1 /* 2 * Copyright (C) 2011, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25 #include "config.h" 26 27 #if ENABLE(WEB_AUDIO) 28 29 #include "modules/webaudio/DefaultAudioDestinationNode.h" 30 31 #include "bindings/core/v8/ExceptionMessages.h" 32 #include "bindings/core/v8/ExceptionState.h" 33 #include "core/dom/ExceptionCode.h" 34 #include "platform/Logging.h" 35 #include "wtf/MainThread.h" 36 37 namespace blink { 38 39 DefaultAudioDestinationNode::DefaultAudioDestinationNode(AudioContext* context) 40 : AudioDestinationNode(context, AudioDestination::hardwareSampleRate()) 41 , m_numberOfInputChannels(0) 42 { 43 // Node-specific default mixing rules. 44 m_channelCount = 2; 45 m_channelCountMode = Explicit; 46 m_channelInterpretation = AudioBus::Speakers; 47 } 48 49 DefaultAudioDestinationNode::~DefaultAudioDestinationNode() 50 { 51 ASSERT(!isInitialized()); 52 } 53 54 void DefaultAudioDestinationNode::dispose() 55 { 56 uninitialize(); 57 AudioDestinationNode::dispose(); 58 } 59 60 void DefaultAudioDestinationNode::initialize() 61 { 62 ASSERT(isMainThread()); 63 if (isInitialized()) 64 return; 65 66 createDestination(); 67 AudioNode::initialize(); 68 } 69 70 void DefaultAudioDestinationNode::uninitialize() 71 { 72 ASSERT(isMainThread()); 73 if (!isInitialized()) 74 return; 75 76 m_destination->stop(); 77 m_numberOfInputChannels = 0; 78 79 AudioNode::uninitialize(); 80 } 81 82 void DefaultAudioDestinationNode::createDestination() 83 { 84 float hardwareSampleRate = AudioDestination::hardwareSampleRate(); 85 WTF_LOG(WebAudio, ">>>> hardwareSampleRate = %f\n", hardwareSampleRate); 86 87 m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), hardwareSampleRate); 88 } 89 90 void DefaultAudioDestinationNode::startRendering() 91 { 92 ASSERT(isInitialized()); 93 if (isInitialized()) 94 m_destination->start(); 95 } 96 97 unsigned long DefaultAudioDestinationNode::maxChannelCount() const 98 { 99 return AudioDestination::maxChannelCount(); 100 } 101 102 void DefaultAudioDestinationNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState) 103 { 104 // The channelCount for the input to this node controls the actual number of channels we 105 // send to the audio hardware. It can only be set depending on the maximum number of 106 // channels supported by the hardware. 107 108 ASSERT(isMainThread()); 109 110 if (!maxChannelCount() || channelCount > maxChannelCount()) { 111 exceptionState.throwDOMException( 112 IndexSizeError, 113 ExceptionMessages::indexOutsideRange<unsigned>("channel count", channelCount, 1, ExceptionMessages::InclusiveBound, maxChannelCount(), ExceptionMessages::InclusiveBound)); 114 return; 115 } 116 117 unsigned long oldChannelCount = this->channelCount(); 118 AudioNode::setChannelCount(channelCount, exceptionState); 119 120 if (!exceptionState.hadException() && this->channelCount() != oldChannelCount && isInitialized()) { 121 // Re-create destination. 122 m_destination->stop(); 123 createDestination(); 124 m_destination->start(); 125 } 126 } 127 128 } // namespace blink 129 130 #endif // ENABLE(WEB_AUDIO) 131