Home | History | Annotate | Download | only in layers
      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/layers/texture_layer_impl.h"
      6 
      7 #include "cc/output/context_provider.h"
      8 #include "cc/output/output_surface.h"
      9 #include "cc/test/layer_test_common.h"
     10 #include "testing/gtest/include/gtest/gtest.h"
     11 
     12 namespace cc {
     13 namespace {
     14 
     15 void IgnoreCallback(uint32 sync_point,
     16                     bool lost,
     17                     BlockingTaskRunner* main_thread_task_runner) {
     18 }
     19 
     20 TEST(TextureLayerImplTest, Occlusion) {
     21   gfx::Size layer_size(1000, 1000);
     22   gfx::Size viewport_size(1000, 1000);
     23 
     24   LayerTestCommon::LayerImplTest impl;
     25 
     26   gpu::Mailbox mailbox;
     27   impl.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM(
     28       mailbox.name);
     29   TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0);
     30 
     31   TextureLayerImpl* texture_layer_impl =
     32       impl.AddChildToRoot<TextureLayerImpl>();
     33   texture_layer_impl->SetBounds(layer_size);
     34   texture_layer_impl->SetContentBounds(layer_size);
     35   texture_layer_impl->SetDrawsContent(true);
     36   texture_layer_impl->SetTextureMailbox(
     37       texture_mailbox,
     38       SingleReleaseCallbackImpl::Create(base::Bind(&IgnoreCallback)));
     39 
     40   impl.CalcDrawProps(viewport_size);
     41 
     42   {
     43     SCOPED_TRACE("No occlusion");
     44     gfx::Rect occluded;
     45     impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
     46 
     47     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
     48                                                  gfx::Rect(layer_size));
     49     EXPECT_EQ(1u, impl.quad_list().size());
     50   }
     51 
     52   {
     53     SCOPED_TRACE("Full occlusion");
     54     gfx::Rect occluded(texture_layer_impl->visible_content_rect());
     55     impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
     56 
     57     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
     58     EXPECT_EQ(impl.quad_list().size(), 0u);
     59   }
     60 
     61   {
     62     SCOPED_TRACE("Partial occlusion");
     63     gfx::Rect occluded(200, 0, 800, 1000);
     64     impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
     65 
     66     size_t partially_occluded_count = 0;
     67     LayerTestCommon::VerifyQuadsAreOccluded(
     68         impl.quad_list(), occluded, &partially_occluded_count);
     69     // The layer outputs one quad, which is partially occluded.
     70     EXPECT_EQ(1u, impl.quad_list().size());
     71     EXPECT_EQ(1u, partially_occluded_count);
     72   }
     73 }
     74 
     75 }  // namespace
     76 }  // namespace cc
     77