written or zero on error.  |length| must be greater than 0.
     32 size_t SendHelper(SyncSocket::Handle handle,
     33                   const void* buffer,
     34                   size_t length) {
     35   DCHECK_GT(length, 0u);
     36   DCHECK_LE(length, kMaxMessageLength);
     37   DCHECK_NE(handle, SyncSocket::kInvalidHandle);
     38   const char* charbuffer = static_cast<const char*>(buffer);
     39   const int len = WriteFileDescriptor(handle, charbuffer, length);
     40   return len < 0 ? 0 : static_cast<size_t>(len);
     41 }
     42 
     43 bool CloseHandle(SyncSocket::Handle handle) {
     44   if (handle != SyncSocket::kInvalidHandle && close(handle) < 0) {
     45     DPLOG(ERROR) << "close";
     46     return false;
     47   }
     48 
     49   return true;
     50 }
     51 
     52 }  // namespace
     53 
     54 const SyncSocket::Handle SyncSocket::kInvalidHandle = -1;
     55 
     56 SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}
     57 
     58 SyncSocket::~SyncSocket() {
     59   Close();
     60 }
     61 
     62 // static
     63 bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
     64   DCHECK_NE(socket_a, socket_b);
     65   DCHECK_EQ(socket_a->handle_, kInvalidHandle);
     66   DCHECK_EQ(socket_b->handle_, kInvalidHandle);
     67 
     68 #if defined(OS_MACOSX)
     69   int nosigpipe = 1;
     70 #endif  // defined(OS_MACOSX)
     71 
     72   Handle handles[2] = { kInvalidHandle, kInvalidHandle };
     73   if (socketpair(AF_UNIX, SOCK_STREAM, 0, handles) != 0) {
     74     CloseHandle(handles[0]);
     75     CloseHandle(handles[1]);
     76     return false;
     77   }
     78 
     79 #if defined(OS_MACOSX)
     80   // On OSX an attempt to read or write to a closed socket may generate a
     81   // SIGPIPE rather than returning -1.  setsockopt will shut this off.
     82   if (0 != setsockopt(handles[0], SOL_SOCKET, SO_NOSIGPIPE,
     83                       &nosigpipe, sizeof nosigpipe) ||
     84       0 != setsockopt(handles[1], SOL_SOCKET, SO_NOSIGPIPE,
     85                       &nosigpipe, sizeof nosigpipe)) {
     86     CloseHandle(handles[0]);
     87     CloseHandle(handles[1]);
     88     return false;
     89   }
     90 #endif
     91 
     92   // Copy the handles out for successful return.
     93   socket_a->handle_ = handles[0];
     94   socket_b->handle_ = handles[1];
     95 
     96   return true;
     97 }
     98 
     99 // static
    100 SyncSocket::Handle SyncSocket::UnwrapHandle(
    101     const TransitDescriptor& descriptor) {
    102   return descriptor.fd;
    103 }
    104 
    105 bool SyncSocket::PrepareTransitDescriptor(ProcessHandle peer_process_handle,
    106                                           TransitDescriptor* descriptor) {
    107   descriptor->fd = handle();
    108   descriptor->auto_close = false;
    109   return descriptor->fd != kInvalidHandle;
    110 }
    111 
    112 bool SyncSocket::Close() {
    113   const bool retval = CloseHandle(handle_);
    114   handle_ = kInvalidHandle;
    115   return retval;
    116 }
    117 
    118 size_t SyncSocket::Send(const void* buffer, size_t length) {
    119   ThreadRestrictions::AssertIOAllowed();
    120   return SendHelper(handle_, buffer, length);
    121 }
    122 
    123 size_t SyncSocket::Receive(void* buffer, size_t length) {
    124   ThreadRestrictions::AssertIOAllowed();
    125   DCHECK_GT(length, 0u);
    126   DCHECK_LE(length, kMaxMessageLength);
    127   DCHECK_NE(handle_, kInvalidHandle);
    128   char* charbuffer = static_cast<char*>(buffer);
    129   if (ReadFromFD(handle_, charbuffer, length))
    130     return length;
    131   return 0;
    132 }
    133 
    134 size_t SyncSocket::ReceiveWithTimeout(void* buffer,
    135                                       size_t length,
    136                                       TimeDelta timeout) {
    137   ThreadRestrictions::AssertIOAllowed();
    138   DCHECK_GT(length, 0u);
    139   DCHECK_LE(length, kMaxMessageLength);
    140   DCHECK_NE(handle_, kInvalidHandle);
    141 
    142   // TODO(dalecurtis): There's an undiagnosed issue on OSX where we're seeing
    143   // large numbers of open files which prevents select() from being used.  In
    144   // this case, the best we can do is Peek() to see if we can Receive() now or
    145   // return a timeout error (0) if not.  See http://crbug.com/314364.
    146   if (handle_ >= FD_SETSIZE)
    147     return Peek() < length ? 0 : Receive(buffer, length);
    148 
    149   // Only timeouts greater than zero and less than one second are allowed.
    150   DCHECK_GT(timeout.InMicroseconds(), 0);
    151   DCHECK_LT(timeout.InMicroseconds(),
    152             base::TimeDelta::FromSeconds(1).InMicroseconds());
    153 
    154   // Track the start time so we can reduce the timeout as data is read.
    155   TimeTicks start_time = TimeTicks::Now();
    156   const TimeTicks finish_time = start_time + timeout;
    157 
    158   fd_set read_fds;
    159   size_t bytes_read_total;
    160   for (bytes_read_total = 0;
    161        bytes_read_total < length && timeout.InMicroseconds() > 0;
    162        timeout = finish_time - base::TimeTicks::Now()) {
    163     FD_ZERO(&read_fds);
    164     FD_SET(handle_, &read_fds);
    165 
    166     // Wait for data to become available.
    167     struct timeval timeout_struct =
    168         { 0, static_cast<suseconds_t>(timeout.InMicroseconds()) };
    169     const int select_result =
    170         select(handle_ + 1, &read_fds, NULL, NULL, &timeout_struct);
    171     // Handle EINTR manually since we need to update the timeout value.
    172     if (select_result == -1 && errno == EINTR)
    173       continue;
    174     if (select_result <= 0)
    175       return bytes_read_total;
    176 
    177     // select() only tells us that data is ready for reading, not how much.  We
    178     // must Peek() for the amount ready for reading to avoid blocking.
    179     DCHECK(FD_ISSET(handle_, &read_fds));
    180     const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total);
    181 
    182     // There may be zero bytes to read if the socket at the other end closed.
    183     if (!bytes_to_read)
    184       return bytes_read_total;
    185 
    186     const size_t bytes_received =
    187         Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read);
    188     bytes_read_total += bytes_received;
    189     if (bytes_received != bytes_to_read)
    190       return bytes_read_total;
    191   }
    192 
    193   return bytes_read_total;
    194 }
    195 
    196 size_t SyncSocket::Peek() {
    197   DCHECK_NE(handle_, kInvalidHandle);
    198   int number_chars = 0;
    199   if (ioctl(handle_, FIONREAD, &number_chars) == -1) {
    200     // If there is an error in ioctl, signal that the channel would block.
    201     return 0;
    202   }
    203   DCHECK_GE(number_chars, 0);
    204   return number_chars;
    205 }
    206 
    207 CancelableSyncSocket::CancelableSyncSocket() {}
    208 CancelableSyncSocket::CancelableSyncSocket(Handle handle)
    209     : SyncSocket(handle) {
    210 }
    211 
    212 bool CancelableSyncSocket::Shutdown() {
    213   DCHECK_NE(handle_, kInvalidHandle);
    214   return HANDLE_EINTR(shutdown(handle_, SHUT_RDWR)) >= 0;
    215 }
    216 
    217 size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
    218   DCHECK_GT(length, 0u);
    219   DCHECK_LE(length, kMaxMessageLength);
    220   DCHECK_NE(handle_, kInvalidHandle);
    221 
    222   const long flags = fcntl(handle_, F_GETFL, NULL);
    223   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    224     // Set the socket to non-blocking mode for sending if its original mode
    225     // is blocking.
    226     fcntl(handle_, F_SETFL, flags | O_NONBLOCK);
    227   }
    228 
    229   const size_t len = SendHelper(handle_, buffer, length);
    230 
    231   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    232     // Restore the original flags.
    233     fcntl(handle_, F_SETFL, flags);
    234   }
    235 
    236   return len;
    237 }
    238 
    239 // static
    240 bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
    241                                       CancelableSyncSocket* socket_b) {
    242   return SyncSocket::CreatePair(socket_a, socket_b);
    243 }
    244 
    245 }  // namespace base
    246