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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "chrome/browser/ui/views/toolbar/reload_button.h"
      6 
      7 #include "base/strings/utf_string_conversions.h"
      8 #include "chrome/app/chrome_command_ids.h"
      9 #include "chrome/browser/command_updater.h"
     10 #include "chrome/browser/search/search.h"
     11 #include "chrome/browser/ui/search/search_model.h"
     12 #include "chrome/grit/generated_resources.h"
     13 #include "grit/theme_resources.h"
     14 #include "ui/base/l10n/l10n_util.h"
     15 #include "ui/base/models/simple_menu_model.h"
     16 #include "ui/base/theme_provider.h"
     17 #include "ui/base/window_open_disposition.h"
     18 #include "ui/views/metrics.h"
     19 #include "ui/views/widget/widget.h"
     20 
     21 
     22 namespace {
     23 
     24 // Contents of the Reload drop-down menu.
     25 const int kReloadMenuItems[]  = {
     26   IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM,
     27   IDS_RELOAD_MENU_HARD_RELOAD_ITEM,
     28   IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM,
     29 };
     30 
     31 }  // namespace
     32 
     33 
     34 // ReloadButton ---------------------------------------------------------------
     35 
     36 // static
     37 const char ReloadButton::kViewClassName[] = "ReloadButton";
     38 
     39 ReloadButton::ReloadButton(CommandUpdater* command_updater)
     40     : ToolbarButton(this, CreateMenuModel()),
     41       command_updater_(command_updater),
     42       intended_mode_(MODE_RELOAD),
     43       visible_mode_(MODE_RELOAD),
     44       double_click_timer_delay_(
     45           base::TimeDelta::FromMilliseconds(views::GetDoubleClickInterval())),
     46       stop_to_reload_timer_delay_(base::TimeDelta::FromMilliseconds(1350)),
     47       menu_enabled_(false),
     48       testing_mouse_hovered_(false),
     49       testing_reload_count_(0) {
     50 }
     51 
     52 ReloadButton::~ReloadButton() {
     53 }
     54 
     55 void ReloadButton::ChangeMode(Mode mode, bool force) {
     56   intended_mode_ = mode;
     57 
     58   // If the change is forced, or the user isn't hovering the icon, or it's safe
     59   // to change it to the other image type, make the change immediately;
     60   // otherwise we'll let it happen later.
     61   if (force || (!IsMouseHovered() && !testing_mouse_hovered_) ||
     62       ((mode == MODE_STOP) ?
     63       !double_click_timer_.IsRunning() : (visible_mode_ != MODE_STOP))) {
     64     double_click_timer_.Stop();
     65     stop_to_reload_timer_.Stop();
     66     if (mode != visible_mode_)
     67       ChangeModeInternal(mode);
     68     SetEnabled(true);
     69 
     70   // We want to disable the button if we're preventing a change from stop to
     71   // reload due to hovering, but not if we're preventing a change from reload to
     72   // stop due to the double-click timer running.  (Disabled reload state is only
     73   // applicable when instant extended API is enabled and mode is NTP, which is
     74   // handled just above.)
     75   } else if (visible_mode_ != MODE_RELOAD) {
     76     SetEnabled(false);
     77 
     78     // Go ahead and change to reload after a bit, which allows repeated reloads
     79     // without moving the mouse.
     80     if (!stop_to_reload_timer_.IsRunning()) {
     81       stop_to_reload_timer_.Start(FROM_HERE, stop_to_reload_timer_delay_, this,
     82                                   &ReloadButton::OnStopToReloadTimer);
     83     }
     84   }
     85 }
     86 
     87 void ReloadButton::LoadImages() {
     88   ChangeModeInternal(visible_mode_);
     89 
     90   SchedulePaint();
     91   PreferredSizeChanged();
     92 }
     93 
     94 void ReloadButton::OnMouseExited(const ui::MouseEvent& event) {
     95   ToolbarButton::OnMouseExited(event);
     96   if (!IsMenuShowing())
     97     ChangeMode(intended_mode_, true);
     98 }
     99 
    100 bool ReloadButton::GetTooltipText(const gfx::Point& p,
    101                                   base::string16* tooltip) const {
    102   int reload_tooltip = menu_enabled_ ?
    103       IDS_TOOLTIP_RELOAD_WITH_MENU : IDS_TOOLTIP_RELOAD;
    104   int text_id = (visible_mode_ == MODE_RELOAD) ?
    105       reload_tooltip : IDS_TOOLTIP_STOP;
    106   tooltip->assign(l10n_util::GetStringUTF16(text_id));
    107   return true;
    108 }
    109 
    110 const char* ReloadButton::GetClassName() const {
    111   return kViewClassName;
    112 }
    113 
    114 void ReloadButton::GetAccessibleState(ui::AXViewState* state) {
    115   if (menu_enabled_)
    116     ToolbarButton::GetAccessibleState(state);
    117   else
    118     CustomButton::GetAccessibleState(state);
    119 }
    120 
    121 bool ReloadButton::ShouldShowMenu() {
    122   return menu_enabled_ && (visible_mode_ == MODE_RELOAD);
    123 }
    124 
    125 void ReloadButton::ShowDropDownMenu(ui::MenuSourceType source_type) {
    126   ToolbarButton::ShowDropDownMenu(source_type);  // Blocks.
    127   ChangeMode(intended_mode_, true);
    128 }
    129 
    130 void ReloadButton::ButtonPressed(views::Button* /* button */,
    131                                  const ui::Event& event) {
    132   ClearPendingMenu();
    133 
    134   if (visible_mode_ == MODE_STOP) {
    135     if (command_updater_)
    136       command_updater_->ExecuteCommandWithDisposition(IDC_STOP, CURRENT_TAB);
    137     // The user has clicked, so we can feel free to update the button,
    138     // even if the mouse is still hovering.
    139     ChangeMode(MODE_RELOAD, true);
    140   } else if (!double_click_timer_.IsRunning()) {
    141     // Shift-clicking or ctrl-clicking the reload button means we should ignore
    142     // any cached content.
    143     int command;
    144     int flags = event.flags();
    145     if (event.IsShiftDown() || event.IsControlDown()) {
    146       command = IDC_RELOAD_IGNORING_CACHE;
    147       // Mask off Shift and Control so they don't affect the disposition below.
    148       flags &= ~(ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN);
    149     } else {
    150       command = IDC_RELOAD;
    151     }
    152 
    153     // Start a timer - while this timer is running, the reload button cannot be
    154     // changed to a stop button.  We do not set |intended_mode_| to MODE_STOP
    155     // here as the browser will do that when it actually starts loading (which
    156     // may happen synchronously, thus the need to do this before telling the
    157     // browser to execute the reload command).
    158     double_click_timer_.Start(FROM_HERE, double_click_timer_delay_, this,
    159                               &ReloadButton::OnDoubleClickTimer);
    160 
    161     ExecuteBrowserCommand(command, flags);
    162     ++testing_reload_count_;
    163   }
    164 }
    165 
    166 bool ReloadButton::IsCommandIdChecked(int command_id) const {
    167   return false;
    168 }
    169 
    170 bool ReloadButton::IsCommandIdEnabled(int command_id) const {
    171   return true;
    172 }
    173 
    174 bool ReloadButton::IsCommandIdVisible(int command_id) const {
    175   return true;
    176 }
    177 
    178 bool ReloadButton::GetAcceleratorForCommandId(int command_id,
    179     ui::Accelerator* accelerator) {
    180   switch (command_id) {
    181     case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM:
    182       GetWidget()->GetAccelerator(IDC_RELOAD, accelerator);
    183       return true;
    184     case IDS_RELOAD_MENU_HARD_RELOAD_ITEM:
    185       GetWidget()->GetAccelerator(IDC_RELOAD_IGNORING_CACHE, accelerator);
    186       return true;
    187   }
    188   return GetWidget()->GetAccelerator(command_id, accelerator);
    189 }
    190 
    191 void ReloadButton::ExecuteCommand(int command_id, int event_flags) {
    192   int browser_command = 0;
    193   switch (command_id) {
    194     case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM:
    195       browser_command = IDC_RELOAD;
    196       break;
    197     case IDS_RELOAD_MENU_HARD_RELOAD_ITEM:
    198       browser_command = IDC_RELOAD_IGNORING_CACHE;
    199       break;
    200     case IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM:
    201       browser_command = IDC_RELOAD_CLEARING_CACHE;
    202       break;
    203     default:
    204       NOTREACHED();
    205   }
    206   ExecuteBrowserCommand(browser_command, event_flags);
    207 }
    208 
    209 ui::SimpleMenuModel* ReloadButton::CreateMenuModel() {
    210   ui::SimpleMenuModel* menu_model = new ui::SimpleMenuModel(this);
    211   for (size_t i = 0; i < arraysize(kReloadMenuItems); ++i)
    212     menu_model->AddItemWithStringId(kReloadMenuItems[i], kReloadMenuItems[i]);
    213 
    214   return menu_model;
    215 }
    216 
    217 void ReloadButton::ExecuteBrowserCommand(int command, int event_flags) {
    218   if (!command_updater_)
    219     return;
    220   command_updater_->ExecuteCommandWithDisposition(
    221       command, ui::DispositionFromEventFlags(event_flags));
    222 }
    223 
    224 void ReloadButton::ChangeModeInternal(Mode mode) {
    225   ui::ThemeProvider* tp = GetThemeProvider();
    226   // |tp| can be NULL in unit tests.
    227   if (tp) {
    228     SetImage(views::Button::STATE_NORMAL, *(tp->GetImageSkiaNamed(
    229         (mode == MODE_RELOAD) ? IDR_RELOAD : IDR_STOP)));
    230     SetImage(views::Button::STATE_DISABLED, *(tp->GetImageSkiaNamed(
    231         (mode == MODE_RELOAD) ? IDR_RELOAD_D : IDR_STOP_D)));
    232   }
    233 
    234   visible_mode_ = mode;
    235   SchedulePaint();
    236 }
    237 
    238 void ReloadButton::OnDoubleClickTimer() {
    239   if (!IsMenuShowing())
    240     ChangeMode(intended_mode_, false);
    241 }
    242 
    243 void ReloadButton::OnStopToReloadTimer() {
    244   DCHECK(!IsMenuShowing());
    245   ChangeMode(intended_mode_, true);
    246 }
    247