Home | History | Annotate | Download | only in shapes
      1 /*
      2  * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1. Redistributions of source code must retain the above
      9  *    copyright notice, this list of conditions and the following
     10  *    disclaimer.
     11  * 2. Redistributions in binary form must reproduce the above
     12  *    copyright notice, this list of conditions and the following
     13  *    disclaimer in the documentation and/or other materials
     14  *    provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     19  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     20  * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
     21  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
     23  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     25  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
     27  * OF THE POSSIBILITY OF SUCH DAMAGE.
     28  */
     29 
     30 #ifndef BoxShape_h
     31 #define BoxShape_h
     32 
     33 #include "core/rendering/shapes/Shape.h"
     34 #include "platform/geometry/FloatRoundedRect.h"
     35 
     36 namespace blink {
     37 
     38 class BoxShape FINAL : public Shape {
     39 public:
     40     BoxShape(const FloatRoundedRect& bounds)
     41         : Shape()
     42         , m_bounds(bounds)
     43     {
     44     }
     45 
     46     virtual LayoutRect shapeMarginLogicalBoundingBox() const OVERRIDE;
     47     virtual bool isEmpty() const OVERRIDE { return m_bounds.isEmpty(); }
     48     virtual LineSegment getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const OVERRIDE;
     49     virtual void buildDisplayPaths(DisplayPaths&) const OVERRIDE;
     50 
     51 private:
     52     FloatRoundedRect shapeMarginBounds() const;
     53 
     54     FloatRoundedRect m_bounds;
     55 };
     56 
     57 } // namespace blink
     58 
     59 #endif // BoxShape_h
     60 
     61