1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 * Use of this source code is governed by a BSD-style license that can be 3 * found in the LICENSE file. 4 */ 5 6 /** 7 * This file contains the <code>PPB_Flash_MessageLoop</code> interface. 8 */ 9 10 label Chrome { 11 M18 = 0.1 12 }; 13 14 /** 15 * The <code>PPB_Flash_MessageLoop</code> interface supports Pepper Flash to run 16 * nested message loops. 17 */ 18 interface PPB_Flash_MessageLoop { 19 /** 20 * Allocates a Flash message loop resource. 21 * 22 * @param[in] instance A <code>PP_Instance</code> identifying one instance 23 * of a module. 24 * 25 * @return A <code>PP_Resource</code> that can be used to run a nested message 26 * loop if successful; 0 if failed. 27 */ 28 PP_Resource Create([in] PP_Instance instance); 29 30 /** 31 * Determines if a given resource is a Flash message loop. 32 * 33 * @param[in] resource A <code>PP_Resource</code> corresponding to a generic 34 * resource. 35 * 36 * @return A <code>PP_Bool</code> that is <code>PP_TRUE</code> if the given 37 * resource is a Flash message loop, otherwise <code>PP_FALSE</code>. 38 */ 39 PP_Bool IsFlashMessageLoop([in] PP_Resource resource); 40 41 /** 42 * Runs a nested message loop. The plugin will be reentered from this call. 43 * This function is used in places where Flash would normally enter a nested 44 * message loop (e.g., when displaying context menus), but Pepper provides 45 * only an asynchronous call. After performing that asynchronous call, call 46 * <code>Run()</code>. In the callback, call <code>Quit()</code>. 47 * 48 * For a given message loop resource, only the first call to 49 * <code>Run()</code> will start a nested message loop. The subsequent calls 50 * will return <code>PP_ERROR_FAILED</code> immediately. 51 * 52 * @param[in] flash_message_loop The Flash message loop. 53 * 54 * @return <code>PP_ERROR_ABORTED</code> if the message loop quits because the 55 * resource is destroyed; <code>PP_OK</code> if the message loop quits because 56 * of other reasons (e.g., <code>Quit()</code> is called); 57 * <code>PP_ERROR_FAILED</code> if this is not the first call to 58 * <code>Run()</code>. 59 */ 60 int32_t Run([in] PP_Resource flash_message_loop); 61 62 /** 63 * Signals to quit the outermost nested message loop. Use this to exit and 64 * return back to the caller after you call <code>Run()</code>. 65 * 66 * If <code>Quit()</code> is not called to balance the call to 67 * <code>Run()</code>, the outermost nested message loop will be quitted 68 * implicitly when the resource is destroyed. 69 * 70 * @param[in] flash_message_loop The Flash message loop. 71 */ 72 void Quit([in] PP_Resource flash_message_loop); 73 };