1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 #include "core/html/canvas/WebGLContextEvent.h" 28 29 namespace blink { 30 31 WebGLContextEventInit::WebGLContextEventInit() 32 { 33 } 34 35 WebGLContextEvent::WebGLContextEvent() 36 { 37 } 38 39 WebGLContextEvent::WebGLContextEvent(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage) 40 : Event(type, canBubble, cancelable) 41 , m_statusMessage(statusMessage) 42 { 43 } 44 45 WebGLContextEvent::WebGLContextEvent(const AtomicString& type, const WebGLContextEventInit& initializer) 46 : Event(type, initializer) 47 , m_statusMessage(initializer.statusMessage) 48 { 49 } 50 51 WebGLContextEvent::~WebGLContextEvent() 52 { 53 } 54 55 const AtomicString& WebGLContextEvent::interfaceName() const 56 { 57 return EventNames::WebGLContextEvent; 58 } 59 60 void WebGLContextEvent::trace(Visitor* visitor) 61 { 62 Event::trace(visitor); 63 } 64 65 } // namespace blink 66