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      1 /*
      2  * Copyright (C) 2003, 2006, 2007 Apple Inc.  All rights reserved.
      3  * Copyright (C) 2005 Nokia.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef FloatRect_h
     28 #define FloatRect_h
     29 
     30 #include "platform/geometry/FloatPoint.h"
     31 #include "third_party/skia/include/core/SkRect.h"
     32 #include "wtf/Vector.h"
     33 
     34 #if OS(MACOSX)
     35 typedef struct CGRect CGRect;
     36 
     37 #ifdef __OBJC__
     38 #import <Foundation/Foundation.h>
     39 #endif
     40 #endif
     41 
     42 namespace blink {
     43 
     44 class LayoutRect;
     45 class IntRect;
     46 
     47 class PLATFORM_EXPORT FloatRect {
     48 public:
     49     enum ContainsMode {
     50         InsideOrOnStroke,
     51         InsideButNotOnStroke
     52     };
     53 
     54     FloatRect() { }
     55     FloatRect(const FloatPoint& location, const FloatSize& size)
     56         : m_location(location), m_size(size) { }
     57     FloatRect(float x, float y, float width, float height)
     58         : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
     59     FloatRect(const IntRect&);
     60     FloatRect(const LayoutRect&);
     61     FloatRect(const SkRect&);
     62 
     63     static FloatRect narrowPrecision(double x, double y, double width, double height);
     64 
     65     FloatPoint location() const { return m_location; }
     66     FloatSize size() const { return m_size; }
     67 
     68     void setLocation(const FloatPoint& location) { m_location = location; }
     69     void setSize(const FloatSize& size) { m_size = size; }
     70 
     71     float x() const { return m_location.x(); }
     72     float y() const { return m_location.y(); }
     73     float maxX() const { return x() + width(); }
     74     float maxY() const { return y() + height(); }
     75     float width() const { return m_size.width(); }
     76     float height() const { return m_size.height(); }
     77 
     78     void setX(float x) { m_location.setX(x); }
     79     void setY(float y) { m_location.setY(y); }
     80     void setWidth(float width) { m_size.setWidth(width); }
     81     void setHeight(float height) { m_size.setHeight(height); }
     82 
     83     bool isEmpty() const { return m_size.isEmpty(); }
     84     bool isZero() const { return m_size.isZero(); }
     85     bool isExpressibleAsIntRect() const;
     86 
     87     FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + height() / 2); }
     88 
     89     void move(const FloatSize& delta) { m_location += delta; }
     90     void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()); }
     91     void move(float dx, float dy) { m_location.move(dx, dy); }
     92 
     93     void expand(const FloatSize& size) { m_size += size; }
     94     void expand(float dw, float dh) { m_size.expand(dw, dh); }
     95     void contract(const FloatSize& size) { m_size -= size; }
     96     void contract(float dw, float dh) { m_size.expand(-dw, -dh); }
     97 
     98     void shiftXEdgeTo(float edge)
     99     {
    100         float delta = edge - x();
    101         setX(edge);
    102         setWidth(std::max(0.0f, width() - delta));
    103     }
    104     void shiftMaxXEdgeTo(float edge)
    105     {
    106         float delta = edge - maxX();
    107         setWidth(std::max(0.0f, width() + delta));
    108     }
    109     void shiftYEdgeTo(float edge)
    110     {
    111         float delta = edge - y();
    112         setY(edge);
    113         setHeight(std::max(0.0f, height() - delta));
    114     }
    115     void shiftMaxYEdgeTo(float edge)
    116     {
    117         float delta = edge - maxY();
    118         setHeight(std::max(0.0f, height() + delta));
    119     }
    120 
    121     FloatPoint minXMinYCorner() const { return m_location; } // typically topLeft
    122     FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
    123     FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
    124     FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
    125 
    126     bool intersects(const FloatRect&) const;
    127     bool contains(const FloatRect&) const;
    128     bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const;
    129 
    130     void intersect(const FloatRect&);
    131     void unite(const FloatRect&);
    132     void uniteEvenIfEmpty(const FloatRect&);
    133     void uniteIfNonZero(const FloatRect&);
    134     void extend(const FloatPoint&);
    135 
    136     // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
    137     // is really checking for containment of 1x1 rect, but that doesn't make sense with floats.
    138     bool contains(float px, float py) const
    139     {
    140         return px >= x() && px <= maxX() && py >= y() && py <= maxY();
    141     }
    142 
    143     void inflateX(float dx)
    144     {
    145         m_location.setX(m_location.x() - dx);
    146         m_size.setWidth(m_size.width() + dx + dx);
    147     }
    148     void inflateY(float dy)
    149     {
    150         m_location.setY(m_location.y() - dy);
    151         m_size.setHeight(m_size.height() + dy + dy);
    152     }
    153     void inflate(float d) { inflateX(d); inflateY(d); }
    154     void scale(float s) { scale(s, s); }
    155     void scale(float sx, float sy);
    156 
    157     FloatRect transposedRect() const { return FloatRect(m_location.transposedPoint(), m_size.transposedSize()); }
    158 
    159     // Re-initializes this rectangle to fit the sets of passed points.
    160     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1);
    161     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2);
    162     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3);
    163 
    164 #if OS(MACOSX)
    165     FloatRect(const CGRect&);
    166     operator CGRect() const;
    167 #if defined(__OBJC__) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
    168     FloatRect(const NSRect&);
    169     operator NSRect() const;
    170 #endif
    171 #endif
    172 
    173     operator SkRect() const { return SkRect::MakeXYWH(x(), y(), width(), height()); }
    174 
    175 private:
    176     FloatPoint m_location;
    177     FloatSize m_size;
    178 
    179     void setLocationAndSizeFromEdges(float left, float top, float right, float bottom)
    180     {
    181         m_location.set(left, top);
    182         m_size.setWidth(right - left);
    183         m_size.setHeight(bottom - top);
    184     }
    185 };
    186 
    187 inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
    188 {
    189     FloatRect c = a;
    190     c.intersect(b);
    191     return c;
    192 }
    193 
    194 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
    195 {
    196     FloatRect c = a;
    197     c.unite(b);
    198     return c;
    199 }
    200 
    201 FloatRect unionRect(const Vector<FloatRect>&);
    202 
    203 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b)
    204 {
    205     a.move(b.x(), b.y());
    206     a.setWidth(a.width() + b.width());
    207     a.setHeight(a.height() + b.height());
    208     return a;
    209 }
    210 
    211 inline FloatRect operator+(const FloatRect& a, const FloatRect& b)
    212 {
    213     FloatRect c = a;
    214     c += b;
    215     return c;
    216 }
    217 
    218 inline bool operator==(const FloatRect& a, const FloatRect& b)
    219 {
    220     return a.location() == b.location() && a.size() == b.size();
    221 }
    222 
    223 inline bool operator!=(const FloatRect& a, const FloatRect& b)
    224 {
    225     return a.location() != b.location() || a.size() != b.size();
    226 }
    227 
    228 PLATFORM_EXPORT IntRect enclosingIntRect(const FloatRect&);
    229 
    230 // Returns a valid IntRect contained within the given FloatRect.
    231 PLATFORM_EXPORT IntRect enclosedIntRect(const FloatRect&);
    232 
    233 PLATFORM_EXPORT IntRect roundedIntRect(const FloatRect&);
    234 
    235 // Map supplied rect from srcRect to an equivalent rect in destRect.
    236 PLATFORM_EXPORT FloatRect mapRect(const FloatRect&, const FloatRect& srcRect, const FloatRect& destRect);
    237 
    238 }
    239 
    240 #endif
    241