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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "net/http/http_auth_handler_ntlm.h"
      6 
      7 #if !defined(NTLM_SSPI)
      8 #include "base/base64.h"
      9 #endif
     10 #include "base/logging.h"
     11 #include "base/strings/string_util.h"
     12 #include "base/strings/utf_string_conversions.h"
     13 #include "net/base/net_errors.h"
     14 #include "net/base/net_util.h"
     15 #include "net/http/http_auth_challenge_tokenizer.h"
     16 
     17 namespace net {
     18 
     19 HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::HandleAnotherChallenge(
     20     HttpAuthChallengeTokenizer* challenge) {
     21   return ParseChallenge(challenge, false);
     22 }
     23 
     24 bool HttpAuthHandlerNTLM::Init(HttpAuthChallengeTokenizer* tok) {
     25   auth_scheme_ = HttpAuth::AUTH_SCHEME_NTLM;
     26   score_ = 3;
     27   properties_ = ENCRYPTS_IDENTITY | IS_CONNECTION_BASED;
     28 
     29   return ParseChallenge(tok, true) == HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
     30 }
     31 
     32 int HttpAuthHandlerNTLM::GenerateAuthTokenImpl(
     33     const AuthCredentials* credentials, const HttpRequestInfo* request,
     34     const CompletionCallback& callback, std::string* auth_token) {
     35 #if defined(NTLM_SSPI)
     36   return auth_sspi_.GenerateAuthToken(
     37       credentials,
     38       CreateSPN(origin_),
     39       auth_token);
     40 #else  // !defined(NTLM_SSPI)
     41   // TODO(cbentzel): Shouldn't be hitting this case.
     42   if (!credentials) {
     43     LOG(ERROR) << "Username and password are expected to be non-NULL.";
     44     return ERR_MISSING_AUTH_CREDENTIALS;
     45   }
     46   // TODO(wtc): See if we can use char* instead of void* for in_buf and
     47   // out_buf.  This change will need to propagate to GetNextToken,
     48   // GenerateType1Msg, and GenerateType3Msg, and perhaps further.
     49   const void* in_buf;
     50   void* out_buf;
     51   uint32 in_buf_len, out_buf_len;
     52   std::string decoded_auth_data;
     53 
     54   // The username may be in the form "DOMAIN\user".  Parse it into the two
     55   // components.
     56   base::string16 domain;
     57   base::string16 user;
     58   const base::string16& username = credentials->username();
     59   const base::char16 backslash_character = '\\';
     60   size_t backslash_idx = username.find(backslash_character);
     61   if (backslash_idx == base::string16::npos) {
     62     user = username;
     63   } else {
     64     domain = username.substr(0, backslash_idx);
     65     user = username.substr(backslash_idx + 1);
     66   }
     67   domain_ = domain;
     68   credentials_.Set(user, credentials->password());
     69 
     70   // Initial challenge.
     71   if (auth_data_.empty()) {
     72     in_buf_len = 0;
     73     in_buf = NULL;
     74     int rv = InitializeBeforeFirstChallenge();
     75     if (rv != OK)
     76       return rv;
     77   } else {
     78     if (!base::Base64Decode(auth_data_, &decoded_auth_data)) {
     79       LOG(ERROR) << "Unexpected problem Base64 decoding.";
     80       return ERR_UNEXPECTED;
     81     }
     82     in_buf_len = decoded_auth_data.length();
     83     in_buf = decoded_auth_data.data();
     84   }
     85 
     86   int rv = GetNextToken(in_buf, in_buf_len, &out_buf, &out_buf_len);
     87   if (rv != OK)
     88     return rv;
     89 
     90   // Base64 encode data in output buffer and prepend "NTLM ".
     91   std::string encode_input(static_cast<char*>(out_buf), out_buf_len);
     92   std::string encode_output;
     93   base::Base64Encode(encode_input, &encode_output);
     94   // OK, we are done with |out_buf|
     95   free(out_buf);
     96   *auth_token = std::string("NTLM ") + encode_output;
     97   return OK;
     98 #endif
     99 }
    100 
    101 // The NTLM challenge header looks like:
    102 //   WWW-Authenticate: NTLM auth-data
    103 HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::ParseChallenge(
    104     HttpAuthChallengeTokenizer* tok, bool initial_challenge) {
    105 #if defined(NTLM_SSPI)
    106   // auth_sspi_ contains state for whether or not this is the initial challenge.
    107   return auth_sspi_.ParseChallenge(tok);
    108 #else
    109   // TODO(cbentzel): Most of the logic between SSPI, GSSAPI, and portable NTLM
    110   // authentication parsing could probably be shared - just need to know if
    111   // there was previously a challenge round.
    112   // TODO(cbentzel): Write a test case to validate that auth_data_ is left empty
    113   // in all failure conditions.
    114   auth_data_.clear();
    115 
    116   // Verify the challenge's auth-scheme.
    117   if (!LowerCaseEqualsASCII(tok->scheme(), "ntlm"))
    118     return HttpAuth::AUTHORIZATION_RESULT_INVALID;
    119 
    120   std::string base64_param = tok->base64_param();
    121   if (base64_param.empty()) {
    122     if (!initial_challenge)
    123       return HttpAuth::AUTHORIZATION_RESULT_REJECT;
    124     return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
    125   } else {
    126     if (initial_challenge)
    127       return HttpAuth::AUTHORIZATION_RESULT_INVALID;
    128   }
    129 
    130   auth_data_ = base64_param;
    131   return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
    132 #endif  // defined(NTLM_SSPI)
    133 }
    134 
    135 // static
    136 std::string HttpAuthHandlerNTLM::CreateSPN(const GURL& origin) {
    137   // The service principal name of the destination server.  See
    138   // http://msdn.microsoft.com/en-us/library/ms677949%28VS.85%29.aspx
    139   std::string target("HTTP/");
    140   target.append(GetHostAndPort(origin));
    141   return target;
    142 }
    143 
    144 }  // namespace net
    145