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      1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
      4 
      5 #ifndef STORAGE_LEVELDB_DB_BUILDER_H_
      6 #define STORAGE_LEVELDB_DB_BUILDER_H_
      7 
      8 #include "leveldb/status.h"
      9 
     10 namespace leveldb {
     11 
     12 struct Options;
     13 struct FileMetaData;
     14 
     15 class Env;
     16 class Iterator;
     17 class TableCache;
     18 class VersionEdit;
     19 
     20 // Build a Table file from the contents of *iter.  The generated file
     21 // will be named according to meta->number.  On success, the rest of
     22 // *meta will be filled with metadata about the generated table.
     23 // If no data is present in *iter, meta->file_size will be set to
     24 // zero, and no Table file will be produced.
     25 extern Status BuildTable(const std::string& dbname,
     26                          Env* env,
     27                          const Options& options,
     28                          TableCache* table_cache,
     29                          Iterator* iter,
     30                          FileMetaData* meta);
     31 
     32 }  // namespace leveldb
     33 
     34 #endif  // STORAGE_LEVELDB_DB_BUILDER_H_
     35