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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
      6 #define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
      7 
      8 #include <map>
      9 #include <vector>
     10 
     11 #include "base/auto_reset.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "base/memory/scoped_ptr.h"
     14 #include "base/memory/scoped_vector.h"
     15 #include "base/synchronization/lock.h"
     16 #include "cc/base/swap_promise.h"
     17 #include "content/common/content_export.h"
     18 #include "content/renderer/message_delivery_policy.h"
     19 
     20 namespace IPC {
     21 class Message;
     22 };
     23 
     24 namespace content {
     25 
     26 class FrameSwapMessageSubQueue;
     27 
     28 // Queue used to keep track of which IPC::Messages should be sent along with a
     29 // particular compositor frame swap.
     30 class CONTENT_EXPORT FrameSwapMessageQueue
     31     : public base::RefCountedThreadSafe<FrameSwapMessageQueue> {
     32  public:
     33   class CONTENT_EXPORT SendMessageScope {
     34    public:
     35     virtual ~SendMessageScope() {}
     36   };
     37 
     38   FrameSwapMessageQueue();
     39 
     40   // Queues message to be returned on a matching DrainMessages call.
     41   //
     42   // |policy| determines how messages are matched with DrainMessages calls.
     43   // |source_frame_number| frame number to queue |msg| for.
     44   // |msg| - message to queue. The method takes ownership of |msg|.
     45   // |is_first| - output parameter. Set to true if this was the first message
     46   //              enqueued for the given source_frame_number.
     47   void QueueMessageForFrame(MessageDeliveryPolicy policy,
     48                             int source_frame_number,
     49                             scoped_ptr<IPC::Message> msg,
     50                             bool* is_first);
     51 
     52   // Returns true if there are no messages in the queue.
     53   bool Empty() const;
     54 
     55   // Should be called when a successful swap occurs. The messages for that swap
     56   // can be obtained by calling DrainMessages.
     57   //
     58   // |source_frame_number| frame number for which the swap occurred.
     59   void DidSwap(int source_frame_number);
     60 
     61   // Should be called when we know a swap will not occur. This also means we
     62   // won't be expecting a DrainMessages call.
     63   //
     64   // |source_frame_number| frame number for which the swap will not occur.
     65   // |reason| reason for the which the swap will not occur.
     66   // |messages| depending on |reason| it may make sense to deliver certain
     67   //            messages asynchronously. This vector will contain those
     68   //            messages.
     69   void DidNotSwap(int source_frame_number,
     70                   cc::SwapPromise::DidNotSwapReason reason,
     71                   ScopedVector<IPC::Message>* messages);
     72 
     73   // A SendMessageScope object must be held by the caller when this method is
     74   // called.
     75   //
     76   // |messages| vector to store messages, it's not cleared, only appended to.
     77   //            The method will append messages queued for frame numbers lower
     78   //            or equal to |source_frame_number|
     79   void DrainMessages(ScopedVector<IPC::Message>* messages);
     80 
     81   // SendMessageScope is used to make sure that messages sent from different
     82   // threads (impl/main) are scheduled in the right order on the IO threads.
     83   //
     84   // Returns an object that must be kept in scope till an IPC message containing
     85   // |messages| is sent.
     86   scoped_ptr<SendMessageScope> AcquireSendMessageScope();
     87 
     88   static void TransferMessages(ScopedVector<IPC::Message>& source,
     89                                std::vector<IPC::Message>* dest);
     90 
     91  private:
     92   friend class base::RefCountedThreadSafe<FrameSwapMessageQueue>;
     93 
     94   FrameSwapMessageSubQueue* GetSubQueue(MessageDeliveryPolicy policy);
     95 
     96   ~FrameSwapMessageQueue();
     97 
     98   mutable base::Lock lock_;
     99   scoped_ptr<FrameSwapMessageSubQueue> visual_state_queue_;
    100   scoped_ptr<FrameSwapMessageSubQueue> swap_queue_;
    101   ScopedVector<IPC::Message> next_drain_messages_;
    102 
    103   DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue);
    104 };
    105 
    106 }  // namespace content
    107 
    108 #endif  // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
    109