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      1 /*
      2  * Copyright (C) 2010 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 #include "core/html/canvas/WebGLContextEvent.h"
     28 
     29 namespace blink {
     30 
     31 WebGLContextEventInit::WebGLContextEventInit()
     32 {
     33 }
     34 
     35 WebGLContextEvent::WebGLContextEvent()
     36 {
     37 }
     38 
     39 WebGLContextEvent::WebGLContextEvent(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage)
     40     : Event(type, canBubble, cancelable)
     41     , m_statusMessage(statusMessage)
     42 {
     43 }
     44 
     45 WebGLContextEvent::WebGLContextEvent(const AtomicString& type, const WebGLContextEventInit& initializer)
     46     : Event(type, initializer)
     47     , m_statusMessage(initializer.statusMessage)
     48 {
     49 }
     50 
     51 WebGLContextEvent::~WebGLContextEvent()
     52 {
     53 }
     54 
     55 const AtomicString& WebGLContextEvent::interfaceName() const
     56 {
     57     return EventNames::WebGLContextEvent;
     58 }
     59 
     60 void WebGLContextEvent::trace(Visitor* visitor)
     61 {
     62     Event::trace(visitor);
     63 }
     64 
     65 } // namespace blink
     66