1 /* 2 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "public/web/WebArrayBufferConverter.h" 33 34 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" 35 #include "wtf/ArrayBuffer.h" 36 #include "wtf/PassOwnPtr.h" 37 38 namespace blink { 39 40 v8::Handle<v8::Value> WebArrayBufferConverter::toV8Value(WebArrayBuffer* buffer, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) 41 { 42 if (!buffer) 43 return v8::Handle<v8::Value>(); 44 return toV8(*buffer, creationContext, isolate); 45 } 46 47 WebArrayBuffer* WebArrayBufferConverter::createFromV8Value(v8::Handle<v8::Value> value, v8::Isolate* isolate) 48 { 49 if (!V8ArrayBuffer::hasInstance(value, isolate)) 50 return 0; 51 ArrayBuffer* buffer = V8ArrayBuffer::toImpl(value->ToObject()); 52 return new WebArrayBuffer(buffer); 53 } 54 55 } // namespace blink 56 57